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#include "ping_i.h"
#if !defined(__ACE_INLINE__)
#include "ping_i.inl"
#endif /* __ACE_INLINE__ */
void
PingObject_i::ping (PingObject_ptr callback)
{
callback->pong ();
}
void
PingObject_i::pong ()
{
}
void
PingObject_i::shutdown ()
{
this->orb_->shutdown (false);
}
PortableServer::POA_ptr
PingObject_i::_default_POA ()
{
return PortableServer::POA::_duplicate (this->poa_.in ());
}
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