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|
/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// ACE.h
//
// = AUTHOR
// Doug Schmidt
//
// ============================================================================
// This #include must come first to avoid recursive include problems.
#include "ace/OS.h"
#ifndef ACE_ACE_H
#define ACE_ACE_H
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
// Forward declarations.
class ACE_Time_Value;
class ACE_INET_Addr;
class ACE_Export ACE
{
// = TITLE
// Contains value added ACE methods that extend the behavior
// of the UNIX and Win32 OS calls.
//
// = DESCRIPTION
// This class consolidates all these ACE static methods in a
// single place in order to manage the namespace better. These
// methods are put here rather than in ACE_OS in order to
// separate concerns.
ACE_CLASS_IS_NAMESPACE (ACE);
public:
// Initialize ACE library services.
static int init (void);
// Returns 0 on success, -1 on failure, and 1 if it had already been called.
// Shut down ACE library services.
static int fini (void);
// Returns 0 on success, -1 on failure, and 1 if it had already been called.
// = ACE version information.
static u_int major_version (void);
// E.g., the "4" in ACE 4.3.19.
static u_int minor_version (void);
// E.g., the "3" in ACE 4.3.19.
static u_int beta_version (void);
// E.g., the "19" in ACE 4.3.19. Returns 0 for "stable" (non-beta) releases.
// = C++ compiler version information.
static const char* compiler_name (void);
// E.g., the "SunPro C++" in SunPro C++ 4.32.0
static u_int compiler_major_version (void);
// E.g., the "4" in SunPro C++ 4.32.0
static u_int compiler_minor_version (void);
// E.g., the "32" in SunPro C++ 4.32.0
static u_int compiler_beta_version (void);
// E.g., the "0" in SunPro C++ 4.32.0
static int out_of_handles (int error);
// Check if error indicates the process being out of handles (file
// descriptors).
// = Recv operations that factor out differences between Win32 and UNIX.
static ssize_t recv (ACE_HANDLE handle,
void *buf,
size_t len,
int flags);
// Receive up to <len> bytes into <buf> from <handle> (uses the
// <ACE_OS::recv> call).
static ssize_t recv (ACE_HANDLE handle,
void *buf,
size_t len);
// Receive up to <len> bytes into <buf> from <handle> (uses the
// <ACE_OS::read> system call on UNIX and the <ACE_OS::recv> call on
// Win32).
// = Recv operations that receive exactly n bytes.
static ssize_t recv_n (ACE_HANDLE handle,
void *buf,
size_t len,
int flags);
// Receive <len> bytes into <buf> from <handle> (uses the
// <ACE_OS::recv> call). If <handle> is set to non-blocking mode
// this call will poll until all <len> bytes are received.
static ssize_t recv_n (ACE_HANDLE handle,
void *buf,
size_t len);
// Receive <len> bytes into <buf> from <handle> (uses the
// <ACE_OS::read> system call on UNIX and the <ACE_OS::recv> call on
// Win32). If <handle> is set to non-blocking mode this call will
// poll until all <len> bytes are received.
// = Timed <recv> operations.
static ssize_t recv (ACE_HANDLE handle,
void *buf,
size_t len,
int flags,
const ACE_Time_Value *timeout);
// Wait up to <timeout> amount of time to receive up to <len> bytes
// into <buf> from <handle> (uses the <ACE_OS::recv> call). The
// <timeout> indicates how long to blocking trying to receive. If
// <timeout> == 0, the caller will block until action is possible,
// else will wait until the relative time specified in *<timeout>
// elapses). If <recv> times out a -1 is returned with <errno ==
// ETIME>. If it succeeds the number of bytes received is returned.
static ssize_t recv (ACE_HANDLE handle,
void *buf,
size_t len,
const ACE_Time_Value *timeout);
// Wait up to <timeout> amount of time to receive up to <len> bytes
// into <buf> from <handle> (uses the <ACE_OS::read> call). The
// <timeout> indicates how long to blocking trying to receive. If
// <timeout> == 0, the caller will block until action is possible,
// else will wait until the relative time specified in *<timeout>
// elapses). If <recv> times out a -1 is returned with <errno ==
// ETIME>. If it succeeds the number of bytes received is returned.
