1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
|
/* -*- C++ -*- */
//==========================================================================
/**
* @file Event_Handler.h
*
* $Id$
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//==========================================================================
#ifndef ACE_EVENT_HANDLER_H
#define ACE_EVENT_HANDLER_H
#include "ace/pre.h"
#include "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/OS.h"
// Forward declaration.
class ACE_Message_Block;
class ACE_Reactor;
class ACE_Thread_Manager;
class ACE_Process;
typedef u_long ACE_Reactor_Mask;
/**
* @class ACE_Event_Handler
*
* @brief Provides an abstract interface for handling various types of
* I/O, timer, and signal events.
*
* Subclasses read/write input/output on an I/O descriptor,
* handle an exception raised on an I/O descriptor, handle a
* timer's expiration, or handle a signal.
*/
class ACE_Export ACE_Event_Handler
{
public:
enum
{
LO_PRIORITY = 0,
HI_PRIORITY = 10,
NULL_MASK = 0,
#if defined (ACE_USE_POLL)
READ_MASK = POLLIN,
WRITE_MASK = POLLOUT,
EXCEPT_MASK = POLLPRI,
#else /* USE SELECT */
READ_MASK = (1 << 0),
WRITE_MASK = (1 << 1),
EXCEPT_MASK = (1 << 2),
#endif /* ACE_USE_POLL */
ACCEPT_MASK = (1 << 3),
CONNECT_MASK = (1 << 4),
TIMER_MASK = (1 << 5),
QOS_MASK = (1 << 6),
GROUP_QOS_MASK = (1 << 7),
SIGNAL_MASK = (1 << 8),
ALL_EVENTS_MASK = READ_MASK |
WRITE_MASK |
EXCEPT_MASK |
ACCEPT_MASK |
CONNECT_MASK |
TIMER_MASK |
QOS_MASK |
GROUP_QOS_MASK |
SIGNAL_MASK,
RWE_MASK = READ_MASK |
WRITE_MASK |
EXCEPT_MASK,
DONT_CALL = (1 << 9)
};
/// Destructor is virtual to enable proper cleanup.
virtual ~ACE_Event_Handler (void);
/// Get the I/O handle.
virtual ACE_HANDLE get_handle (void) const;
/// Set the I/O handle.
virtual void set_handle (ACE_HANDLE);
// = Get/set priority
// Priorities run from MIN_PRIORITY (which is the "lowest priority")
// to MAX_PRIORITY (which is the "highest priority").
/// Get the priority of the Event_Handler.
virtual int priority (void) const;
/// Set the priority of the Event_Handler.
virtual void priority (int priority);
/// Called when input events occur (e.g., connection or data).
virtual int handle_input (ACE_HANDLE fd = ACE_INVALID_HANDLE);
/// Called when output events are possible (e.g., when flow control
/// abates or non-blocking connection completes).
virtual int handle_output (ACE_HANDLE fd = ACE_INVALID_HANDLE);
/// Called when an exceptional events occur (e.g., SIGURG).
virtual int handle_exception (ACE_HANDLE fd = ACE_INVALID_HANDLE);
/**
* Called when timer expires. <current_time> represents the current
* time that the <Event_Handler> was selected for timeout
* dispatching and <act> is the asynchronous completion token that
* was passed in when <schedule_timer> was invoked.
*/
virtual int handle_timeout (const ACE_Time_Value ¤t_time,
const void *act = 0);
/// Called when a process exits.
virtual int handle_exit (ACE_Process *);
/// Called when a <handle_*()> method returns -1 or when the
/// <remove_handler> method is called on an <ACE_Reactor>. The
/// <close_mask> indicates which event has triggered the
/// <handle_close> method callback on a particular <handle>.
virtual int handle_close (ACE_HANDLE handle,
ACE_Reactor_Mask close_mask);
/// Called when object is signaled by OS (either via UNIX signals or
/// when a Win32 object becomes signaled).
virtual int handle_signal (int signum, siginfo_t * = 0, ucontext_t * = 0);
enum
{
ACE_REACTOR_RESUMES_HANDLER = 0,
ACE_APPLICATION_RESUMES_HANDLER
};
/* Called to figure out whether the handler needs to resumed by the
* reactor or the application can take care of it. The default
* value of 0 would be returned which would allow the reactor to
* take care of resumption of the handler. The application can
* return a value more than zero and decide to resume the handler
* themseleves.
*/
// @@ NOTE: This method is only useful for the ACE_TP_Reactor. Sad
// that we have to have this method in a class that is supposed to
// be used across different componets in ACE.
virtual int resume_handler (void);
virtual int handle_qos (ACE_HANDLE = ACE_INVALID_HANDLE);
virtual int handle_group_qos (ACE_HANDLE = ACE_INVALID_HANDLE);
// = Accessors to set/get the various event demultiplexors.
/// Set the event demultiplexors.
virtual void reactor (ACE_Reactor *reactor);
/// Get the event demultiplexors.
virtual ACE_Reactor *reactor (void) const;
#if !defined (ACE_HAS_WINCE)
/**
* Used to read from non-socket ACE_HANDLEs in our own thread to
* work around Win32 limitations that don't allow us to <select> on
* non-sockets (such as ACE_STDIN). This is commonly used in
* situations where the Reactor is used to demultiplex read events
* on ACE_STDIN on UNIX. Note that <event_handler> must be a
* subclass of <ACE_Event_Handler>. If the <get_handle> method of
* this event handler returns <ACE_INVALID_HANDLE> we default to
* reading from ACE_STDIN.
*/
static ACE_THR_FUNC_RETURN read_adapter (void *event_handler);
/**
* Abstracts away from the differences between Win32 and ACE with
* respect to reading from ACE_STDIN, which is non-<select>'able on
* Win32.
*/
static int register_stdin_handler (ACE_Event_Handler *eh,
ACE_Reactor *reactor,
ACE_Thread_Manager *thr_mgr,
int flags = THR_DETACHED);
/// Performs the inverse of the <register_stdin_handler> method.
static int remove_stdin_handler (ACE_Reactor *reactor,
ACE_Thread_Manager *thr_mgr);
#endif /* ACE_HAS_WINCE */
protected:
/// Force ACE_Event_Handler to be an abstract base class.
ACE_Event_Handler (ACE_Reactor * = 0,
int priority = ACE_Event_Handler::LO_PRIORITY);
private:
/// Priority of this Event_Handler.
int priority_;
/// Pointer to the various event demultiplexors.
ACE_Reactor *reactor_;
};
/**
* @class ACE_Notification_Buffer
*
* @brief Simple wrapper for passing <ACE_Event_Handler *>s and
* <ACE_Reactor_Mask>s between threads.
*/
class ACE_Export ACE_Notification_Buffer
{
public:
ACE_Notification_Buffer (void);
ACE_Notification_Buffer (ACE_Event_Handler *eh,
ACE_Reactor_Mask mask);
/// Default dtor.
~ACE_Notification_Buffer (void);
/// Pointer to the Event_Handler that will be dispatched
/// by the main event loop.
ACE_Event_Handler *eh_;
/// Mask that indicates which method to call.
ACE_Reactor_Mask mask_;
};
#if defined (__ACE_INLINE__)
#include "ace/Event_Handler.i"
#endif /* __ACE_INLINE__ */
#include "ace/post.h"
#endif /* ACE_EVENT_HANDLER_H */
|