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// -*- C++ -*-
//
// $Id$
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_INLINE
TAO_Object_Ref_Table::TAO_Object_Ref_Table (void)
: table_ (TAO_DEFAULT_OBJECT_REF_TABLE_SIZE)
, lock_ ()
{
}
ACE_INLINE int
TAO_Object_Ref_Table::register_initial_reference (
const char *id,
CORBA::Object_ptr obj,
bool rebind)
{
if (rebind)
{
if (this->unbind (id) == -1)
return -1;
else
return this->bind (id, obj);
}
else
return this->bind (id, obj);
}
ACE_INLINE CORBA::Object_ptr
TAO_Object_Ref_Table::resolve_initial_reference (
const char * id)
{
return this->find (id); // Returns a duplicate.
}
ACE_INLINE void
TAO_Object_Ref_Table::destroy (void)
{
Table tmp;
ACE_GUARD (TAO_SYNCH_MUTEX,
guard,
this->lock_);
this->table_.swap (tmp); // Force release of memory held by our table.
}
ACE_INLINE TAO_Object_Ref_Table::iterator
TAO_Object_Ref_Table::begin (void)
{
return this->table_.begin ();
}
ACE_INLINE TAO_Object_Ref_Table::iterator
TAO_Object_Ref_Table::end (void)
{
return this->table_.end ();
}
ACE_INLINE size_t
TAO_Object_Ref_Table::current_size (void) const
{
return this->table_.size ();
}
ACE_INLINE int
TAO_Object_Ref_Table::unbind (const char *id)
{
return
(this->table_.erase (CORBA::String_var (id)) == 0 ? -1 : 0);
}
TAO_END_VERSIONED_NAMESPACE_DECL
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