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// $Id$
#ifndef ACE_BASED_POINTER_T_CPP
#define ACE_BASED_POINTER_T_CPP
#define ACE_BUILD_DLL
#include "ace/Based_Pointer_T.h"
#include "ace/Based_Pointer_Repository.h"
# define ACE_TRACEX(X) ACE_Trace ____ (ASYS_TEXT (X), __LINE__, ASYS_TEXT (__FILE__))
#if !defined (__ACE_INLINE__)
#include "ace/Based_Pointer_T.i"
#endif /* __ACE_INLINE__ */
template <class CONCRETE>
ACE_Based_Pointer<CONCRETE>::ACE_Based_Pointer (void)
{
ACE_TRACE ("ACE_Based_Pointer<CONCRETE>::ACE_Based_Pointer");
}
template <class CONCRETE> void
ACE_Based_Pointer_Basic<CONCRETE>::dump (void) const
{
ACE_TRACE ("ACE_Based_Pointer_Basic<CONCRETE>::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("\ntarget_ = %d\n"), this->target_));
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("base_offset_ = %d\n"), this->base_offset_));
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("computed pointer = %x\n"), (CONCRETE *)(ACE_COMPUTE_BASED_POINTER (this))));
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}
template <class CONCRETE>
ACE_Based_Pointer<CONCRETE>::ACE_Based_Pointer (CONCRETE *initial)
: ACE_Based_Pointer_Basic<CONCRETE> (initial)
{
ACE_TRACE ("ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic");
}
template <class CONCRETE>
ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic (void)
: target_ (0),
base_offset_ (0)
{
ACE_TRACE ("ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic");
void *base_addr = 0;
// Find the base address associated with our <this> pointer. Note
// that it's ok for <find> to return 0, which simply indicates that
// the address is not in memory-mapped virtual address space.
ACE_BASED_POINTER_REPOSITORY::instance ()->find (this,
base_addr);
this->base_offset_ = (char *) this - (char *) base_addr;
}
template <class CONCRETE>
ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic (CONCRETE *rhs)
: target_ (0),
base_offset_ (0)
{
ACE_TRACE ("ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic");
if (rhs == 0)
// Store a value of <target_> that indicate "NULL" pointer.
this->target_ = -1;
else
{
void *base_addr = 0;
// Find the base address associated with the <addr> pointer.
// Note that it's ok for <find> to return 0, which simply
// indicates that the address is not in memory-mapped virtual
// address space.
ACE_BASED_POINTER_REPOSITORY::instance ()->find (this,
base_addr);
this->base_offset_ = (char *) this - (char *) base_addr;
this->target_ = ((char *) rhs - (char *) base_addr);
}
}
template <class CONCRETE>
ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic (const ACE_Based_Pointer_Basic<CONCRETE> &)
{
ACE_TRACE ("ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic");
ACE_ASSERT (!"not implemented");
}
template <class CONCRETE>
ACE_Based_Pointer<CONCRETE>::ACE_Based_Pointer (const ACE_Based_Pointer<CONCRETE> &rhs)
: ACE_Based_Pointer_Basic<CONCRETE> (rhs)
{
ACE_TRACE ("ACE_Based_Pointer<CONCRETE>::ACE_Based_Pointer");
ACE_ASSERT (!"not implemented");
}
#endif /* ACE_BASED_POINTER_T_CPP */
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