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#include "Notify_Structured_Push_Consumer.h"
#include "Notify_Test_Client.h"
#include "common.h"
#include "orbsvcs/TimeBaseC.h"
#include "tao/debug.h"
#include "ace/OS_NS_unistd.h"
Notify_Structured_Push_Consumer::Notify_Structured_Push_Consumer (
const char* name,
CORBA::Short policy,
bool use_ordering,
int expected,
Notify_Test_Client& client)
: name_ (name),
order_policy_ (policy),
use_ordering_ (use_ordering),
expected_ (expected),
count_ (0),
first_(0),
client_ (client)
{
this->client_.consumer_start (this);
}
void
Notify_Structured_Push_Consumer::_connect (
CosNotifyChannelAdmin::ConsumerAdmin_ptr consumer_admin)
{
CosNotifyComm::StructuredPushConsumer_var objref =
this->_this ();
CosNotifyChannelAdmin::ProxySupplier_var proxysupplier =
consumer_admin->obtain_notification_push_supplier (
CosNotifyChannelAdmin::STRUCTURED_EVENT,
proxy_id_);
this->proxy_ =
CosNotifyChannelAdmin::StructuredProxyPushSupplier::_narrow (
proxysupplier.in ());
if (use_ordering_)
{
CosNotification::QoSProperties properties (1);
properties.length (1);
properties[0].name = CORBA::string_dup (CosNotification::OrderPolicy);
properties[0].value <<= this->order_policy_;
this->proxy_->set_qos (properties);
}
this->proxy_->connect_structured_push_consumer (objref.in ());
// give ownership to POA
this->_remove_ref ();
}
void
Notify_Structured_Push_Consumer::push_structured_event (
const CosNotification::StructuredEvent& event)
{
ACE_DEBUG((LM_DEBUG, "-"));
if (count_ == 0)
{
// Sleep long enough to force the channel to back up, otherwise
// there will be no ordering.
ACE_OS::sleep(2);
}
++count_;
if (this->count_ > this->expected_)
{
ACE_ERROR ((LM_ERROR, ACE_TEXT ("ERROR: too many events received.\n")));
}
if (this->count_ >= this->expected_)
{
this->client_.consumer_done (this);
}
CORBA::Long id = 0;
ACE_ASSERT(event.header.variable_header.length() == 3);
ACE_ASSERT(ACE_OS::strcmp(event.header.variable_header[0].name.in(), "id") == 0);
event.header.variable_header[0].value >>= id;
// The first event won't necessarilly be in order, because we hadn't yet forced
// the channel to queue events.
if (count_ > 1)
{
if (order_policy_ == CosNotification::PriorityOrder
|| order_policy_ == CosNotification::DeadlineOrder)
{
int eid = expected_ - count_ + 1;
if (eid <= first_)
--eid;
if (id != eid)
ACE_ERROR((LM_ERROR, "\nError: "));
ACE_DEBUG((LM_DEBUG, "Expected id:%d Received id:%d\n", eid, id));
}
else
{
if (id != count_ - 1)
ACE_ERROR((LM_ERROR, "\nError: Expected id:%d Received id:%d\n", count_ - 1, id));
}
}
else
{
ACE_DEBUG((LM_DEBUG, "Ignoring first event. id=%d\n", id));
first_ = id;
}
}
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