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// -*- C++ -*-
//
// $Id$
#include "ace/OS_NS_string.h"
#include "ace/Global_Macros.h"
#include "ace/OS_NS_arpa_inet.h"
ACE_INLINE
ACE_INET_Addr::~ACE_INET_Addr (void)
{
}
ACE_INLINE void
ACE_INET_Addr::reset (void)
{
ACE_OS::memset (&this->inet_addr_, 0, sizeof (this->inet_addr_));
if (this->get_type() == AF_INET)
this->inet_addr_.in4_.sin_family = AF_INET;
#if defined (ACE_HAS_IPV6)
else if (this->get_type() == AF_INET6)
this->inet_addr_.in6_.sin6_family = AF_INET6;
#endif /* ACE_HAS_IPV6 */
}
ACE_INLINE int
ACE_INET_Addr::determine_type (void) const
{
#if defined (ACE_HAS_IPV6)
# if defined (ACE_USES_IPV4_IPV6_MIGRATION)
return ACE::ipv6_enabled () ? AF_INET6 : AF_INET;
# else
return AF_INET6;
# endif /* ACE_USES_IPV4_IPV6_MIGRATION */
#endif /* ACE_HAS_IPV6 */
return AF_INET;
}
ACE_INLINE void *
ACE_INET_Addr::ip_addr_pointer (void) const
{
#if defined (ACE_HAS_IPV6)
if (this->get_type () == PF_INET)
return (void*)&this->inet_addr_.in4_.sin_addr;
else
return (void*)&this->inet_addr_.in6_.sin6_addr;
#else
return (void*)&this->inet_addr_.in4_.sin_addr;
#endif
}
ACE_INLINE int
ACE_INET_Addr::ip_addr_size (void) const
{
// Since this size value is used to pass to other host db-type
// functions (gethostbyaddr, etc.) the length is of int type.
// Thus, cast all these sizes back to int. They're all well
// within the range of an int anyway.
#if defined (ACE_HAS_IPV6)
if (this->get_type () == PF_INET)
return static_cast<int> (sizeof this->inet_addr_.in4_.sin_addr);
else
return static_cast<int> (sizeof this->inet_addr_.in6_.sin6_addr);
#else
// These _UNICOS changes were picked up from pre-IPv6 code in
// get_host_name_i... the IPv6 section above may need something
// similar, so keep an eye out for it.
# if !defined(_UNICOS)
return static_cast<int> (sizeof this->inet_addr_.in4_.sin_addr.s_addr);
# else /* _UNICOS */
return static_cast<int> (sizeof this->inet_addr_.in4_.sin_addr);
# endif /* ! _UNICOS */
#endif /* ACE_HAS_IPV6 */
}
// Return the port number, converting it into host byte order...
ACE_INLINE u_short
ACE_INET_Addr::get_port_number (void) const
{
ACE_TRACE ("ACE_INET_Addr::get_port_number");
#if defined (ACE_HAS_IPV6)
if (this->get_type () == PF_INET)
return ntohs (this->inet_addr_.in4_.sin_port);
else
return ntohs (this->inet_addr_.in6_.sin6_port);
#else
return ntohs (this->inet_addr_.in4_.sin_port);
#endif /* ACE_HAS_IPV6 */
}
// Return the address.
ACE_INLINE void *
ACE_INET_Addr::get_addr (void) const
{
ACE_TRACE ("ACE_INET_Addr::get_addr");
return (void*)&this->inet_addr_;
}
ACE_INLINE int
ACE_INET_Addr::get_addr_size (void) const
{
ACE_TRACE ("ACE_INET_Addr::get_addr_size");
#if defined (ACE_HAS_IPV6)
if (this->get_type () == PF_INET)
return sizeof this->inet_addr_.in4_;
else
return sizeof this->inet_addr_.in6_;
#else
return sizeof this->inet_addr_.in4_;
#endif /* ACE_HAS_IPV6 */
}
ACE_INLINE u_long
ACE_INET_Addr::hash (void) const
{
#if defined (ACE_HAS_IPV6)
if (this->get_type () == PF_INET6)
{
const unsigned int *addr = (const unsigned int*)this->ip_addr_pointer();
return addr[0] + addr[1] + addr[2] + addr[3] + this->get_port_number();
}
else
#endif /* ACE_HAS_IPV6 */
return this->get_ip_address () + this->get_port_number ();
}
ACE_INLINE bool
ACE_INET_Addr::operator < (const ACE_INET_Addr &rhs) const
{
return this->get_ip_address () < rhs.get_ip_address ()
|| (this->get_ip_address () == rhs.get_ip_address ()
&& this->get_port_number () < rhs.get_port_number ());
}
#if defined (ACE_HAS_WCHAR)
ACE_INLINE int
ACE_INET_Addr::set (u_short port_number,
const wchar_t host_name[],
int encode,
int address_family)
{
return this->set (port_number,
ACE_Wide_To_Ascii (host_name).char_rep (),
encode,
address_family);
}
ACE_INLINE int
ACE_INET_Addr::set (const wchar_t port_name[],
const wchar_t host_name[],
const wchar_t protocol[])
{
return this->set (ACE_Wide_To_Ascii (port_name).char_rep (),
ACE_Wide_To_Ascii (host_name).char_rep (),
ACE_Wide_To_Ascii (protocol).char_rep ());
}
ACE_INLINE int
ACE_INET_Addr::set (const wchar_t port_name[],
ACE_UINT32 ip_addr,
const wchar_t protocol[])
{
return this->set (ACE_Wide_To_Ascii (port_name).char_rep (),
ip_addr,
ACE_Wide_To_Ascii (protocol).char_rep ());
}
ACE_INLINE int
ACE_INET_Addr::set (const wchar_t addr[])
{
return this->set (ACE_Wide_To_Ascii (addr).char_rep ());
}
#endif /* ACE_HAS_WCHAR */
ACE_INLINE void
ACE_INET_Addr::set_addr (void *addr, int len)
{
this->set_addr (addr, len, 0);
}
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