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#ifndef CLIENTAPP_H
#define CLIENTAPP_H
#include "TestAppBase.h"
#include "ClientEngine.h"
#include "ServantList_T.h"
#include "Callback_i.h"
#include "ClientTask.h"
#include "tao/CSD_ThreadPool/CSD_TP_Strategy.h"
#include "tao/ORB.h"
#include "ace/SString.h"
class ClientApp : public TestAppBase
{
public:
ClientApp();
virtual ~ClientApp();
protected:
virtual int run_i(int argc, ACE_TCHAR* argv[]);
private:
// These are all called, in order, by the run_i() method.
int init(int argc, ACE_TCHAR* argv[]);
void poa_setup(void);
void csd_setup(void);
void client_setup(void);
void poa_activate(void);
void run_clients();
void run_orb_event_loop(void);
bool check_validity ();
void cleanup();
// Helper methods used by the methods above.
int parse_args(int argc, ACE_TCHAR* argv[]);
int set_arg(unsigned& value,
const ACE_TCHAR* arg,
char opt,
const char* name,
int min = 0);
void usage_statement();
int arg_dependency_checks();
PortableServer::POA_ptr create_poa(CORBA::ORB_ptr orb,
const char* poa_name);
typedef ServantList<Callback_i> ServantListType;
CORBA::ORB_var orb_;
PortableServer::POA_var poa_;
TAO::CSD::TP_Strategy_Handle tp_strategy_;
ServantListType servants_;
ClientTask client_task_;
ACE_TString exe_name_;
unsigned num_servants_;
unsigned num_csd_threads_;
unsigned num_orb_threads_;
ACE_TString ior_;
unsigned client_kind_;
unsigned client_id_;
};
#endif
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