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|
// $Id$
#include "tao/Sequence.h"
#if !defined (__ACE_INLINE__)
#include "tao/Sequence.i"
#endif /* __ACE_INLINE__ */
ACE_RCSID(tao, Sequence, "$Id$")
// *************************************************************
// Operations for class TAO_Base_Sequence
// *************************************************************
TAO_Base_Sequence::~TAO_Base_Sequence (void)
{
}
void TAO_Base_Sequence::_shrink_buffer (CORBA::ULong, CORBA::ULong)
{
// default is no op.
}
void
TAO_Base_Sequence::_downcast (void*,
CORBA_Object*,
CORBA_Environment &)
{
// default is no op.
// @@ TODO Maybe throw an exception?
}
CORBA_Object*
TAO_Base_Sequence::_upcast (void*) const
{
return 0;
}
// *************************************************************
// Operations for class TAO_Unbounded_Base_Sequence
// *************************************************************
TAO_Unbounded_Base_Sequence::~TAO_Unbounded_Base_Sequence (void)
{
}
// *************************************************************
// Operations for class TAO_Bounded_Base_Sequence
// *************************************************************
TAO_Bounded_Base_Sequence::~TAO_Bounded_Base_Sequence (void)
{
}
// *************************************************************
// constructor for unbounded string seq
TAO_Unbounded_String_Sequence::
TAO_Unbounded_String_Sequence (CORBA::ULong maximum)
: TAO_Unbounded_Base_Sequence (maximum,
TAO_Unbounded_String_Sequence::allocbuf (maximum))
{
}
TAO_Unbounded_String_Sequence::
TAO_Unbounded_String_Sequence (const TAO_Unbounded_String_Sequence &rhs)
: TAO_Unbounded_Base_Sequence (rhs)
{
if (rhs.buffer_ != 0)
{
char* *tmp1 =
TAO_Unbounded_String_Sequence::allocbuf (this->maximum_);
char ** const tmp2 =
ACE_reinterpret_cast (char ** ACE_CAST_CONST, rhs.buffer_);
for (CORBA::ULong i = 0; i < rhs.length_; ++i)
{
tmp1[i] = CORBA::string_dup (tmp2[i]);
}
this->buffer_ = tmp1;
}
else
{
this->buffer_ = 0;
}
}
TAO_Unbounded_String_Sequence::~TAO_Unbounded_String_Sequence (void)
{
this->_deallocate_buffer ();
}
TAO_Unbounded_String_Sequence&
TAO_Unbounded_String_Sequence::
operator= (const TAO_Unbounded_String_Sequence &rhs)
{
if (this == &rhs)
return *this;
if (this->release_)
{
char **tmp = ACE_reinterpret_cast (char **, this->buffer_);
for (CORBA::ULong i = 0; i < this->length_; ++i)
{
CORBA::string_free (tmp[i]);
tmp[i] = 0;
}
if (this->maximum_ < rhs.maximum_)
{
// free the older buffer
TAO_Unbounded_String_Sequence::freebuf (tmp);
this->buffer_ =
TAO_Unbounded_String_Sequence::allocbuf (rhs.maximum_);
}
}
else
this->buffer_ =
TAO_Unbounded_String_Sequence::allocbuf (rhs.maximum_);
TAO_Unbounded_Base_Sequence::operator= (rhs);
char **tmp1 = ACE_reinterpret_cast (char **, this->buffer_);
char ** const tmp2 = ACE_reinterpret_cast (char ** ACE_CAST_CONST,
rhs.buffer_);
for (CORBA::ULong i=0; i < rhs.length_; ++i)
tmp1[i] = CORBA::string_dup (tmp2[i]);
return *this;
}
TAO_SeqElem_String_Manager
TAO_Unbounded_String_Sequence::operator[] (CORBA::ULong slot) const
{
ACE_ASSERT (slot < this->maximum_);
char **const tmp =
ACE_reinterpret_cast (char **ACE_CAST_CONST,
this->buffer_);
return TAO_SeqElem_String_Manager (tmp + slot,
this->release_);
}
char* *
TAO_Unbounded_String_Sequence::allocbuf (CORBA::ULong nelems)
{
char **buf;
ACE_NEW_RETURN (buf,
char *[nelems],
0);
//char* *buf = new char*[nelems];
for (CORBA::ULong i=0; i < nelems; i++)
buf[i] = 0;
return buf;
}
void
TAO_Unbounded_String_Sequence::freebuf (char* *buffer)
{
if (buffer == 0)
return;
// {orbos/97-05-15:16.11}
// The freebuf function ensures that the destructor for each element
// is called before the buffer is destroyed, except for string
// elements, which are freed using string_free(), and object
// reference elements, which are freed using release(). The freebuf
// function will ignore null pointers passed to it.
