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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// High_Res_Timer.h
//
// = AUTHOR
// Doug Schmidt
//
// ============================================================================
#if !defined (ACE_HIGH_RES_TIMER_H)
#define ACE_HIGH_RES_TIMER_H
#include "ace/ACE.h"
class ACE_Export ACE_High_Res_Timer
{
// = TITLE
// A high resolution timer class wrapper that encapsulates
// OS-specific high-resolution timers, such as those found on
// Solaris, AIX, Win32/Pentium, and VxWorks.
//
// = DESCRIPTION
// Most of the member functions don't return values. The only
// reason that one would fail is if high-resolution time isn't
// supported on the platform. To avoid impacting performance and
// complicating the interface, in that case, ACE_OS::gettimeofday ()
// is used instead.
//
// The global scale factor is required for platforms that have
// high-resolution timers that return units other than
// microseconds, such as clock ticks. It is represented as a
// static u_long, can only be accessed through static methods,
// and is used by all instances of High Res Timer. The member
// functions that return or print times use the global scale
// factor. They divide the "time" that they get from
// ACE_OS::gethrtime () by global_scale_factor_ to obtain the
// time in microseconds. Its units are therefore 1/microsecond.
// On Solaris, a scale factor of 1000 should be used because its
// high-resolution timer returns nanoseconds. However, on Intel
// platforms, we use RDTSC which returns the number of clock
// ticks since system boot. For a 200MHz cpu, each clock tick
// is 1/200 of a microsecond; the global_scale_factor_ should
// therefore be 200.
//
// NOTE: the elapsed time calculations in the print methods use
// ACE_hrtime_t values. Those methods do _not_ check for overflow!
//
// NOTE: Gabe <begeddov@proaxis.com> raises this issue
// regarding ACE_OS::gethrtime (): on multi-processors, the
// processor that you query for your timer.stop () value might
// not be the one you queried for timer.start (). Its not clear
// how much divergence there would be, if any.
//
// This issue is not mentioned in the Solaris 2.5.1 gethrtime
// man page.
public:
// = Initialization method.
static void global_scale_factor (ACE_UINT32 gsf);
// global_scale_factor_ is set to <gsf>. All High_Res_Timers use
// global_scale_factor_. This allows applications to set the scale
// factor just once for all High_Res_Timers. Check
// High_Res_Timer.cpp for the default global_scale_factors for
// several platforms. For many platforms (e.g., Solaris), the
// global_scale_factor_ is set to 1000 so that <scale_factor> need
// not be set. Careful, a <scale_factor> of 0 will cause division
// by zero exceptions.
static ACE_UINT32 global_scale_factor ();
// Accesses the global_scale_factor.
static int get_env_global_scale_factor (const char *env = "ACE_SCALE_FACTOR");
// Sets the global_scale_factor to the value in the <env>
// environment variable. Returns 0 on success, -1 on failure. Note
// if <env> points to string "0" (value zero), this call will fail.
// This is basically a no-op on CE because there is no concept of
// environment variable on CE.
static ACE_UINT32 calibrate (const ACE_UINT32 usec = 500000,
const u_int iterations = 10);
// Set (and return, for info) the global scale factor by sleeping
// for <usec> and counting the number of intervening clock cycles.
// Average over <iterations> of <usec> each. On some platforms,
// such as Pentiums, this is called automatically during the first
// ACE_High_Res_Timer construction with the default parameter
// values. An application can override that by calling calibrate
// with any desired parameter values _prior_ to constructing the
// first ACE_High_Res_Timer instance.
ACE_High_Res_Timer (void);
// Initialize the timer.
~ACE_High_Res_Timer (void);
// dtor.
void reset (void);
// Reinitialize the timer.
void start (const ACE_OS::ACE_HRTimer_Op = ACE_OS::ACE_HRTIMER_GETTIME);
// Start timing.
void stop (const ACE_OS::ACE_HRTimer_Op = ACE_OS::ACE_HRTIMER_GETTIME);
// Stop timing.
void elapsed_time (ACE_Time_Value &tv);
// Set <tv> to the number of microseconds elapsed.
void elapsed_time (ACE_hrtime_t &nanoseconds);
// Set <nanoseconds> to the number of nanoseconds elapsed.
