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// $Id$
#include "CSD_Strategy_Proxy.h"
#include "tao/TAO_Server_Request.h"
#include "tao/debug.h"
ACE_RCSID (CSD_Framework,
CSD_Strategy_Base,
"$Id$")
#if !defined (__ACE_INLINE__)
# include "CSD_Strategy_Proxy.inl"
#endif /* ! __ACE_INLINE__ */
bool
TAO::CSD::Strategy_Proxy::custom_strategy
(CSD_Framework::Strategy_ptr strategy)
{
if (this->strategy_impl_)
{
if (TAO_debug_level > 0)
ACE_ERROR((LM_ERROR,
ACE_TEXT("(%P|%t) Error - TAO::CSD::Strategy_Proxy ")
ACE_TEXT("object already has a custom strategy.\n")));
return false;
}
if (CORBA::is_nil(strategy))
{
if (TAO_debug_level > 0)
ACE_ERROR((LM_ERROR,
ACE_TEXT("(%P|%t) Error - TAO::CSD::Strategy_Proxy ")
ACE_TEXT("supplied with a NIL custom strategy.\n")));
return false;
}
// We need to bump up the reference count of the strategy before saving
// it off into our handle (smart pointer) data member.
this->strategy_ = CSD_Framework::Strategy::_duplicate(strategy);
this->strategy_impl_ = dynamic_cast <TAO::CSD::Strategy_Base*> (strategy);
return true;
}
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