// @@ How are we supposed to implement that! We don't know the
// length of the buffer here.
// Mark the length in the first four bytes? For the moment we let
// that be.
delete[] buffer;
}
char**
TAO_Unbounded_String_Sequence::get_buffer (CORBA::Boolean orphan)
{
char* *result = 0;
if (orphan == 0)
{
// We retain ownership.
if (this->buffer_ == 0)
{
result = allocbuf (this->length_);
this->buffer_ = result;
this->release_ = 1;
}
else
{
result = ACE_reinterpret_cast (char**, this->buffer_);
}
}
else // if (orphan == 1)
{
if (this->release_ != 0)
{
// We set the state back to default and relinquish
// ownership.
result = ACE_reinterpret_cast (char**, this->buffer_);
this->maximum_ = 0;
this->length_ = 0;
this->buffer_ = 0;
this->release_ = 0;
}
}
return result;
}
const char**
TAO_Unbounded_String_Sequence::get_buffer (void) const
{
return ACE_reinterpret_cast (const char** ACE_CAST_CONST, this->buffer_);
}
void
TAO_Unbounded_String_Sequence::_allocate_buffer (CORBA::ULong length)
{
char* *tmp = TAO_Unbounded_String_Sequence::allocbuf (length);
if (this->buffer_ != 0)
{
char* *old = ACE_reinterpret_cast (char **, this->buffer_);
for (CORBA::ULong i = 0; i < this->length_; ++i)
// Only call duplicate when we did not own the previous
// buffer, since after this method we own it we must also
// own the objects. If we already own the objects there is
// no need to copy them, if we did we would also have to
// remove the old instances.
if (!this->release_)
tmp [i] = CORBA::string_dup (old[i]);
else
tmp [i] = old[i];
if (this->release_)
delete[] old;
}
this->buffer_ = tmp;
}
void
TAO_Unbounded_String_Sequence::_deallocate_buffer (void)
{
if (this->buffer_ == 0 || this->release_ == 0)
return;
char **tmp = ACE_reinterpret_cast (char **, this->buffer_);
for (CORBA::ULong i = 0;
i < this->length_;
++i)
{
CORBA::string_free (tmp[i]);
tmp[i] = 0;
}
TAO_Unbounded_String_Sequence::freebuf (tmp);
this->buffer_ = 0;
}
void
TAO_Unbounded_String_Sequence::_shrink_buffer (CORBA::ULong nl,
CORBA::ULong ol)
{
char **tmp = ACE_reinterpret_cast (char **, this->buffer_);
for (CORBA::ULong i = nl; i < ol; ++i)
{
CORBA::string_free (tmp[i]);
tmp[i] = 0;
}
}
// *************************************************************
// constructor for unbounded wide string seq
TAO_Unbounded_WString_Sequence::
TAO_Unbounded_WString_Sequence (CORBA::ULong maximum)
: TAO_Unbounded_Base_Sequence (maximum,
TAO_Unbounded_WString_Sequence::allocbuf (maximum))
{
}
TAO_Unbounded_WString_Sequence::
TAO_Unbounded_WString_Sequence (const TAO_Unbounded_WString_Sequence &rhs)
: TAO_Unbounded_Base_Sequence (rhs)
{
if (rhs.buffer_ != 0)
{
CORBA::WChar* *tmp1 =
TAO_Unbounded_WString_Sequence::allocbuf (this->maximum_);
CORBA::WChar ** const tmp2 =
ACE_reinterpret_cast (CORBA::WChar ** ACE_CAST_CONST,
rhs.buffer_);
for (CORBA::ULong i = 0; i < rhs.length_; ++i)
{
tmp1[i] = CORBA::wstring_dup (tmp2[i]);
}
this->buffer_ = tmp1;
}
else
{
this->buffer_ = 0;
}
}
TAO_Unbounded_WString_Sequence::~TAO_Unbounded_WString_Sequence (void)
{
this->_deallocate_buffer ();
}
TAO_Unbounded_WString_Sequence&
TAO_Unbounded_WString_Sequence::
operator= (const TAO_Unbounded_WString_Sequence &rhs)
{
if (this == &rhs)
return *this;
if (this->release_)
{