static ssize_t recvmsg (ACE_HANDLE handle,
struct msghdr *msg,
int flags,
const ACE_Time_Value *timeout);
// Wait up to <timeout> amount of time to receive <msg> from
// <handle> (uses the <ACE_OS::recvmsg> call). The <timeout>
// indicates how long to blocking trying to receive. If <timeout>
// == 0, the caller will block until action is possible, else will
// wait until the relative time specified in *<timeout> elapses).
// If <recvmsg> times out a -1 is returned with <errno == ETIME>.
// If it succeeds the number of bytes received is returned.
static ssize_t recvfrom (ACE_HANDLE handle,
char *buf,
int len,
int flags,
struct sockaddr *addr,
int *addrlen,
const ACE_Time_Value *timeout);
// Wait up to <timeout> amount of time to recv up to <len> bytes
// into <buf> from <handle> (uses the <ACE_OS::recvfrom> call). The
// <timeout> indicates how long to blocking trying to recv. If
// <timeout> == 0, the caller will block until action is possible,
// else will wait until the relative time specified in *<timeout>
// elapses). If <recvfrom> times out a -1 is returned with <errno
// == ETIME>. If it succeeds the number of bytes received is
// returned.
static ssize_t recv_n (ACE_HANDLE handle,
void *buf,
size_t len,
int flags,
const ACE_Time_Value *timeout);
// Try to recv exactly <len> bytes into <buf> from <handle> (uses
// the <ACE_OS::recv> call). The <timeout> indicates how long to
// blocking trying to receive. If <timeout> == 0, the caller will
// block until action is possible, else will wait until the relative
// time specified in *<timeout> elapses). If <recv> blocks for
// longer than <timeout> the number of bytes actually read is
// returned with <errno == ETIME>. If a timeout does not occur,
// <recv_n> return <len> (i.e., the number of bytes requested to be
// read).
static ssize_t recv_n (ACE_HANDLE handle,
void *buf,
size_t len,
const ACE_Time_Value *timeout);
// Try to recv exactly <len> bytes into <buf> from <handle> (uses
// the <ACE_OS::recv> call). The <timeout> indicates how long to
// blocking trying to receive. If <timeout> == 0, the caller will
// block until action is possible, else will wait until the relative
// time specified in *<timeout> elapses). If <recv> blocks for
// longer than <timeout> the number of bytes actually read is
// returned with <errno == ETIME>. If a timeout does not occur,
// <recv_n> return <len> (i.e., the number of bytes requested to be
// read).
// = Send operations that factor out differences between Win32 and UNIX.
static ssize_t send (ACE_HANDLE handle,
const void *buf,
size_t len,
int flags);
// Send up to <len> bytes into <buf> from <handle> (uses the
// <ACE_OS::send> call).
static ssize_t send (ACE_HANDLE handle,
const void *buf,
size_t len);
// Send up to <len> bytes into <buf> from <handle> (uses the
// <ACE_OS::write> system call on UNIX and the <ACE_OS::send> call
// on Win32).
// = Send operations that send exactly n bytes.
static ssize_t send_n (ACE_HANDLE handle,
const void *buf,
size_t len,
int flags);
// Send <len> bytes from <buf> to <handle> (uses the <ACE_OS::send>
// system call). If <handle> is set to non-blocking mode this call
// will poll until all <len> bytes are sent.
