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// -*- C++ -*-
//=============================================================================
/**
* @file Object_Ref_Table.h
*
* $Id$
*
* @author Ossama Othman <ossama@uci.edu>
*/
//=============================================================================
#ifndef TAO_OBJECT_REF_TABLE_H
#define TAO_OBJECT_REF_TABLE_H
#include /**/ "ace/pre.h"
#include "tao/orbconf.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "tao/CORBA_String.h"
#include "tao/Object.h"
#include /**/ "tao/TAO_Export.h"
#include "ace/Array_Map.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class TAO_Object_Ref_Table
*
* @brief Keep a table de-stringified object references registered
* with the ORB.
*
* The class is necessary to allow local objects to be accessible via
* the resolve_initial_references() mechanism. Since local object
* references cannot be stringified, they cannot be placed into the
* initial reference map that maps object key/name to stringified
* object reference. Hence, another table is needed.
*
* @note
* The stringified reference table is still needed since it is
* sometimes necessary to delay de-stringification of an IOR until it
* is needed. For example, "corbaname" may return different results
* on each use.
*/
class TAO_Export TAO_Object_Ref_Table
{
public:
typedef ACE_Array_Map<CORBA::String_var,
CORBA::Object_var,
TAO::String_Var_Equal_To> Table;
typedef Table::iterator iterator;
/// Constructor
TAO_Object_Ref_Table (void);
/**
* Register an object reference with the table, and map the given
* ID to it.
* @retval 0 Success
* @retval -1 Duplicate id if @c rebind is false
*/
int register_initial_reference (const char * id,
CORBA::Object_ptr obj,
bool rebind = false);
/**
* Unregister an object reference with the table
*/
CORBA::Object_ptr unregister_initial_reference (const char * id);
/// Return the object reference associated with the given ID.
/// A duplicate is returned.
CORBA::Object_ptr resolve_initial_reference (const char * id);
/// Explicitly destroy the contents of the object reference table.
void destroy (void);
/**
* @name Forward Iterators
*/
//@{
iterator begin (void);
iterator end (void);
//@}
/// Return the current size of the underlying table.
size_t current_size (void) const;
private:
/**
* @name The canonical ACE_Map methods
*/
//@{
int bind_i (const char *orb_id, CORBA::Object_ptr obj);
CORBA::Object_ptr find_i (const char *orb_id); // Returns a duplicate.
int unbind_i (const char *orb_id);
//@}
private:
// Disallow copying and assignment.
TAO_Object_Ref_Table (const TAO_Object_Ref_Table &);
void operator= (const TAO_Object_Ref_Table &);
private:
/// The implementation.
Table table_;
/// Table synchronization lock.
TAO_SYNCH_MUTEX lock_;
};
TAO_END_VERSIONED_NAMESPACE_DECL
#ifdef __ACE_INLINE__
# include "tao/Object_Ref_Table.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* TAO_OBJECT_REF_TABLE_H */
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