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/* -*- C++ -*- */
//=============================================================================
/**
* @file Memory_Pool.h
*
* $Id$
*
* @author Dougls C. Schmidt <schmidt@cs.wustl.edu> and Prashant Jain <pjain@cs.wustl.edu>
*/
//=============================================================================
#ifndef ACE_MEMORY_POOL_H
#define ACE_MEMORY_POOL_H
#include "ace/pre.h"
#include "ace/ACE.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Event_Handler.h"
#include "ace/Signal.h"
#include "ace/Mem_Map.h"
#if !defined (ACE_WIN32)
#include "ace/SV_Semaphore_Complex.h"
#endif /* !ACE_WIN32 */
#include "ace/Unbounded_Set.h"
#if !defined (ACE_LACKS_SBRK)
/**
* @class ACE_Sbrk_Memory_Pool_Options
*
* @brief Helper class for Sbrk Memory Pool constructor options.
*
* This should be a nested class, but that breaks too many
* compilers.
*/
class ACE_Export ACE_Sbrk_Memory_Pool_Options
{
};
/**
* @class ACE_Sbrk_Memory_Pool
*
* @brief Make a memory pool that is based on <sbrk(2)>.
*/
class ACE_Export ACE_Sbrk_Memory_Pool
{
public:
typedef ACE_Sbrk_Memory_Pool_Options OPTIONS;
/// Initialize the pool.
ACE_Sbrk_Memory_Pool (const ACE_TCHAR *backing_store_name = 0,
const OPTIONS *options = 0);
virtual ~ACE_Sbrk_Memory_Pool (void);
// = Implementor operations.
/// Ask system for initial chunk of local memory.
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
/// Acquire at least NBYTES from the memory pool. ROUNDED_BYTES is
/// the actual number of bytes allocated.
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
/// Instruct the memory pool to release all of its resources.
virtual int release (void);
/**
* Sync <len> bytes of the memory region to the backing store
* starting at <this->base_addr_>. If <len> == -1 then sync the
* whole region.
*/
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
/// Sync <len> bytes of the memory region to the backing store
/// starting at <addr_>.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
/**
* Change the protection of the pages of the mapped region to <prot>
* starting at <this->base_addr_> up to <len> bytes. If <len> == -1
* then change protection of all pages in the mapped region.
*/
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
/// Change the protection of the pages of the mapped region to <prot>
/// starting at <addr> up to <len> bytes.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
/// Dump the state of an object.
virtual void dump (void) const;
/// Return the base address of this memory pool, 0 if base_addr
/// never changes.
virtual void *base_addr (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
/// Implement the algorithm for rounding up the request to an
/// appropriate chunksize.
virtual size_t round_up (size_t nbytes);
};
#endif /* !ACE_LACKS_SBRK */
#if !defined (ACE_LACKS_SYSV_SHMEM)
/**
* @class ACE_Shared_Memory_Pool_Options
*
* @brief Helper class for Shared Memory Pool constructor options.
*
* This should be a nested class, but that breaks too many
* compilers.
*/
class ACE_Export ACE_Shared_Memory_Pool_Options
{
public:
/// Initialization method.
ACE_Shared_Memory_Pool_Options (const char *base_addr = ACE_DEFAULT_BASE_ADDR,
size_t max_segments = ACE_DEFAULT_MAX_SEGMENTS,
size_t file_perms = ACE_DEFAULT_FILE_PERMS,
off_t minimum_bytes = 0,
size_t segment_size = ACE_DEFAULT_SEGMENT_SIZE);
/// Base address of the memory-mapped backing store.
const char *base_addr_;
/// Number of shared memory segments to allocate.
size_t max_segments_;
/// What the minimum bytes of the initial segment should be.
off_t minimum_bytes_;
/// File permissions to use when creating/opening a segment.
size_t file_perms_;
/// Shared memory segment size.
size_t segment_size_;
};
/**
* @class ACE_Shared_Memory_Pool
*
* @brief Make a memory pool that is based on System V shared memory
* (shmget(2) etc.). This implementation allows memory to be
* shared between processes. If your platform doesn't support
* System V shared memory (e.g., Win32 and many RTOS platforms
* do not) then you should use <ACE_MMAP_Memory_Pool> instead of this
* class. In fact, you should probably use <ACE_MMAP_Memory_Pool> on
* platforms that *do* support System V shared memory since it
* provides more powerful features, such as persistent backing store
* and greatly scalability.
*/
class ACE_Export ACE_Shared_Memory_Pool : public ACE_Event_Handler
{
public:
typedef ACE_Shared_Memory_Pool_Options OPTIONS;
/// Initialize the pool.
ACE_Shared_Memory_Pool (const ACE_TCHAR *backing_store_name = 0,
const OPTIONS *options = 0);
virtual ~ACE_Shared_Memory_Pool (void);
/// Ask system for initial chunk of local memory.
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
/**
* Acquire at least NBYTES from the memory pool. ROUNDED_BYTES is
* the actual number of bytes allocated. Also acquires an internal
* semaphore that ensures proper serialization of Memory_Pool
* initialization across processes.
*/
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
/// Instruct the memory pool to release all of its resources.
virtual int release (void);
/// Sync the memory region to the backing store starting at
/// <this->base_addr_>.