// = Timed <send> operations.
static ssize_t send (ACE_HANDLE handle,
const void *buf,
size_t len,
const ACE_Time_Value *timeout);
// Wait up to <timeout> amount of time to send up to <len> bytes
// into <buf> from <handle> (uses the <ACE_OS::write> system call on
// UNIX and the <ACE_OS::send> call on Win32). The <timeout>
// indicates how long to blocking trying to send. If <timeout> ==
// 0, the caller will block until action is possible, else will wait
// until the relative time specified in *<timeout> elapses). If
// <send> times out a -1 is returned with <errno == ETIME>. If it
// succeeds the number of bytes sent is returned.
static ssize_t send (ACE_HANDLE handle,
const void *buf,
size_t len,
int flags,
const ACE_Time_Value *timeout);
// Wait up to <timeout> amount of time to send up to <len> bytes
// into <buf> from <handle> (uses the <ACE_OS::send> call). The
// <timeout> indicates how long to blocking trying to send. If
// <timeout> == 0, the caller will block until action is possible,
// else will wait until the relative time specified in *<timeout>
// elapses). If <send> times out a -1 is returned with <errno ==
// ETIME>. If it succeeds the number of bytes sent is returned.
static ssize_t sendmsg (ACE_HANDLE handle,
const struct msghdr *msg,
int flags,
const ACE_Time_Value *timeout);
// Wait up to <timeout> amount of time to send the <msg> to <handle>
// (uses the <ACE_OS::sendmsg> call). The <timeout> indicates how
// long to blocking trying to send. If <timeout> == 0, the caller
// will block until action is possible, else will wait until the
// relative time specified in *<timeout> elapses). If <sendmsg>
// times out a -1 is returned with <errno == ETIME>. If it succeeds
// the number of bytes sent is returned.
static ssize_t sendto (ACE_HANDLE handle,
const char *buf,
int len,
int flags,
const struct sockaddr *addr,
int addrlen,
const ACE_Time_Value *timeout);
// Wait up to <timeout> amount of time to send up to <len> bytes
// into <buf> from <handle> (uses the <ACE_OS::sendto> call). The
// <timeout> indicates how long to blocking trying to send. If
// <timeout> == 0, the caller will block until action is possible,
// else will wait until the relative time specified in *<timeout>
// elapses). If <sendto> times out a -1 is returned with <errno ==
// ETIME>. If it succeeds the number of bytes sent is returned.
static ssize_t send_n (ACE_HANDLE handle,
const void *buf,
size_t len,
int flags,
const ACE_Time_Value *timeout);
// Try to send exactly <len> bytes into <buf> from <handle> (uses
// the <ACE_OS::send> call). The <timeout> indicates how long to
// blocking trying to send. If <timeout> == 0, the caller will
// block until action is possible, else will wait until the relative
// time specified in *<timeout> elapses). If <send> blocks for
// longer than <timeout> the number of bytes actually sent is
// returned with <errno == ETIME>. If a timeout does not occur,
// <send_n> return <len> (i.e., the number of bytes requested to be
// sent).
static ssize_t send_n (ACE_HANDLE handle,
const void *buf,
size_t len,
const ACE_Time_Value *timeout);
// Try to send exactly <len> bytes into <buf> from <handle> (uses
// the <ACE_OS::send> call). The <timeout> indicates how long to
// blocking trying to send. If <timeout> == 0, the caller will
// block until action is possible, else will wait until the relative
// time specified in *<timeout> elapses). If <send> blocks for
// longer than <timeout> the number of bytes actually sent is
// returned with <errno == ETIME>. If a timeout does not occur,
// <send_n> return <len> (i.e., the number of bytes requested to be
// sent).
// = Timed Scatter-read and gather-write functions.
static ssize_t sendv_n (ACE_HANDLE handle,
const iovec *iov,
int iovcnt);
// Send all <iovcnt> <iovec> structs to <handle> (uses the
// <ACE_OS::sendv> call). If it succeeds the number of bytes
// written is returned, else -1 is returned.
static ssize_t writev (ACE_HANDLE handle,
const iovec *iov,
int iovcnt,
const ACE_Time_Value *timeout = 0);
// Send <iovcnt> <iovec> structs to <handle> (uses the
// <ACE_OS::writev> call). If <timeout> == 0, the caller will block
// until action is possible, else will wait until the relative time
// specified in *<timeout> elapses). If <writev> times out a -1 is
// returned with <errno == ETIME>. If it succeeds the number of
// bytes written is returned.
