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// -*- C++ -*-
#include <algorithm>
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
template <class T>
ACE_INLINE void
PortableServer::Servant_var<T>::swap (Servant_var<T> & rhs) /* throw () */
{
std::swap (this->ptr_, rhs.ptr_);
}
template <class T>
ACE_INLINE
PortableServer::Servant_var<T>::Servant_var (T * p)
: ptr_ (p)
{
}
// If _add_ref throws, this object will not be completely constructed
// so the destructor will not be called.
template <class T>
ACE_INLINE
PortableServer::Servant_var<T>::Servant_var (Servant_var<T> const & rhs)
: ptr_ (Servant_var<T>::_duplicate(rhs.ptr_))
{
}
template <class T>
ACE_INLINE PortableServer::Servant_var<T> &
PortableServer::Servant_var<T>::operator= (Servant_var<T> const & rhs)
{
PortableServer::Servant_var<T> tmp (rhs);
this->swap (tmp);
return *this;
}
template <class T>
ACE_INLINE typename PortableServer::Servant_var<T> &
PortableServer::Servant_var<T>::operator= (T * p)
{
if (this->ptr_ != p)
{
// This constructor doesn't increase the reference count, nor is
// it a copy constructor, so we must check for self-assignment.
// Otherwise the reference count would be prematurely
// decremented upon exiting this scope.
PortableServer::Servant_var<T> tmp (p);
this->swap (tmp);
}
return *this;
}
template <class T>
ACE_INLINE T *
PortableServer::Servant_var<T>::operator->() const
{
return this->ptr_;
}
template <class T>
ACE_INLINE T const &
PortableServer::Servant_var<T>::operator*() const
{
return *this->ptr_;
}
template <class T>
ACE_INLINE T &
PortableServer::Servant_var<T>::operator*()
{
return *this->ptr_;
}
template <class T>
ACE_INLINE PortableServer::Servant_var<T>::operator void const * () const
{
return this->ptr_;
}
template <class T>
ACE_INLINE T *
PortableServer::Servant_var<T>::in () const
{
return this->ptr_;
}
template <class T>
ACE_INLINE T *&
PortableServer::Servant_var<T>::inout ()
{
return this->ptr_;
}
template <class T>
ACE_INLINE T *&
PortableServer::Servant_var<T>::out ()
{
PortableServer::Servant_var<T> tmp;
this->swap (tmp);
return this->ptr_;
}
template <class T>
ACE_INLINE T *
PortableServer::Servant_var<T>::_retn ()
{
T * const rval = ptr_;
this->ptr_ = 0;
return rval;
}
template <class X, class Y>
ACE_INLINE bool
operator== (typename PortableServer::Servant_var<X> const & x,
typename PortableServer::Servant_var<Y> const & y)
{
return x.in () == y.in ();
}
template <class X, class Y>
ACE_INLINE bool
operator!= (typename PortableServer::Servant_var<X> const & x,
typename PortableServer::Servant_var<Y> const & y)
{
return x.in () != y.in ();
}
TAO_END_VERSIONED_NAMESPACE_DECL
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