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// -*- C++ -*-
// ===================================================================
/**
* @file IIOP_Transport.h
*
* @author Originally by Fred Kuhns <fredk@cs.wustl.edu>
* @author Modified by Balachandran Natarajan <bala@cs.wustl.edu>
*/
// ===================================================================
#ifndef TAO_IIOP_TRANSPORT_H
#define TAO_IIOP_TRANSPORT_H
#include /**/ "ace/pre.h"
#include "tao/orbconf.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if defined (TAO_HAS_IIOP) && (TAO_HAS_IIOP != 0)
#include "tao/Transport.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
namespace IIOP
{
class ListenPointList;
}
// Forward decls.
class TAO_IIOP_Connection_Handler;
class TAO_ORB_Core;
class TAO_Operation_Details;
class TAO_Acceptor;
class TAO_Adapter;
/**
* @class TAO_IIOP_Transport
*
* @brief Specialization of the base TAO_Transport class to handle the
* IIOP protocol.
*
* Specialization of the base TAO_Transport class to handle the IIOP
* protocol.
*/
class TAO_Export TAO_IIOP_Transport : public TAO_Transport
{
public:
/// Constructor.
TAO_IIOP_Transport (TAO_IIOP_Connection_Handler *handler,
TAO_ORB_Core *orb_core);
protected:
/// Destructor
/**
* Protected destructor to enforce proper memory management through
* the reference counting mechanism.
*/
virtual ~TAO_IIOP_Transport ();
/** @name Overridden Template Methods
*
* Please check the documentation in "tao/Transport.h" for more
* details.
*/
//@{
virtual ACE_Event_Handler * event_handler_i ();
virtual ssize_t send (iovec *iov, int iovcnt,
size_t &bytes_transferred,
const ACE_Time_Value *timeout = 0);
#if TAO_HAS_SENDFILE == 1
virtual ssize_t sendfile (TAO_MMAP_Allocator * allocator,
iovec * iov,
int iovcnt,
size_t &bytes_transferred,
TAO::Transport::Drain_Constraints const & dc);
#endif /* TAO_HAS_SENDFILE==1 */
virtual ssize_t recv (char *buf, size_t len, const ACE_Time_Value *s = 0);
public:
/// Bridge method to call a similar method on the connection handler
void update_protocol_properties (int send_buffer_size,
int recv_buffer_size,
int no_delay,
int enable_network_priority);
/// @todo These methods IMHO should have more meaningful
/// names. The names seem to indicate nothing.
virtual int send_request (TAO_Stub *stub,
TAO_ORB_Core *orb_core,
TAO_OutputCDR &stream,
TAO_Message_Semantics message_semantics,
ACE_Time_Value *max_wait_time);
virtual int send_message (TAO_OutputCDR &stream,
TAO_Stub *stub = 0,
TAO_ServerRequest *request = 0,
TAO_Message_Semantics message_semantics = TAO_Message_Semantics (),
ACE_Time_Value *max_time_wait = 0);
virtual int tear_listen_point_list (TAO_InputCDR &cdr);
virtual TAO_Connection_Handler * connection_handler_i ();
//@}
private:
/// Set the Bidirectional context info in the service context list
void set_bidir_context_info (TAO_Operation_Details &opdetails);
/// Add the listen points in @a acceptor to the @a listen_point_list
/// if this connection is in the same interface as that of the
/// endpoints in the @a acceptor
int get_listen_point (IIOP::ListenPointList &listen_point_list,
TAO_Acceptor *acceptor);
private:
/// The connection service handler used for accessing lower layer
/// communication protocols.
TAO_IIOP_Connection_Handler *connection_handler_;
};
TAO_END_VERSIONED_NAMESPACE_DECL
#endif /* TAO_HAS_IIOP && TAO_HAS_IIOP != 0 */
#include /**/ "ace/post.h"
#endif /* TAO_IIOP_TRANSPORT_H */
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