#if defined (ACE_HAS_POSIX_TIME)
void elapsed_time (struct timespec &);
// returns the elapsed (stop - start) time in a struct timespec (sec, nsec)
#endif /* ACE_HAS_POSIX_TIME */
void elapsed_microseconds (ACE_hrtime_t &usecs) const;
// Sets <usecs> to the elapsed (stop - start) time in microseconds.
void start_incr (const ACE_OS::ACE_HRTimer_Op = ACE_OS::ACE_HRTIMER_GETTIME);
// Start incremental timing.
void stop_incr (const ACE_OS::ACE_HRTimer_Op = ACE_OS::ACE_HRTIMER_GETTIME);
// Stop incremental timing.
void elapsed_time_incr (ACE_Time_Value &tv);
// Set <tv> to the number of microseconds elapsed between all
// calls to start_incr and stop_incr.
#if !defined (ACE_HAS_WINCE)
// @@ These two functions are currently not supported on Windows CE.
// However, we should probably use the handle and ACE_Log_Msg to
// print out the result.
void print_total (const char *message,
const int iterations = 1,
ACE_HANDLE handle = ACE_STDOUT);
// Print total time. NOTE: only use print_total ()
// if incremental timings had been used!
void print_ave (const char *message,
const int iterations = 1,
ACE_HANDLE handle = ACE_STDOUT);
// Print average time.
#endif /* !ACE_HAS_WINCE */
void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
static ACE_Time_Value gettimeofday (const ACE_OS::ACE_HRTimer_Op =
ACE_OS::ACE_HRTIMER_GETTIME);
// THIS FUNCTION IS DEPRECATED. PLEASE USE ACE_OS::gettimeofday ()
// INSTEAD!
// Calls ACE_High_Res_Timer::hrtime_to_tv passing ACE_OS::gethrtime.
// This function can be used to parameterize objects such as
// ACE_Timer_Queue::gettimeofday. If global_scale_factor_ is not
// set, and we're on a platform that requires global_scale_factor_
// (e.g., Win32), ACE_OS::gettimeofday will be used instead of
// ACE_OS::gethrtime. This allows applications on Intel to use
// High_Res_Timer even when global_scale_factor is not set.
// However, setting the global_scale_factor_ appropriately will
// result in the finest resolution possible.
protected:
#if defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)
static u_long get_registry_scale_factor (void);
// This is used to find out the Mhz of the machine for the scale
// factor. If there are any problems getting it, we just return 1
// (the default).
#endif /* ACE_WIN32 */
private:
static void hrtime_to_tv (ACE_Time_Value &tv,
const ACE_hrtime_t hrt);
// Converts an <hrt> to <tv> using global_scale_factor_.
static ACE_hrtime_t gettime (const ACE_OS::ACE_HRTimer_Op =
ACE_OS::ACE_HRTIMER_GETTIME);
// For internal use: gets the high-resolution time using
// ACE_OS::gethrtime (). Except on platforms that require
// that the global_scale_factor_ be set, such as ACE_WIN32,
// uses the low-resolution clock if the global_scale_factor_
// has not been set.
ACE_hrtime_t start_;
// Starting time.
ACE_hrtime_t end_;
// Ending time.
ACE_hrtime_t total_;
// Total elapsed time.
ACE_hrtime_t start_incr_;
// Start time of incremental timing.
static ACE_UINT32 global_scale_factor_;
// Converts ticks to microseconds. That is, ticks /
// global_scale_factor_ == microseconds.
};
#if defined (__ACE_INLINE__)
#include "ace/High_Res_Timer.i"
#endif /* __ACE_INLINE__ */
#endif /* ACE_HIGH_RES_TIMER_H */
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