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// $Id$
ACE_INLINE
TAO_LF_Event_Loop_Thread_Helper::
TAO_LF_Event_Loop_Thread_Helper (TAO_Leader_Follower &leader_follower,
TAO_LF_Strategy &lf_strategy,
ACE_Time_Value *max_wait_time)
: leader_follower_ (leader_follower)
, lf_strategy_ (lf_strategy)
{
this->event_loop_return_ =
this->lf_strategy_.set_event_loop_thread (max_wait_time, leader_follower_);
}
ACE_INLINE
TAO_LF_Event_Loop_Thread_Helper::~TAO_LF_Event_Loop_Thread_Helper (void)
{
int call_reset = (this->event_loop_return_ == 0);
this->lf_strategy_.reset_event_loop_thread (call_reset,
this->leader_follower_);
}
ACE_INLINE int
TAO_LF_Event_Loop_Thread_Helper::event_loop_return (void) const
{
return this->event_loop_return_;
}
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