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//$Id$
#include "tao/Thread_Per_Connection_Handler.h"
#include "tao/Connection_Handler.h"
#include "tao/debug.h"
#include "tao/Transport.h"
#include "tao/ORB_Core.h"
#include "ace/Flag_Manip.h"
ACE_RCSID (tao,
Thread_Per_Connection_Handler,
"$Id$")
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
TAO_Thread_Per_Connection_Handler::TAO_Thread_Per_Connection_Handler (
TAO_Connection_Handler *ch,
TAO_ORB_Core *oc)
: TAO_TPC_BASE (oc->thr_mgr ())
, ch_ (ch)
{
this->ch_->transport ()->add_reference ();
}
TAO_Thread_Per_Connection_Handler::~TAO_Thread_Per_Connection_Handler (void)
{
this->ch_->close_connection ();
this->ch_->transport ()->remove_reference ();
}
int
TAO_Thread_Per_Connection_Handler::activate (long flags,
int n_threads,
int force_active,
long priority,
int grp_id,
ACE_Task_Base *task,
ACE_hthread_t thread_handles[],
void *stack[],
size_t stack_size[],
ACE_thread_t thread_names[])
{
if (TAO_debug_level)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("TAO (%P|%t) - Thread_Per_Connection_Handler::")
ACE_TEXT ("activate %d threads, flags = %d\n"),
n_threads,
flags));
}
return TAO_TPC_BASE::activate (flags,
n_threads,
force_active,
priority,
grp_id,
task,
thread_handles,
stack,
stack_size,
thread_names);
}
int
TAO_Thread_Per_Connection_Handler::svc (void)
{
ACE::clr_flags (this->ch_->transport ()->event_handler_i ()->get_handle (),
ACE_NONBLOCK);
// Call the implementation here
return this->ch_->svc_i ();
}
int
TAO_Thread_Per_Connection_Handler::open (void*v)
{
return this->ch_->open_handler (v);
}
int
TAO_Thread_Per_Connection_Handler::close (u_long)
{
delete this;
return 0;
}
TAO_END_VERSIONED_NAMESPACE_DECL
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