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// This may look like C, but it's really -*- C++ -*-
#include "tao/Strategies/COIOP_Endpoint.h"
#if defined (TAO_HAS_COIOP) && (TAO_HAS_COIOP != 0)
#include "tao/Strategies/COIOP_Connection_Handler.h"
#include "tao/debug.h"
#include "tao/ORB_Constants.h"
#include "ace/OS_NS_stdio.h"
#include "ace/OS_NS_string.h"
#if !defined (__ACE_INLINE__)
# include "tao/Strategies/COIOP_Endpoint.inl"
#endif /* __ACE_INLINE__ */
#include "ace/os_include/os_netdb.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
TAO_COIOP_Endpoint::TAO_COIOP_Endpoint (const ACE_Utils::UUID& uuid)
: TAO_Endpoint (TAO_TAG_COIOP_PROFILE)
, uuid_ (uuid)
, next_ (0)
{
}
TAO_COIOP_Endpoint::TAO_COIOP_Endpoint (void)
: TAO_Endpoint (TAO_TAG_COIOP_PROFILE),
uuid_ (),
next_ (0)
{
}
TAO_COIOP_Endpoint::~TAO_COIOP_Endpoint (void)
{
}
int
TAO_COIOP_Endpoint::addr_to_string (char *buffer, size_t length)
{
const ACE_CString *str = uuid_.to_string ();
size_t const actual_len =
str->length ();
if (length < actual_len)
return -1;
ACE_OS::sprintf (buffer, "%s",
str->c_str());
return 0;
}
TAO_Endpoint *
TAO_COIOP_Endpoint::next (void)
{
return 0;
}
TAO_Endpoint *
TAO_COIOP_Endpoint::duplicate (void)
{
TAO_COIOP_Endpoint *endpoint = 0;
ACE_NEW_RETURN (endpoint,
TAO_COIOP_Endpoint (this->uuid_),
0);
return endpoint;
}
CORBA::Boolean
TAO_COIOP_Endpoint::is_equivalent (const TAO_Endpoint *other_endpoint)
{
TAO_Endpoint *endpt = const_cast<TAO_Endpoint *> (other_endpoint);
TAO_COIOP_Endpoint *endpoint = dynamic_cast<TAO_COIOP_Endpoint *> (endpt);
if (endpoint == 0)
return false;
return (this->uuid_ == endpoint->uuid_);
}
CORBA::ULong
TAO_COIOP_Endpoint::hash (void)
{
if (this->hash_val_ != 0)
return this->hash_val_;
{
ACE_GUARD_RETURN (TAO_SYNCH_MUTEX,
guard,
this->addr_lookup_lock_,
this->hash_val_);
// .. DCL
if (this->hash_val_ != 0)
return this->hash_val_;
const ACE_CString *stringval = this->uuid_.to_string ();
this->hash_val_ =
stringval->hash ();
}
return this->hash_val_;
}
TAO_END_VERSIONED_NAMESPACE_DECL
#endif /* TAO_HAS_COIOP && TAO_HAS_COIOP != 0 */
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