static ssize_t writev_n (ACE_HANDLE handle,
const iovec *iov,
int iovcnt);
// Send all <iovcnt> <iovec> structs to <handle> (uses the
// <ACE_OS::writev> call). If it succeeds the number of bytes
// written is returned, else -1 is returned.
static ssize_t readv (ACE_HANDLE handle,
iovec *iov,
int iovcnt,
const ACE_Time_Value *timeout = 0);
// Read <iovcnt> <iovec> structs from <handle> (uses the
// <ACE_OS::readv> call). If <timeout> == 0, the caller will block
// until action is possible, else will wait until the relative time
// specified in *<timeout> elapses). If <readv> times out a -1 is
// returned with <errno == ETIME>. If it succeeds the number of
// bytes receieved is returned.
static ssize_t send (ACE_HANDLE handle, size_t n, ...);
// Send varargs messages to the <handle> using <writev>.
static ssize_t recv (ACE_HANDLE handle, size_t n, ...);
// Recv varargs messages to the <handle> using <readv>.
// = File system I/O functions.
// These encapsulate differences between UNIX and Win32 and also
// send and recv exactly n bytes. The definitions have been moved
// to ACE_OS; these remain for backward compatiblity.
static ssize_t send_n (ACE_HANDLE handle,
const void *buf,
size_t len);
// Send <len> bytes from <buf> to <handle> (uses the <ACE_OS::write>
// system call on UNIX and the <ACE_OS::recv> call on Win32). If
// <handle> is set to non-blocking mode this call will poll until
// all <len> bytes are sent.
static ssize_t read_n (ACE_HANDLE handle,
void *buf,
size_t len);
static ssize_t write_n (ACE_HANDLE handle,
const void *buf,
size_t len);
// = Socket connection establishment calls.
static int bind_port (ACE_HANDLE handle,
ACE_UINT32 ip_addr = INADDR_ANY);
// Bind a new unused port to <handle>.
static int get_bcast_addr (ACE_UINT32 &bcast_addr,
const char *hostname = 0,
ACE_UINT32 host_addr = 0,
ACE_HANDLE handle = ACE_INVALID_HANDLE);
// Get our broadcast address based on our <host_addr>. If
// <hostname> is non-0 we'll use it to determine our IP address. If
// <handle> is not <ACE_INVALID_HANDLE> then we'll use this to
// determine our broadcast address, otherwise we'll have to create a
// socket internally (and free it). Returns -1 on failure and 0 on
// success.
static int get_ip_interfaces (size_t &count,
ACE_INET_Addr *&addr_array);
// Return count and array of all configured IP interfaces on this
// host, rc = 0 on success (count == number of interfaces else -1).
// Caller is responsible for calling delete [] on <addr_array>.
static int count_interfaces (ACE_HANDLE handle,
size_t &how_many);
// Helper routine for get_ip_interfaces, differs by UNIX platform so
// put into own subroutine. perform some ioctls to retrieve ifconf
// list of ifreq structs.
static ACE_HANDLE get_handle (void);
// Routine to return a handle from which <ioctl> requests can be
// made. Caller must <close> the handle.
static int handle_timed_accept (ACE_HANDLE listener,
ACE_Time_Value *timeout,
int restart);
// Wait up to <timeout> amount of time to passively establish a
// connection. This method doesn't perform the <accept>, it just
// does the timed wait...
static ACE_HANDLE handle_timed_complete (ACE_HANDLE listener,
ACE_Time_Value *timeout,
int is_tli = 0);
// Wait up to <timeout> amount of time to complete an actively
// established non-blocking connection. If <is_tli> is non-0 then
// we are being called by a TLI wrapper (which behaves slightly
// differently from a socket wrapper).
// = Operations on HANDLEs.
static ACE_HANDLE handle_timed_open (ACE_Time_Value *timeout,
LPCTSTR name,
int flags,
int perms);
// Wait up to <timeout> amount of time to actively open a device.
