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#include "tao/CSD_ThreadPool/CSD_TP_Collocated_Asynch_Request.h"
#if !defined (__ACE_INLINE__)
# include "tao/CSD_ThreadPool/CSD_TP_Collocated_Asynch_Request.inl"
#endif /* ! __ACE_INLINE__ */
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
TAO::CSD::TP_Collocated_Asynch_Request::~TP_Collocated_Asynch_Request()
{
}
void
TAO::CSD::TP_Collocated_Asynch_Request::prepare_for_queue_i()
{
this->do_clone();
}
void
TAO::CSD::TP_Collocated_Asynch_Request::dispatch_i()
{
try
{
this->do_dispatch();
}
catch (const ::CORBA::Exception&)
{
// Eat these. We probably should log these, but since we have already
// unblocked the requesting thread there is no point in saving it or
// doing anything with it.
}
catch (...)
{
// Eat these. We probably should log these, but since we have already
// unblocked the requesting thread there is no point in saving it or
// doing anything with it.
}
}
void
TAO::CSD::TP_Collocated_Asynch_Request::cancel_i()
{
this->do_cancel();
}
TAO_END_VERSIONED_NAMESPACE_DECL
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