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/* -*- C++ -*- */
//=============================================================================
/**
* @file Activation_Queue.h
*
* $Id$
*
* @author Andres Kruse <Andres.Kruse@cern.ch>
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//=============================================================================
#ifndef ACE_ACTIVATION_QUEUE_H
#define ACE_ACTIVATION_QUEUE_H
#include "ace/pre.h"
#include "ace/Synch_T.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Message_Queue.h"
#include "ace/Method_Request.h"
// Be compatible with the terminology in the POSA2 book!
#define ACE_Activation_List ACE_Activation_Queue
/**
* @class ACE_Activation_Queue
*
* @brief Reifies a method into a request. Subclasses typically
* represent necessary state and behavior.
*
* A <Method_Request> is inserted in the <Activation_Queue>,
* where it is subsequently removed by the <Scheduler>, which
* invokes its <call> method..
*/
class ACE_Export ACE_Activation_Queue
{
public:
// = Initialization and termination methods.
/// Constructor.
ACE_Activation_Queue (ACE_Message_Queue<ACE_SYNCH> *new_queue = 0);
/// Destructor.
virtual ~ACE_Activation_Queue (void);
// = Activate Queue operations.
// For the following two methods if <timeout> == 0, the caller will
// block until action is possible, else will wait until the absolute
// time specified in *<timeout> elapses. These calls will return,
// however, when queue is closed, deactivated, when a signal occurs,
// or if the time specified in timeout elapses, (in which case errno
// = EWOULDBLOCK).
/// Dequeue the next available <Method_Request>.
ACE_Method_Request *dequeue (ACE_Time_Value *tv = 0);
/// Enqueue the <Method_Request> in priority order. The priority is
/// determined by the <priority> method of the <new_message_request>.
int enqueue (ACE_Method_Request *new_method_request,
ACE_Time_Value *tv = 0);
/// Get the current number of method objects in the queue.
int method_count (void) const;
/// Returns 1 if the queue is empty, 0 otherwise.
int is_empty (void) const;
/// Returns 1 if the queue is full, 0 otherwise.
int is_full (void) const;
/// Dump the state of an request.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
/// Stores the <Method_Requests>.
ACE_Message_Queue<ACE_SYNCH> *queue_;
/// Keeps track of whether we need to delete the queue.
int delete_queue_;
private:
// = Prevent assignment and initialization.
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Activation_Queue &))
ACE_UNIMPLEMENTED_FUNC (ACE_Activation_Queue (const ACE_Activation_Queue &))
};
#if defined (__ACE_INLINE__)
#include "ace/Activation_Queue.i"
#endif /* __ACE_INLINE__ */
#include "ace/post.h"
#endif /* ACE_ACTIVATION_QUEUE_H */
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