// This method doesn't perform the <connect>, it just does the timed
// wait...
// = Set/get/clear various flags related to I/O HANDLE.
static int set_flags (ACE_HANDLE handle,
int flags);
// Set flags associated with <handle>.
static int clr_flags (ACE_HANDLE handle,
int flags);
// Clear flags associated with <handle>.
static int get_flags (ACE_HANDLE handle);
// Return the current setting of flags associated with <handle>.
static int set_handle_limit (int new_limit = -1);
// Reset the limit on the number of open handles. If <new_limit> ==
// -1 set the limit to the maximum allowable. Otherwise, set it to
// be the value of <new_limit>.
static int max_handles (void);
// Returns the maximum number of open handles currently permitted in
// this process. This maximum may be extended using
// <ACE::set_handle_limit>.
// = String functions
#if !defined (ACE_HAS_WINCE)
static ASYS_TCHAR *strenvdup (const ASYS_TCHAR *str);
// Return a dynamically allocated duplicate of <str>, substituting
// the environment variable if <str[0] == '$'>. Note that the
// pointer is allocated with <ACE_OS::malloc> and must be freed by
// <ACE_OS::free>.
#endif /* ACE_HAS_WINCE */
static char *strecpy (char *des, const char *src);
// Copies <src> to <des>, returning a pointer to the end of the
// copied region, rather than the beginning, as <strcpy> does.
static const char *strend (const char *);
// Returns a pointer to the "end" of the string, i.e., the character
// past the '\0'.
static char *strnew (const char *s);
// This method is just like <strdup>, except that it uses <operator
// new> rather than <malloc>.
# if defined (ACE_WIN32)
static wchar_t *strnew (const wchar_t *s);
// This method is just like <strdup>, except that it uses <operator
// new> rather than <malloc>.
#endif /* ACE_WIN32 */
static char *strndup (const char *str, size_t n);
// Create a fresh new copy of <str>, up to <n> chars long. Uses
// <ACE_OS::malloc> to allocate the new string.
static char *strnnew (const char *str, size_t n);
// Create a fresh new copy of <str>, up to <n> chars long. Uses
// <ACE_OS::malloc> to allocate the new string.
static char *strsplit_r (char *s,
const char *token,
char *&next_start);
// Splits string <s> into pieces separated by the string <token>.
// <next_start> is an opaque cookie handed back by the call to store
// its state for the next invocation, thus making it re-entrant.
// This operates very similar to Perl's <split> function except that
// it returns pieces one at a time instead of into an array.
static size_t strrepl (char *s, char search, char replace);
// Replace all instances of <search> in <s> with <replace>. Returns
// the number of replacements made.
static const char *execname (const char *pathname);
// On Win32 returns <pathname> if it already ends in ".exe,"
// otherwise returns a dynamically allocated buffer containing
// "<pathname>.exe". Always returns <pathname> on UNIX.
static const char *basename (const char *pathname,
char delim = ACE_DIRECTORY_SEPARATOR_CHAR_A);
// Returns the "basename" of a <pathname> separated by <delim>. For
// instance, the basename of "/tmp/foo.cpp" is "foo.cpp" when
// <delim> is '/'.
static const char *dirname (const char *pathname,
char delim = ACE_DIRECTORY_SEPARATOR_CHAR_A);
// Returns the "dirname" of a <pathname>. For instance, the dirname
// of "/tmp/foo.cpp" is "/tmp" when <delim> is '/'. If <pathname>
// has no <delim> ".\0" is returned. This method does not modify
// <pathname> and is not reentrant.
#if defined (ACE_HAS_UNICODE)
// A collection of wide string functions. See above for details.
static wchar_t *strecpy (wchar_t *s, const wchar_t *t);
static wchar_t *strsplit_r (wchar_t *s,
const wchar_t *token,
wchar_t *&next_start);
static size_t strrepl (wchar_t *s, wchar_t search, wchar_t replace);
static const wchar_t *execname (const wchar_t *pathname);
static const wchar_t *basename (const wchar_t *pathname,
wchar_t delim = ACE_DIRECTORY_SEPARATOR_CHAR_W);
// Returns the "basename" of a <pathname>.
