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// $Id$
#if !defined (ACE_FREE_LIST_C)
#define ACE_FREE_LIST_C
#include "ace/Free_List.h"
#if !defined (__ACE_INLINE__)
#include "ace/Free_List.i"
#endif /* __ACE_INLINE__ */
ACE_RCSID(ace, Free_List, "$Id$")
// Empty constructor
template <class T>
ACE_Free_List<T>::~ACE_Free_List (void)
{
// Nothing
}
// Default constructor that takes in a preallocation number
// (<prealloc>), a low and high water mark (<lwm> and <hwm>) and an
// increment value (<inc>)
template <class T, class ACE_LOCK>
ACE_Locked_Free_List<T, ACE_LOCK>::ACE_Locked_Free_List (int mode,
size_t prealloc,
size_t lwm,
size_t hwm,
size_t inc)
: mode_ (mode),
free_list_ (0),
lwm_ (lwm),
hwm_ (hwm),
inc_ (inc),
size_ (0)
{
this->alloc (prealloc);
}
// Destructor - removes all the elements from the free_list
template <class T, class ACE_LOCK>
ACE_Locked_Free_List<T, ACE_LOCK>::~ACE_Locked_Free_List (void)
{
if (this->mode_ != ACE_PURE_FREE_LIST)
while (this->free_list_ != 0)
{
T *temp = this->free_list_;
this->free_list_ = this->free_list_->get_next ();
delete temp;
}
}
// Allocates <n> extra nodes for the freelist
template <class T, class ACE_LOCK> void
ACE_Locked_Free_List<T, ACE_LOCK>::alloc (size_t n)
{
for (; n > 0; n--)
{
T *temp;
ACE_NEW (temp, T);
temp->set_next (this->free_list_);
this->free_list_ = temp;
this->size_++;
}
}
// Removes and frees <n> nodes from the freelist.
template <class T, class ACE_LOCK> void
ACE_Locked_Free_List<T, ACE_LOCK>::dealloc (size_t n)
{
for (; this->free_list_ != 0 && n > 0;
n--)
{
T *temp = this->free_list_;
this->free_list_ = this->free_list_->get_next ();
delete temp;
this->size_--;
}
}
#endif /* ACE_FREE_LIST_C */
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