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// -*- C++ -*-
//
// $Id$
#include "tao/Exception.h"
#include "ace/Swap.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
template <class T>
ACE_INLINE T *
TAO::Utils::Servant_Var<T>::_duplicate (T * p)
{
ACE_DECLARE_NEW_CORBA_ENV;
ACE_TRY
{
if (p != 0)
{
p->_add_ref (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_TRY_CHECK;
}
}
ACE_CATCHALL
{
ACE_RE_THROW;
}
ACE_ENDTRY;
ACE_CHECK_RETURN (0);
return p;
}
template <class T>
ACE_INLINE void
TAO::Utils::Servant_Var<T>::swap (Servant_Var<T> & rhs) ACE_THROW_SPEC(())
{
ACE_Swap<T*>::swap (this->ptr_, rhs.ptr_);
}
template <class T>
ACE_INLINE TAO::Utils::Servant_Var<T>::Servant_Var (T * p)
: ptr_ (p)
{
}
// If _add_ref throws, this object will not be completely constructed
// so the destructor will not be called.
template <class T>
ACE_INLINE TAO::Utils::Servant_Var<T>::Servant_Var (Servant_Var<T> const & rhs)
: ptr_ (Servant_Var<T>::_duplicate(rhs.ptr_))
{
}
template <class T>
ACE_INLINE TAO::Utils::Servant_Var<T> &
TAO::Utils::Servant_Var<T>::operator= (Servant_Var<T> const & rhs)
{
TAO::Utils::Servant_Var<T> tmp (rhs);
this->swap (tmp);
return *this;
}
template <class T>
ACE_INLINE typename TAO::Utils::Servant_Var<T> &
TAO::Utils::Servant_Var<T>::operator= (T * p)
{
if (this->ptr_ != p)
{
// This constructor doesn't increase the reference count so we
// we must check for self-assignment. Otherwise the reference
// count would be prematurely decremented upon exiting this
// scope.
TAO::Utils::Servant_Var<T> tmp (p);
this->swap (tmp);
}
return *this;
}
template <class T> ACE_INLINE
TAO::Utils::Servant_Var<T>::~Servant_Var (void)
ACE_THROW_SPEC (())
{
// Unfortunately, there is no throw spec on _remove_ref, so we
// can't assume that it will not throw. If it does, then we are in
// trouble. In any event, we can't let the exception escape our
// destructor.
ACE_TRY_NEW_ENV
{
if (ptr_ != 0)
{
ptr_->_remove_ref (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_TRY_CHECK;
}
}
ACE_CATCHALL
{
// Forget the exception..
}
ACE_ENDTRY;
}
#if !defined(ACE_LACKS_MEMBER_TEMPLATES)
template <class T> template <class Y>
ACE_INLINE TAO::Utils::Servant_Var<T>::Servant_Var (Y * p)
: ptr_ (p)
{
}
template <class T> template <class Y>
ACE_INLINE TAO::Utils::Servant_Var<T>::Servant_Var (Servant_Var<Y> const & rhs)
: ptr_ (Servant_Var<T>::_duplicate (rhs.in ()))
{
}
template <class T> template <class Y>
ACE_INLINE typename TAO::Utils::Servant_Var<T> &
TAO::Utils::Servant_Var<T>::
operator=(Servant_Var<Y> const & rhs)
{
TAO::Utils::Servant_Var<T> tmp (rhs);
this->swap (tmp);
return *this;
}
template <class T> template <class Y>
ACE_INLINE typename TAO::Utils::Servant_Var<T> &
TAO::Utils::Servant_Var<T>::operator= (Y * p)
{
if (this->ptr_ != p)
{
// This constructor doesn't increase the reference count so we
// we must check for self-assignment. Otherwise the reference
// count would be prematurely decremented upon exiting this
// scope.
TAO::Utils::Servant_Var<T> tmp (p);
this->swap (tmp);
}
return *this;
}
#endif /* ACE_LACKS_MEMBER_TEMPLATES */
template <class T>
ACE_INLINE T const *
TAO::Utils::Servant_Var<T>::operator->() const
{
return ptr_;
}
template <class T>
ACE_INLINE T *
TAO::Utils::Servant_Var<T>::operator->()
{
return ptr_;
}
template <class T>
ACE_INLINE T const & TAO::Utils::Servant_Var<T>::operator*() const
{
return *ptr_;
}
template <class T>
ACE_INLINE T & TAO::Utils::Servant_Var<T>::operator*()
{
return *ptr_;
}
template <class T>
ACE_INLINE TAO::Utils::Servant_Var<T>::operator void const * () const
{
return ptr_;
}
template <class T>
ACE_INLINE T *
TAO::Utils::Servant_Var<T>::in (void) const
{
return ptr_;
}
template <class T>
ACE_INLINE T *&
TAO::Utils::Servant_Var<T>::inout (void)
{
return ptr_;
}
template <class T>
ACE_INLINE T *&
TAO::Utils::Servant_Var<T>::out (void)
{
TAO::Utils::Servant_Var<T> tmp;
this->swap (tmp);
return ptr_;
}
template <class T>
ACE_INLINE T *
TAO::Utils::Servant_Var<T>::_retn (void)
{
T * rval = ptr_;
ptr_ = 0;
return rval;
}
#ifndef ACE_LACKS_MEMBER_TEMPLATES
template <class X, class Y>
ACE_INLINE bool
operator== (typename TAO::Utils::Servant_Var<X> const & x,
typename TAO::Utils::Servant_Var<Y> const & y)
{
return x.in () == y.in ();
}
template <class X, class Y>
ACE_INLINE bool
operator!= (typename TAO::Utils::Servant_Var<X> const & x,
typename TAO::Utils::Servant_Var<Y> const & y)
{
return x.in () != y.in ();
}
#endif /* ! ACE_LACKS_MEMBER_TEMPLATES */
TAO_END_VERSIONED_NAMESPACE_DECL
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