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// -*- MPC -*-
// $Id$

project(idl_one_gen): taoidldefaults {
  custom_only = 1

  idlflags += -Wb,stub_export_macro=SKELETON_INHERITANCE_STUB_1_Export \
              -Wb,stub_export_include=skeleton_inheritance_stub_1_export.h \
              -Wb,skel_export_macro=SKELETON_INHERITANCE_SKEL_1_Export \
              -Wb,skel_export_include=skeleton_inheritance_skel_1_export.h \
              -Gxhst -Gxhsk -Gd

  IDL_Files {
    idl_1.idl
  }
}

project(idl_two_gen): taoidldefaults {
  custom_only = 1

  idlflags += -Wb,stub_export_macro=SKELETON_INHERITANCE_STUB_2_Export \
              -Wb,stub_export_include=skeleton_inheritance_stub_2_export.h \
              -Wb,skel_export_macro=SKELETON_INHERITANCE_SKEL_2_Export \
              -Wb,skel_export_include=skeleton_inheritance_skel_2_export.h \
              -Gxhst -Gxhsk -Gd

  IDL_Files {
    idl_2.idl
  }
}

project(idl_three_gen): taoidldefaults {
  custom_only = 1

  idlflags += -Wb,stub_export_macro=SKELETON_INHERITANCE_STUB_3_Export \
              -Wb,stub_export_include=skeleton_inheritance_stub_3_export.h \
              -Wb,skel_export_macro=SKELETON_INHERITANCE_SKEL_3_Export \
              -Wb,skel_export_include=skeleton_inheritance_skel_3_export.h \
              -Gxhst -Gxhsk -Gd

  IDL_Files {
    idl_3.idl
  }
}

project(stub_one): taolib {
  sharedname = stub_one
  after += idl_one_gen

  dynamicflags += SKELETON_INHERITANCE_STUB_1_BUILD_DLL

  Source_Files {
    idl_1C.cpp
  }

  Header_Files {
    idl_1C.h
  skeleton_inheritance_stub_1_export.h
  }

  Inline_Files {
  idl_1C.inl
  }
}

project(skel_one): taolib, portableserver {
  after += idl_one_gen stub_one
  libs += stub_one

  sharedname = skel_one
  dynamicflags += SKELETON_INHERITANCE_SKEL_1_BUILD_DLL

  Source_Files {
    idl_1S.cpp
  }

  Header_Files {
    idl_1S.h
  skeleton_inheritance_skel_1_export.h
  }

  Inline_Files {
  idl_1S.inl
  }

  IDL_Files {
  }
}


project(stub_two): taolib {
  sharedname = stub_two
  after += idl_two_gen idl_one_gen stub_one
  libs += stub_one

  dynamicflags += SKELETON_INHERITANCE_STUB_2_BUILD_DLL

  Source_Files {
    idl_2C.cpp
  }

  Header_Files {
    idl_2C.h
  skeleton_inheritance_stub_2_export.h
  }

  Inline_Files {
  idl_2C.inl
  }
}

project(skel_two): taolib, portableserver {
  after += idl_two_gen stub_two skel_one idl_one_gen stub_one
  libs += stub_two skel_one stub_one

  sharedname = skel_two
  dynamicflags += SKELETON_INHERITANCE_SKEL_2_BUILD_DLL

  Source_Files {
    idl_2S.cpp
  }

  Header_Files {
    idl_2S.h
  skeleton_inheritance_skel_2_export.h
  }

  Inline_Files {
  idl_2S.inl
  }

  IDL_Files {
  }
}


project(stub_three): taolib {
  sharedname = stub_three
  after += idl_three_gen idl_two_gen idl_one_gen \
           stub_one stub_two
  libs += stub_two stub_one

  dynamicflags += SKELETON_INHERITANCE_STUB_3_BUILD_DLL

  Source_Files {
    idl_3C.cpp
  }

  Header_Files {
    idl_3C.h
  skeleton_inheritance_stub_3_export.h
  }

  Inline_Files {
  idl_3C.inl
  }
}

project(skel_three): taolib, portableserver {
  after += idl_three_gen stub_three skel_one skel_two
  libs += stub_three skel_two stub_two skel_one stub_one

  sharedname = skel_three
  dynamicflags += SKELETON_INHERITANCE_SKEL_3_BUILD_DLL

  Source_Files {
    idl_3S.cpp
  }

  Header_Files {
    idl_3S.h
  skeleton_inheritance_skel_3_export.h
  }

  Inline_Files {
  idl_3S.inl
  }

  IDL_Files {
  }
}

project(*Server): taoserver {
  after +=  idl_gen \
            stub_one skel_one \
            stub_two skel_two \
            stub_three skel_three
  libs +=   skel_three stub_three  \
            skel_two stub_two \
            skel_one stub_one

  Source_Files {
    interface_3_i.cpp
    server.cpp
  }

  Header_Files {
    interface_3_i.h
  }
  IDL_Files {
  }
}

project(*Client): taoclient {
  after +=  idl_gen \
            stub_one \
            stub_two \
            stub_three
  libs +=   stub_three stub_two stub_one

  Source_Files {
    client.cpp
  }

  IDL_Files {
  }
}