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// -*- C++ -*-
//=============================================================================
/**
* @file CSD_TP_Collocated_Synch_Request.h
*
* @author Tim Bradley <bradley_t@ociweb.com>
*/
//=============================================================================
#ifndef TAO_CSD_TP_COLLOCATED_SYNCH_REQUEST_H
#define TAO_CSD_TP_COLLOCATED_SYNCH_REQUEST_H
#include /**/ "ace/pre.h"
#include "tao/CSD_ThreadPool/CSD_TP_Export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "tao/CSD_ThreadPool/CSD_TP_Corba_Request.h"
#include "tao/CSD_ThreadPool/CSD_TP_Synch_Helper.h"
#include "tao/Exception.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
namespace TAO
{
namespace CSD
{
class TP_Collocated_Synch_Request;
typedef TAO_Intrusive_Ref_Count_Handle<TP_Collocated_Synch_Request>
TP_Collocated_Synch_Request_Handle;
/**
* @class TP_Collocated_Synch_Request
*
* @brief Represents a "queue-able", synchronous, collocated,
* CORBA request.
*
* This kind request is the two-way or oneway(with SYNC_WITH_TARGET
* policy applied) collocated request. It is NOT cloned before
* enqueuing and the "enqueuing" thread will block until the request
* is dispatched/handled or cancelled.
*/
class TAO_CSD_TP_Export TP_Collocated_Synch_Request
: public TP_Corba_Request
{
public:
/// Constructor.
TP_Collocated_Synch_Request
(TAO_ServerRequest& server_request,
const PortableServer::ObjectId& object_id,
PortableServer::POA_ptr poa,
const char* operation,
PortableServer::Servant servant,
TP_Servant_State* servant_state);
/// Virtual Destructor.
virtual ~TP_Collocated_Synch_Request();
/// Wait until the request has been dispatched (and completed), or
/// until it has been cancelled.
/// Returns true if the request has been dispatched, and returns
/// false if the request has been cancelled.
bool wait();
protected:
/// Note that we do not override our base class implementation of
/// prepare_for_queue_i() (which does nothing), because we don't
/// need to clone the Server Request object.
/// Dispatch the request to the servant.
virtual void dispatch_i();
/// Cancel the request.
virtual void cancel_i();
private:
/// Helper used to block and unblock the thread that invokes our
/// wait() method.
TP_Synch_Helper synch_helper_;
/// Set to NULL initially, and will only be set thereafter if an
/// exception is raised from the dispatch() call on the server_request_.
CORBA::Exception* exception_;
};
}
}
TAO_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
# include "tao/CSD_ThreadPool/CSD_TP_Collocated_Synch_Request.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* TAO_CSD_TP_COLLOCATED_SYNCH_REQUEST_H */
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