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// This may look like C, but it's really -*- C++ -*-
// $Id$
// ============================================================================
//
// = LIBRARY
// TAO
//
// = DESCRIPTION
// Dispatch the reply appropriately.
//
// = AUTHOR
// Alexander Babu Arulanthu <alex@cs.wustl.edu>
//
// ============================================================================
#ifndef TAO_SYNCH_REPLY_DISPATCHER_H
#define TAO_SYNCH_REPLY_DISPATCHER_H
#include "ace/pre.h"
#include "tao/Reply_Dispatcher.h"
#include "tao/GIOP_Message_State.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
class TAO_Wait_Strategy;
class TAO_Export TAO_Synch_Reply_Dispatcher : public TAO_Reply_Dispatcher
{
// = TITLE
// Reply dispatcher for Synchoronous Method Invocation (SMI)s.
//
// = DESCRIPTION
//
public:
TAO_Synch_Reply_Dispatcher (TAO_ORB_Core *orb_core,
IOP::ServiceContextList &sc);
// Constructor.
virtual ~TAO_Synch_Reply_Dispatcher (void);
// Destructor.
CORBA::ULong reply_status (void) const;
// Get the reply status.
const TAO_GIOP_Version& version (void) const;
// Get the GIOP version.
TAO_InputCDR &reply_cdr (void);
// Return the reply CDR.
int &reply_received (void);
// A flag to check if the reply
virtual int dispatch_reply (CORBA::ULong reply_status,
const TAO_GIOP_Version& version,
IOP::ServiceContextList& reply_ctx,
TAO_GIOP_Message_State* message_state);
virtual TAO_GIOP_Message_State *message_state (void);
virtual void dispatcher_bound (TAO_Transport *);
virtual void connection_closed (void);
protected:
IOP::ServiceContextList &reply_service_info_;
// The service context list
private:
CORBA::ULong reply_status_;
// Reply or LocateReply status.
// TAO_GIOP_Version version_;
// The version
TAO_GIOP_Message_State message_state_;
// All the state required to receive the input...
// @@ Having members of type TAO_GIOP* indicates that we
// (Reply_despatcher) are aware of the underlying messaging
// protocol. But for the present let us close our eyes till we are
// able to iterate on a use case - Bala.
int reply_received_;
// Flag that indicates the reply has been received.
TAO_ORB_Core *orb_core_;
// Cache the ORB Core pointer.
TAO_Wait_Strategy *wait_strategy_;
// Save the wait strategy to signal the waiting threads (if
// appropriate).
ACE_SYNCH_CONDITION *leader_follower_condition_variable_;
// The condition variable used to signal the waiting thread in the
// Leader/Followers model. The variable is acquired in the thread
// that binds the Reply_Dispatcher to its transport, and then passed
// to the Waiting_Strategy to do the signalling, if needed.
};
#if defined (__ACE_INLINE__)
#include "tao/Synch_Reply_Dispatcher.i"
#endif /* __ACE_INLINE__ */
#include "ace/post.h"
#endif /* TAO_REPLY_DISPATCHER_H */
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