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//=============================================================================
/**
* @file ping_i.h
*
* @author Carlos O'Ryan
*/
//=============================================================================
#ifndef TAO_PING_I_H
#define TAO_PING_I_H
#include "pingS.h"
/**
* @class PingObject_i
*
* @brief A simple implementation of the <ping> interface
*
* Used to verify that the client can tolerate server crashes with
* oneway invocations and that there are no problems with
* persistent object references after the crash.
*/
class PingObject_i : public POA_PingObject
{
public:
/// ctor
PingObject_i (CORBA::ORB_ptr orb,
PortableServer::POA_ptr the_poa);
// = The PingObject interface methods
void ping (PingObject_ptr callback);
void pong (void);
void shutdown (void);
PortableServer::POA_ptr _default_POA (void);
private:
/// The orb
CORBA::ORB_var orb_;
/// The poa
PortableServer::POA_var poa_;
};
#if defined(__ACE_INLINE__)
#include "ping_i.inl"
#endif /* __ACE_INLINE__ */
#endif /* TAO_PING_I_H */
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