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// This may look like C, but it's really -*- C++ -*-
// $Id$
// ============================================================================
//
// = LIBRARY
// TAO
//
// = FILENAME
// UIOP_Connector.h
//
// = DESCRIPTION
// UIOP specific connector processing
//
// = AUTHOR
// Fred Kuhns <fredk@cs.wustl.edu>
// Ossama Othman <othman@cs.wustl.edu>
//
// ============================================================================
#ifndef TAO_UIOP_CONNECTOR_H
#define TAO_UIOP_CONNECTOR_H
#include "ace/pre.h"
#include "tao/Pluggable.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
# if TAO_HAS_UIOP == 1
#include "ace/Connector.h"
#include "ace/LSOCK_Connector.h"
#include "UIOP_Connect.h"
#include "tao/Resource_Factory.h"
// ****************************************************************
class TAO_Strategies_Export TAO_UIOP_Connect_Creation_Strategy : public ACE_Creation_Strategy<TAO_UIOP_Client_Connection_Handler>
{
// = TITLE
// Helper creation strategy
//
// = DESCRIPTION
// Creates UIOP_Client_Connection_Handler objects but satisfies
// the interface required by the
// ACE_Creation_Strategy<TAO_UIOP_Client_Connection_Handler>
//
public:
TAO_UIOP_Connect_Creation_Strategy (ACE_Thread_Manager * = 0,
TAO_ORB_Core* orb_core = 0,
void *arg = 0,
CORBA::Boolean flag = 0);
// Constructor. <arg> parameter is used to pass any special
// state/info to the service handler upon creation. Currently used
// by IIOP and UIOP to pass protocol configuration properties.
virtual int make_svc_handler (TAO_UIOP_Client_Connection_Handler *&sh);
// Makes TAO_UIOP_Client_Connection_Handlers
private:
TAO_ORB_Core* orb_core_;
// The ORB
void *arg_;
// Some info/state to be passed to the service handler we create.
CORBA::Boolean lite_flag_;
// Are we using lite?
};
// ****************************************************************
class TAO_Strategies_Export TAO_UIOP_Connector : public TAO_Connector
{
// = TITLE
// UIOP-specific Connector bridge for pluggable protocols.
//
// = DESCRIPTION
//
public:
// = Initialization and termination methods.
TAO_UIOP_Connector (CORBA::Boolean flag = 0);
// Constructor.
// @@ Do we want to pass in the tag here or should it be statically
// defined?
// = The TAO_Connector methods, please check the documentation on
// Pluggable.h
int open (TAO_ORB_Core *orb_core);
int close (void);
int connect (TAO_Base_Connection_Property *prop,
TAO_Transport *&transport,
ACE_Time_Value *max_wait_time,
CORBA::Environment &ACE_TRY_ENV);
int preconnect (const char *preconnections);
TAO_Profile *create_profile (TAO_InputCDR& cdr);
virtual int check_prefix (const char *endpoint);
virtual char object_key_delimiter (void) const;
protected:
// = More TAO_Connector methods, please check the documentation on
// Pluggable.h
virtual void make_profile (const char *endpoint,
TAO_Profile *&,
CORBA::Environment &ACE_TRY_ENV = TAO_default_environment ());
int init_uiop_properties (void);
// Obtains uiop properties that must be used by this connector, i.e.,
// initializes <uiop_properties_>.
public:
typedef ACE_NOOP_Concurrency_Strategy<TAO_UIOP_Client_Connection_Handler>
TAO_NULL_ACTIVATION_STRATEGY;
typedef ACE_Connect_Strategy<TAO_UIOP_Client_Connection_Handler,
ACE_LSOCK_CONNECTOR>
TAO_CONNECT_STRATEGY ;
typedef ACE_Strategy_Connector<TAO_UIOP_Client_Connection_Handler,
ACE_LSOCK_CONNECTOR>
TAO_UIOP_BASE_CONNECTOR;
private:
TAO_NULL_ACTIVATION_STRATEGY null_activation_strategy_;
// Our activation strategy
TAO_CONNECT_STRATEGY connect_strategy_;
// Our connect strategy
TAO_UIOP_BASE_CONNECTOR base_connector_;
// The connector initiating connection requests for UIOP.
CORBA::Boolean lite_flag_;
// Do we need to use a GIOP_Lite for sending messages?
TAO_UIOP_Properties uiop_properties_;
// UIOP configuration properties for all connections established by
// this connector.
};
# endif /* TAO_HAS_UIOP == 1 */
#include "ace/post.h"
#endif /* TAO_UIOP_CONNECTOR_H */
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