CORBA::WChar **tmp = ACE_reinterpret_cast (CORBA::WChar **,
this->buffer_);
for (CORBA::ULong i = 0; i < this->length_; ++i)
{
CORBA::wstring_free (tmp[i]);
tmp[i] = 0;
}
if (this->maximum_ < rhs.maximum_)
{
// free the older buffer
TAO_Unbounded_WString_Sequence::freebuf (tmp);
this->buffer_ =
TAO_Unbounded_WString_Sequence::allocbuf (rhs.maximum_);
}
}
else
this->buffer_ =
TAO_Unbounded_WString_Sequence::allocbuf (rhs.maximum_);
TAO_Unbounded_Base_Sequence::operator= (rhs);
CORBA::WChar **tmp1 = ACE_reinterpret_cast (CORBA::WChar **,
this->buffer_);
CORBA::WChar ** const tmp2 = ACE_reinterpret_cast (CORBA::WChar ** ACE_CAST_CONST,
rhs.buffer_);
for (CORBA::ULong i=0; i < rhs.length_; ++i)
tmp1[i] = CORBA::wstring_dup (tmp2[i]);
return *this;
}
TAO_SeqElem_WString_Manager
TAO_Unbounded_WString_Sequence::operator[] (CORBA::ULong slot) const
{
ACE_ASSERT (slot < this->maximum_);
CORBA::WChar **const tmp =
ACE_reinterpret_cast (CORBA::WChar ** ACE_CAST_CONST,
this->buffer_);
return TAO_SeqElem_WString_Manager (tmp + slot,
this->release_);
}
CORBA::WChar* *
TAO_Unbounded_WString_Sequence::allocbuf (CORBA::ULong nelems)
{
CORBA::WChar **buf;
ACE_NEW_RETURN (buf,
CORBA::WChar *[nelems],
0);
// CORBA::WChar* *buf = new CORBA::WChar*[nelems];
for (CORBA::ULong i=0; i < nelems; i++)
buf[i] = 0;
return buf;
}
void
TAO_Unbounded_WString_Sequence::freebuf (CORBA::WChar* *buffer)
{
if (buffer == 0)
return;
// {orbos/97-05-15:16.11}
// The freebuf function ensures that the destructor for each element
// is called before the buffer is destroyed, except for string
// elements, which are freed using wstring_free(), and object
// reference elements, which are freed using release(). The freebuf
// function will ignore null pointers passed to it.
// @@ How are we supposed to implement that! We don't know the
// length of the buffer here.
// Mark the length in the first four bytes? For the moment we let
// that be.
delete[] buffer;
}
CORBA::WChar**
TAO_Unbounded_WString_Sequence::get_buffer (CORBA::Boolean orphan)
{
CORBA::WChar* *result = 0;
if (orphan == 0)
{
// We retain ownership.
if (this->buffer_ == 0)
{
result = allocbuf (this->length_);
this->buffer_ = result;
this->release_ = 1;
}
else
{
result = ACE_reinterpret_cast (CORBA::WChar**,
this->buffer_);
}
}
else // if (orphan == 1)
{
if (this->release_ != 0)
{
// We set the state back to default and relinquish
// ownership.
result = ACE_reinterpret_cast (CORBA::WChar**,
this->buffer_);
this->maximum_ = 0;
this->length_ = 0;
this->buffer_ = 0;
this->release_ = 0;
}
}
return result;
}
const CORBA::WChar**
TAO_Unbounded_WString_Sequence::get_buffer (void) const
{
return ACE_reinterpret_cast (const CORBA::WChar** ACE_CAST_CONST,
this->buffer_);
}
void
TAO_Unbounded_WString_Sequence::_allocate_buffer (CORBA::ULong length)
{
CORBA::WChar* *tmp = TAO_Unbounded_WString_Sequence::allocbuf (length);
if (this->buffer_ != 0)
{
CORBA::WChar* *old = ACE_reinterpret_cast (CORBA::WChar **,
this->buffer_);
for (CORBA::ULong i = 0; i < this->length_; ++i)
// Only call duplicate when we did not own the previous
// buffer, since after this method we own it we must also
// own the objects. If we already own the objects there is
// no need to copy them, if we did we would also have to
// remove the old instances.
