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#include "Messenger_i.h"
#include "tao/CodecFactory/CodecFactory.h"
Messenger_i::Messenger_i (CORBA::ORB_ptr orb)
: orb_ (CORBA::ORB::_duplicate (orb))
{
}
Messenger_i::~Messenger_i (void)
{
}
void
Messenger_i::send_message (const CORBA::OctetSeq & user_name)
{
try
{
// Obtain a reference to the CodecFactory.
CORBA::Object_var obj =
orb_->resolve_initial_references ("CodecFactory");
IOP::CodecFactory_var codec_factory =
IOP::CodecFactory::_narrow (obj.in ());
// Set up a structure that contains information necessary to
// create a GIOP 1.2 CDR encapsulation Codec.
IOP::Encoding encoding;
encoding.format = IOP::ENCODING_CDR_ENCAPS;
encoding.major_version = 1;
encoding.minor_version = 2;
// Obtain the CDR encapsulation Codec.
IOP::Codec_var codec =
codec_factory->create_codec (encoding);
CORBA::Any_var user_name_as_any;
user_name_as_any = codec->decode(user_name);
const char * name = 0;
user_name_as_any >>= name;
ACE_DEBUG ((LM_DEBUG, "User's name: %C\n", name));
}
catch (const CORBA::SystemException &ex)
{
ex._tao_print_exception ("ERROR");
}
catch (const CORBA::Exception &e)
{
e._tao_print_exception ("ERROR");
}
}
void
Messenger_i::shutdown (void)
{
this->orb_->shutdown (false);
}
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