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// $Id$
#include "IdUniquenessStrategyUnique.h"
#include "Root_POA.h"
ACE_RCSID (PortableServer,
Id_Uniqueness_Strategy,
"$Id$")
namespace TAO
{
namespace Portable_Server
{
IdUniquenessStrategyUnique::IdUniquenessStrategyUnique (void) :
poa_ (0)
{
}
IdUniquenessStrategyUnique::~IdUniquenessStrategyUnique()
{
}
void
IdUniquenessStrategyUnique::strategy_init (
TAO_Root_POA *poa
ACE_ENV_ARG_DECL_NOT_USED)
{
poa_ = poa;
}
void
IdUniquenessStrategyUnique::strategy_cleanup (
ACE_ENV_SINGLE_ARG_DECL_NOT_USED)
{
poa_ = 0;
}
bool
IdUniquenessStrategyUnique::is_servant_activation_allowed (
PortableServer::Servant servant,
int &wait_occurred_restart_call)
{
// If the specified servant is already in the Active Object Map, the
// ServantAlreadyActive exception is raised.
int result =
this->poa_->is_servant_active (servant,
wait_occurred_restart_call);
return (!(result || wait_occurred_restart_call));
}
bool
IdUniquenessStrategyUnique::allow_multiple_activations (void) const
{
return false;
}
::PortableServer::IdUniquenessPolicyValue
IdUniquenessStrategyUnique::type() const
{
return ::PortableServer::UNIQUE_ID;
}
ACE_FACTORY_DEFINE (TAO_PortableServer, IdUniquenessStrategyUnique)
ACE_STATIC_SVC_DEFINE (
IdUniquenessStrategyUnique,
ACE_TEXT ("IdUniquenessStrategyUnique"),
ACE_SVC_OBJ_T,
&ACE_SVC_NAME (IdUniquenessStrategyUnique),
ACE_Service_Type::DELETE_THIS | ACE_Service_Type::DELETE_OBJ,
0
)
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Dynamic_Service<IdUniquenessStrategyUnique>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_Dynamic_Service<IdUniquenessStrategyUnique>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
}
}
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