if (!this->release_)
tmp [i] = CORBA::wstring_dup (old[i]);
else
tmp [i] = old[i];
if (this->release_)
delete[] old;
}
this->buffer_ = tmp;
}
void
TAO_Unbounded_WString_Sequence::_deallocate_buffer (void)
{
if (this->buffer_ == 0 || this->release_ == 0)
return;
CORBA::WChar **tmp = ACE_reinterpret_cast (CORBA::WChar **,
this->buffer_);
for (CORBA::ULong i = 0;
i < this->length_;
++i)
{
CORBA::wstring_free (tmp[i]);
tmp[i] = 0;
}
TAO_Unbounded_WString_Sequence::freebuf (tmp);
this->buffer_ = 0;
}
void
TAO_Unbounded_WString_Sequence::_shrink_buffer (CORBA::ULong nl,
CORBA::ULong ol)
{
CORBA::WChar **tmp = ACE_reinterpret_cast (CORBA::WChar **,
this->buffer_);
for (CORBA::ULong i = nl; i < ol; ++i)
{
CORBA::wstring_free (tmp[i]);
tmp[i] = 0;
}
}
// ****************************************************************
TAO_Unbounded_Sequence<CORBA::Octet>::
TAO_Unbounded_Sequence (const TAO_Unbounded_Sequence<CORBA::Octet> &rhs)
: TAO_Unbounded_Base_Sequence (rhs)
#if (TAO_NO_COPY_OCTET_SEQUENCES == 1)
, mb_ (0)
#endif /* (TAO_NO_COPY_OCTET_SEQUENCES == 0) */
{
if (rhs.buffer_ != 0)
{
CORBA::Octet *tmp1 =
TAO_Unbounded_Sequence<CORBA::Octet>::allocbuf (this->maximum_);
CORBA::Octet * const tmp2 =
ACE_reinterpret_cast (CORBA::Octet * ACE_CAST_CONST,
rhs.buffer_);
#if (TAO_NO_COPY_OCTET_SEQUENCES == 1)
if (rhs.mb_ == 0)
{
ACE_OS::memcpy (tmp1,
tmp2,
this->length_);
}
else
{
size_t offset = 0;
for (const ACE_Message_Block *i = rhs.mb_;
i != 0;
i = i->cont ())
{
ACE_OS::memcpy (tmp1 + offset,
i->rd_ptr (),
i->length ());
offset += i->length ();
}
}
#else /* (TAO_NO_COPY_OCTET_SEQUENCES == 0) */
ACE_OS::memcpy (tmp1, tmp2, this->length_);
#endif /* (TAO_NO_COPY_OCTET_SEQUENCES == 0) */
this->buffer_ = tmp1;
}
else
{
this->buffer_ = 0;
}
}
TAO_Unbounded_Sequence<CORBA::Octet> &
TAO_Unbounded_Sequence<CORBA::Octet>::operator= (const TAO_Unbounded_Sequence<CORBA::Octet> &rhs)
{
if (this == &rhs)
return *this;
#if (TAO_NO_COPY_OCTET_SEQUENCES == 1)
if (this->mb_ != 0)
{
ACE_Message_Block::release (this->mb_);
this->mb_ = 0;
this->buffer_ =
TAO_Unbounded_Sequence<CORBA::Octet>::allocbuf (rhs.length_);
}
else
#endif /* (TAO_NO_COPY_OCTET_SEQUENCES == 0) */
if (this->release_)
{
if (this->maximum_ < rhs.length_)
{
// free the old buffer
CORBA::Octet *tmp = ACE_reinterpret_cast (CORBA::Octet *,
this->buffer_);
TAO_Unbounded_Sequence<CORBA::Octet>::freebuf (tmp);
this->buffer_ =
TAO_Unbounded_Sequence<CORBA::Octet>::allocbuf (rhs.length_);
}
}
else
this->buffer_ =
TAO_Unbounded_Sequence<CORBA::Octet>::allocbuf (rhs.length_);
TAO_Unbounded_Base_Sequence::operator= (rhs);
CORBA::Octet *tmp1 = ACE_reinterpret_cast (CORBA::Octet *, this->buffer_);
CORBA::Octet * const tmp2 = ACE_reinterpret_cast (CORBA::Octet * ACE_CAST_CONST, rhs.buffer_);
