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// -*- C++ -*-
// $Id$
#include "ace/Dynamic_Service.h"
#include "UTF8_Latin1_Factory.h"
ACE_STATIC_SVC_DEFINE (TAO_UTF8_Latin1_Factory,
ACE_TEXT ("UTF8_Latin1_Factory"),
ACE_SVC_OBJ_T,
&ACE_SVC_NAME (TAO_UTF8_Latin1_Factory),
ACE_Service_Type::DELETE_THIS
| ACE_Service_Type::DELETE_OBJ,
0)
ACE_FACTORY_DEFINE (TAO_Codeset, TAO_UTF8_Latin1_Factory)
TAO_UTF8_Latin1_Factory::TAO_UTF8_Latin1_Factory()
: translator_ (0)
{
}
TAO_UTF8_Latin1_Factory::~TAO_UTF8_Latin1_Factory ()
{
delete this->translator_;
}
int
TAO_UTF8_Latin1_Factory::init (int argc, ACE_TCHAR *argv[])
{
TAO_Codeset_Translator_Factory::init (argc, argv);
return 0;
}
CONV_FRAME::CodeSetId
TAO_UTF8_Latin1_Factory::ncs () const
{
create_translator();
return this->translator_->ncs();
}
CONV_FRAME::CodeSetId
TAO_UTF8_Latin1_Factory::tcs () const
{
create_translator();
return this->translator_->tcs();
}
// Assign either a reference to the existing translator or a new translator
// for input CDR streams
void
TAO_UTF8_Latin1_Factory::assign (TAO_InputCDR *cdr) const
{
if (cdr)
{
create_translator();
this->assign_i(cdr,this->translator_);
}
}
// Assign either a reference to the existing translator or a new translator
// for output CDR streams
void
TAO_UTF8_Latin1_Factory::assign (TAO_OutputCDR *cdr) const
{
if (cdr)
{
create_translator();
this->assign_i(cdr,this->translator_);
}
}
void
TAO_UTF8_Latin1_Factory::create_translator () const
{
if (this->translator_ == 0)
{
TAO_UTF8_Latin1_Factory * pthis =
const_cast <TAO_UTF8_Latin1_Factory *>(this);
ACE_NEW (pthis->translator_, TAO_UTF8_Latin1_Translator);
if (this->translator_ == 0)
{
if (TAO_debug_level)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) TAO_UTF8_Latin1_Factory cannot ")
ACE_TEXT("create TAO_UTF8_Latin1_Translator\n")
));
}
}
}
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