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// $Id$
#ifndef SERVERAPP_H
#define SERVERAPP_H
#include "TestAppBase.h"
#include "ServantList_T.h"
#include "ClientTask.h"
#include "Foo_B_i.h"
#include "Callback_i.h"
#include "tao/CSD_ThreadPool/CSD_TP_Strategy.h"
#include "ace/SString.h"
class ServerApp : public TestAppBase
{
public:
ServerApp();
virtual ~ServerApp();
protected:
virtual int run_i(int argc, char* argv[] ACE_ENV_ARG_DECL);
private:
// These are all called, in order, by the run_i() method.
int init(int argc, char* argv[] ACE_ENV_ARG_DECL);
void poa_setup(void);
void csd_setup(void);
void servant_setup(void);
void collocated_setup(void);
void poa_activate(void);
void run_collocated_clients(void);
void run_orb_event_loop(void);
bool check_validity ();
void cleanup();
// Helper methods used by the methods above.
int parse_args(int argc, char* argv[]);
int set_arg(unsigned& value,
const char* arg,
char opt,
const char* name,
int min = 0);
void usage_statement();
int arg_dependency_checks();
PortableServer::POA_ptr create_poa(CORBA::ORB_ptr orb,
const char* poa_name
ACE_ENV_ARG_DECL);
typedef ServantList<Foo_B_i> FooServantListType;
typedef ServantList<Callback_i> CallbackServantListType;
CORBA::ORB_var orb_;
PortableServer::POA_var poa_;
TAO::CSD::TP_Strategy_Handle tp_strategy_;
PortableServer::POA_var cb_poa_;
TAO::CSD::TP_Strategy_Handle cb_tp_strategy_;
FooServantListType foo_servants_;
CallbackServantListType cb_servants_;
ClientTask collocated_client_task_;
ACE_CString exe_name_;
ACE_CString ior_filename_prefix_;
unsigned num_servants_;
unsigned num_csd_threads_;
unsigned num_orb_threads_;
unsigned num_remote_clients_;
unsigned num_collocated_clients_;
unsigned collocated_client_kind_;
};
#endif
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