#if (TAO_NO_COPY_OCTET_SEQUENCES == 1)
// for (CORBA::ULong i = 0; i < this->length_; ++i)
// tmp1[i] = tmp2[i];
if (rhs.mb_ == 0)
ACE_OS::memcpy (tmp1, tmp2, this->length_);
else
{
size_t offset = 0;
for (const ACE_Message_Block *i = rhs.mb_;
i != 0;
i = i->cont ())
{
ACE_OS::memcpy (tmp1 + offset, i->rd_ptr (), i->length ());
offset += i->length ();
}
}
#else /* (TAO_NO_COPY_OCTET_SEQUENCES == 0) */
ACE_OS::memcpy (tmp1, tmp2, this->length_);
#endif /* (TAO_NO_COPY_OCTET_SEQUENCES == 0) */
return *this;
}
#if (TAO_NO_COPY_OCTET_SEQUENCES == 1)
TAO_Unbounded_Sequence<CORBA::Octet>::
TAO_Unbounded_Sequence (CORBA::ULong length,
const ACE_Message_Block *mb)
: TAO_Unbounded_Base_Sequence (length,
length,
mb->rd_ptr (),
0)
, mb_ (ACE_Message_Block::duplicate (mb))
{
}
#endif /* TAO_NO_COPY_OCTET_SEQUENCES == 1 */
TAO_Unbounded_Sequence<CORBA::Octet>::~TAO_Unbounded_Sequence (void)
{
this->_deallocate_buffer ();
}
void
TAO_Unbounded_Sequence<CORBA::Octet>::_tao_any_destructor (void *x)
{
TAO_Unbounded_Sequence<CORBA::Octet> *tmp = ACE_static_cast(TAO_Unbounded_Sequence<CORBA::Octet>*,x);
delete tmp;
}
void
TAO_Unbounded_Sequence<CORBA::Octet>::_allocate_buffer (CORBA::ULong length)
{
CORBA::Octet *tmp = TAO_Unbounded_Sequence<CORBA::Octet>::allocbuf (length);
if (this->buffer_ != 0)
{
CORBA::Octet *old = ACE_reinterpret_cast (CORBA::Octet *, this->buffer_);
for (CORBA::ULong i = 0; i < this->length_; ++i)
tmp[i] = old[i];
#if (TAO_NO_COPY_OCTET_SEQUENCES == 1)
if (this->mb_ != 0)
{
ACE_Message_Block::release (this->mb_);
this->mb_ = 0;
}
else
#endif /* TAO_NO_COPY_OCTET_SEQUENCES == 1 */
if (this->release_)
{
TAO_Unbounded_Sequence<CORBA::Octet>::freebuf (old);
}
}
this->buffer_ = tmp;
}
void TAO_Unbounded_Sequence<CORBA::Octet>::_deallocate_buffer (void)
{
if (this->buffer_ != 0
#if (TAO_NO_COPY_OCTET_SEQUENCES == 1)
&& this->mb_ == 0
#endif /* TAO_NO_COPY_OCTET_SEQUENCES == 1 */
&& this->release_ != 0)
{
CORBA::Octet *tmp = ACE_reinterpret_cast (CORBA::Octet *, this->buffer_);
TAO_Unbounded_Sequence<CORBA::Octet>::freebuf (tmp);
}
#if (TAO_NO_COPY_OCTET_SEQUENCES == 1)
else
{
ACE_Message_Block::release (this->mb_);
this->mb_ = 0;
}
#endif /* TAO_NO_COPY_OCTET_SEQUENCES == 1 */
this->buffer_ = 0;
}
// ****************************************************************
int
operator== (const TAO_Unbounded_Sequence<CORBA::Octet> &lhs,
const TAO_Unbounded_Sequence<CORBA::Octet> &rhs)
{
if (rhs.length () != lhs.length ())
return 0;
for (CORBA::ULong i = 0;
i < rhs.length ();
++i)
if (rhs[i] != lhs[i])
return 0;
return 1;
}
int
operator!= (const TAO_Unbounded_Sequence<CORBA::Octet> &lhs,
const TAO_Unbounded_Sequence<CORBA::Octet> &rhs)
{
return !(lhs == rhs);
}
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