#endif /* ACE_HAS_UNICODE */
static ASYS_TCHAR *timestamp (ASYS_TCHAR date_and_time[],
int time_len);
// Returns the current timestamp in the form
// "hour:minute:second:microsecond." The month, day, and year are
// also stored in the beginning of the date_and_time array. Returns
// 0 if unsuccessful, else returns pointer to beginning of the
// "time" portion of <day_and_time>.
static pid_t fork (const char *program_name = "<unknown>",
int avoid_zombies = 0);
// if <avoid_zombies> == 0 call <ACE_OS::fork> directly, else create
// an orphan process that's inherited by the init process; init
// cleans up when the orphan process terminates so we don't create
// zombies.
static int daemonize (const char pathname[] = "/",
int close_all_handles = ACE_DEFAULT_CLOSE_ALL_HANDLES,
const char program_name[] = "<unknown>");
// Become a daemon process using the algorithm in Richard Stevens
// "Advanced Programming in the UNIX Environment." If
// <close_all_handles> is non-zero then all open file handles are
// closed.
// = Methods for searching and opening shared libraries.
static int ldfind (const ASYS_TCHAR *filename,
ASYS_TCHAR *pathname,
size_t maxlen);
// Finds the file <filename> either using an absolute path or using
// a relative path in conjunction with ACE_LD_SEARCH_PATH (e.g.,
// $LD_LIBRARY_PATH on UNIX or $PATH on Win32). This function will
// add appropriate suffix (e.g., .dll on Win32 or .so on UNIX)
// according to the OS platform. In addition, this function will
// apply the appropriate prefix (e.g., "lib" on UNIX and "" on
// Win32) if the <filename> doesn't match directly.
static FILE *ldopen (const ASYS_TCHAR *filename,
const ASYS_TCHAR *type);
// Uses <ldopen> to locate and open the appropriate <filename> and
// returns a pointer to the file, else it returns a NULL
// pointer. <type> specifies how the file should be open.
static ACE_HANDLE open_temp_file (const char *name,
int mode,
int perm = 0);
// Opening the temp file. File is automagically unlinked when it is
// closed. This is useful for have temp files.
// = Shield us from Win32's inability to select on STDIN.
// = Miscelleous functions.
static size_t round_to_pagesize (off_t length);
// Rounds the request to a multiple of the page size.
static size_t round_to_allocation_granularity (off_t len);
// Rounds the request to a multiple of the allocation granularity.
static int format_hexdump (const char *buffer, int size,
ASYS_TCHAR *obuf, int obuf_sz);
// Format buffer into printable format. This is useful for
// debugging.
static u_long hash_pjw (const char *str);
// Computes the hash value of <str> using the ``Hash PJW'' routine.
static u_long hash_pjw (const char *str, size_t len);
// Computes the hash value of <str> using the ``Hash PJW'' routine.
#if !defined (ACE_HAS_WCHAR_TYPEDEFS_CHAR)
static u_long hash_pjw (const wchar_t *str);
// Computes the hash value of <str> using the ``Hash PJW'' routine.
static u_long hash_pjw (const wchar_t *str, size_t len);
// Computes the hash value of <str> using the ``Hash PJW'' routine.
#endif /* ! ACE_HAS_WCHAR_TYPEDEFS_CHAR */
#if !defined (ACE_HAS_WCHAR_TYPEDEFS_USHORT)
static u_long hash_pjw (const ACE_USHORT16 *str);
// Computes the hash value of <str> using the ``Hash PJW'' routine.
static u_long hash_pjw (const ACE_USHORT16 *str, size_t len);
// Computes the hash value of <str> using the ``Hash PJW'' routine.
