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#include "Server_Task.h"
#include "Sender_i.h"
#include "tao/ORB_Core.h"
#include "tao/Thread_Lane_Resources.h"
#include "tao/Transport_Cache_Manager.h"
#include "ace/Manual_Event.h"
Server_Task::Server_Task (Sender_i *sender,
ACE_Manual_Event &event,
int no_iterations,
CORBA::ORB_ptr orb,
ACE_Thread_Manager *thr_mgr)
: ACE_Task_Base (thr_mgr)
, sender_ (sender)
, event_ (event)
, no_iterations_ (no_iterations)
, orb_ (CORBA::ORB::_duplicate (orb))
{
}
int
Server_Task::svc (void)
{
ACE_DEBUG ((LM_DEBUG, "(%P|%t) Wait for the Event\n"));
/// Wait on the event
/// Yes, wait on event twice. One for making sure that we have got
/// all the clients come and register with us.
this->event_.wait ();
ACE_DEBUG ((LM_DEBUG, "(%P|%t) Start doing some work....\n"));
try
{
// Before start
CORBA::ULong connection_no =
this->orb_->orb_core ()->lane_resources ().transport_cache ().current_size ();
for (int i = 0; i != this->no_iterations_; ++i)
{
if (i%50 == 0)
ACE_DEBUG ((LM_DEBUG, "(%P|%t) Sending message ....\n"));
this->sender_->send_message ();
// Sanity check for connections..
if (connection_no <
this->orb_->orb_core ()->lane_resources ().transport_cache ().current_size ())
{
// Get the latest and the greatest..
connection_no =
this->orb_->orb_core ()->lane_resources ().transport_cache ().current_size ();
ACE_ERROR ((LM_DEBUG,
"(%P|%t) ERROR: New connections have been created\n"));
ACE_ERROR ((LM_DEBUG,
"(%P|%t) ERROR: We will crash now...\n"));
ACE_OS::abort ();
}
}
}
catch (const CORBA::Exception& ex)
{
ex._tao_print_exception ("Caught exception in iteration.\n");
}
return 0;
}
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