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// Event_Handler_T.cpp
// $Id$
#define ACE_BUILD_DLL
#include "ace/Event_Handler_T.h"
#if defined (ACE_HAS_TEMPLATE_TYPEDEFS)
#if !defined (__ACE_INLINE__)
#include "ace/Event_Handler_T.i"
#endif /* __ACE_INLINE__ */
ACE_ALLOC_HOOK_DEFINE(ACE_Event_Handler_T)
template <class T> void
ACE_Event_Handler_T<T>::dump (void) const
{
ACE_TRACE ("ACE_Event_Handler_T<T>::dump");
}
template<class T>
ACE_Event_Handler_T<T>::~ACE_Event_Handler_T (void)
{
ACE_TRACE ("ACE_Event_Handler_T<T>::~ACE_Event_Handler_T");
if (this->delete_handler_)
delete this->op_handler_;
}
template <class T>
ACE_Event_Handler_T<T>::ACE_Event_Handler_T (T *op_handler, int delete_handler,
GET_HANDLE get_handle,
IO_HANDLER input_h,
CL_HANDLER close_h,
SIG_HANDLER sig_h,
TO_HANDLER timeout_h,
IO_HANDLER output_h,
SET_HANDLE set_handle,
IO_HANDLER except_h)
: op_handler_ (op_handler),
delete_handler_ (delete_handler),
get_handle_ (get_handle),
input_handler_ (input_h),
cl_handler_ (close_h),
sig_handler_ (sig_h),
to_handler_ (timeout_h),
output_handler_ (output_h),
set_handle_ (set_handle),
except_handler_ (except_h)
{
ACE_TRACE ("ACE_Event_Handler_T<T>::ACE_Event_Handler_T");
}
#endif /* ACE_HAS_TEMPLATE_TYPEDEFS */
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