#endif /* ! ACE_HAS_WCHAR_TYPEDEFS_USHORT */
static u_long crc32 (const char *str);
// Computes the ISO 8802-3 standard 32 bits CRC for the string
// (not for a file).
static u_long crc32 (const char *buf, ACE_UINT32 len);
// Computes the ISO 8802-3 standard 32 bits CRC for the given
// buffer (the length is included in the CRC).
static u_long gcd (u_long x, u_long y);
// Euclid's greatest common divisor algorithm.
static u_long minimum_frame_size (u_long period1, u_long period2);
// Calculates the minimum enclosing frame size for the given values.
static u_long is_prime (const u_long n,
const u_long min_factor,
const u_long max_factor);
// Function that can burn up noticeable CPU time: brute-force
// determination of whether number "n" is prime. Returns 0 if
// it is prime, or the smallest factor if it is not prime. min_factor
// and max_factor can be used to partition the work among threads.
// For just one thread, typical values are 2 and n/2.
static int map_errno (int error);
// Map troublesome win32 errno values to values that standard C
// strerr function understands. Thank you Microsoft.
static const ASYS_TCHAR *sock_error (int error);
// Returns a string containing the error message corresponding to a
// WinSock error. This works around an omission in the Win32 API...
static int process_active (pid_t pid);
// Checks if process with <pid> is still alive. Returns 1 if it is
// still alive, 0 if it isn't alive, and -1 if something weird
// happened.
static int terminate_process (pid_t pid);
// Terminate the process abruptly with id <pid>. On Win32 platforms
// this uses <TerminateProcess> and on POSIX platforms is uses
// <kill> with the -9 (SIGKILL) signal, which cannot be caught or
// ignored. Note that this call is potentially dangerous to use
// since the process being terminated may not have a chance to
// cleanup before it shuts down.
static void unique_name (const void *object,
LPTSTR name,
size_t length);
// This method uses process id and object pointer to come up with a
// machine wide unique name. The process ID will provide uniqueness
// between processes on the same machine. The "this" pointer of the
// <object> will provide uniqueness between other "live" objects in
// the same process. The uniqueness of this name is therefore only
// valid for the life of <object>.
static u_long log2 (u_long num);
// Computes the base 2 logarithm of <num>.
static char nibble2hex (u_int n);
// Hex conversion utility.
static u_char hex2byte (char c);
// Convert a hex character to its byte representation.
// = Set/get the debug level.
static char debug (void);
static void debug (char d);
private:
static int enter_recv_timedwait (ACE_HANDLE handle,
const ACE_Time_Value *timeout,
int &val);
// Wait for <timeout> before proceeding to a <recv> operation.
// <val> keeps track of whether we're in non-blocking mode or not.
static void leave_recv_timedwait (ACE_HANDLE handle,
const ACE_Time_Value *timeout,
int val);
// Cleanup after a <recv> operation (e.g., restore the appropriate
// non-blocking status of <handle>).
static int enter_send_timedwait (ACE_HANDLE handle,
const ACE_Time_Value* timeout,
int &val);
// Wait for <timeout> before proceeding to a <send> operation.
// <val> keeps track of whether we're in non-blocking mode or not.
static void leave_send_timedwait (ACE_HANDLE handle,
const ACE_Time_Value *timeout,
int val);
// Cleanup after the <send> operation (e.g., restore the appropriate
// non-blocking status of <handle>).
static u_int init_fini_count_;
// Counter to match <init>/<fini> calls. <init> must increment it;
// <fini> must decrement it. <fini> then does nothing until it
// reaches 0.
static size_t pagesize_;
// Size of a VM page.
static size_t allocation_granularity_;
// Size of allocation granularity.
static u_long crc_table_[];
// CRC table.
static const char hex_chars_[];
// Hex characters.
static char debug_;
// Are we debugging ACE?
};
#if !defined (ACE_LACKS_INLINE_FUNCTIONS)
#include "ace/ACE.i"
#endif /* ACE_LACKS_INLINE_FUNCTIONS */
#endif /* ACE_ACE_H */
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