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// -*- C++ -*-
// $Id$
#include "Queued_Message.h"
#if !defined (__ACE_INLINE__)
# include "Queued_Message.inl"
#endif /* __ACE_INLINE__ */
ACE_RCSID(tao, Queued_Message, "$Id$")
TAO_Queued_Message::TAO_Queued_Message (ACE_Allocator *alloc,
int is_heap_allocated)
: allocator_ (alloc)
, is_heap_created_ (is_heap_allocated)
, next_ (0)
, prev_ (0)
{
}
TAO_Queued_Message::~TAO_Queued_Message (void)
{
}
void
TAO_Queued_Message::remove_from_list (TAO_Queued_Message *&head,
TAO_Queued_Message *&tail)
{
if (this->prev_ != 0)
this->prev_->next_ = this->next_;
else
head = this->next_;
if (this->next_ != 0)
this->next_->prev_ = this->prev_;
else
tail = this->prev_;
this->next_ = 0;
this->prev_ = 0;
}
void
TAO_Queued_Message::push_back (TAO_Queued_Message *&head,
TAO_Queued_Message *&tail)
{
if (tail == 0)
{
tail = this;
head = this;
this->next_ = 0;
this->prev_ = 0;
return;
}
tail->next_ = this;
this->prev_ = tail;
this->next_ = 0;
tail = this;
}
void
TAO_Queued_Message::push_front (TAO_Queued_Message *&head,
TAO_Queued_Message *&tail)
{
if (head == 0)
{
tail = this;
head = this;
this->next_ = 0;
this->prev_ = 0;
return;
}
head->prev_ = this;
this->next_ = head;
this->prev_ = 0;
head = this;
}
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