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
/// Sync the memory region to the backing store starting at <addr_>.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
/**
* Change the protection of the pages of the mapped region to <prot>
* starting at <this->base_addr_> up to <len> bytes. If <len> == -1
* then change protection of all pages in the mapped region.
*/
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
/// Change the protection of the pages of the mapped region to <prot>
/// starting at <addr> up to <len> bytes.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
/// Return the base address of this memory pool, 0 if base_addr
/// never changes.
virtual void *base_addr (void) const;
/// Dump the state of an object.
virtual void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
/// Implement the algorithm for rounding up the request to an
/// appropriate chunksize.
virtual size_t round_up (size_t nbytes);
/**
* Commits a new shared memory segment if necessary after an
* <acquire> or a signal. <offset> is set to the new offset into
* the backing store.
*/
virtual int commit_backing_store_name (size_t rounded_bytes,
off_t &offset);
/// Keeps track of all the segments being used.
struct SHM_TABLE
{
/// Shared memory segment key.
key_t key_;
/// Shared memory segment internal id.
int shmid_;
/// Is the segment currently used.;
int used_;
};
/**
* Base address of the shared memory segment. If this has the value
* of 0 then the OS is free to select any address, otherwise this
* value is what the OS must try to use to map the shared memory
* segment.
*/
void *base_addr_;
/// File permissions to use when creating/opening a segment.
size_t file_perms_;
/// Number of shared memory segments in the <SHM_TABLE> table.
size_t max_segments_;
/// What the minimim bytes of the initial segment should be.
off_t minimum_bytes_;
/// Shared memory segment size.
size_t segment_size_;
/// Base shared memory key for the segment.
key_t base_shm_key_;
/// Find the segment that contains the @a searchPtr
virtual int find_seg (const void *const searchPtr,
off_t &offset,
size_t &counter);
/// Determine how much memory is currently in use.
virtual int in_use (off_t &offset,
size_t &counter);
/// Handles SIGSEGV.
ACE_Sig_Handler signal_handler_;
/// Handle SIGSEGV and SIGBUS signals to remap shared memory
/// properly.
virtual int handle_signal (int signum, siginfo_t *, ucontext_t *);
};
#endif /* !ACE_LACKS_SYSV_SHMEM */
/**
* @class ACE_Local_Memory_Pool_Options
*
* @brief Helper class for Local Memory Pool constructor options.
*
* This should be a nested class, but that breaks too many
* compilers.
*/
class ACE_Export ACE_Local_Memory_Pool_Options
{
};
/**
* @class ACE_Local_Memory_Pool
*
* @brief Make a memory pool that is based on C++ new/delete. This is
* useful for integrating existing components that use new/delete
* into the ACE Malloc scheme...
*/
class ACE_Export ACE_Local_Memory_Pool
{
public:
typedef ACE_Local_Memory_Pool_Options OPTIONS;
/// Initialize the pool.
ACE_Local_Memory_Pool (const ACE_TCHAR *backing_store_name = 0,
const OPTIONS *options = 0);
virtual ~ACE_Local_Memory_Pool (void);
/// Ask system for initial chunk of local memory.
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
/// Acquire at least NBYTES from the memory pool. ROUNDED_BYTES is
/// the actual number of bytes allocated.
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
/// Instruct the memory pool to release all of its resources.
virtual int release (void);
/**
* Sync <len> bytes of the memory region to the backing store
* starting at <this->base_addr_>. If <len> == -1 then sync the
* whole region.
*/
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
/// Sync <len> bytes of the memory region to the backing store
/// starting at <addr_>.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
/**
* Change the protection of the pages of the mapped region to <prot>
* starting at <this->base_addr_> up to <len> bytes. If <len> == -1
* then change protection of all pages in the mapped region.
*/
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
/// Change the protection of the pages of the mapped region to <prot>
/// starting at <addr> up to <len> bytes.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
#if defined (ACE_WIN32)
/**
* Win32 Structural exception selector. The return value decides
* how to handle memory pool related structural exceptions. Returns
* 1, 0, or , -1.
*/
virtual int seh_selector (void *);
#endif /* ACE_WIN32 */
/**
* Try to extend the virtual address space so that <addr> is now
* covered by the address mapping. Always returns 0 since we can't
* remap a local memory pool.
*/
virtual int remap (void *addr);
/// Return the base address of this memory pool, 0 if base_addr
/// never changes.
virtual void *base_addr (void) const;
/// Dump the state of an object.
virtual void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
/// List of memory that we have allocated.
ACE_Unbounded_Set<char *> allocated_chunks_;
/// Implement the algorithm for rounding up the request to an
/// appropriate chunksize.
virtual size_t round_up (size_t nbytes);
};
/**
* @class ACE_MMAP_Memory_Pool_Options
*
* @brief Helper class for MMAP Memory Pool constructor options.
*
* This should be a nested class, but that breaks too many
* compilers.
*/
class ACE_Export ACE_MMAP_Memory_Pool_Options
{
public:
enum
{
/**
* The base address from the first call to mmap will be used for subsequent
* calls to mmap.
*/
FIRSTCALL_FIXED = 0,
/**
* The base address specified in base_addr will be used in all calls to
* mmap.
*/
ALWAYS_FIXED = 1,
/**
* The base address will be selected by the OS for each call to mmap.
* Caution should be used with this mode since a call that requires the
* backing store to grow may change pointers that are cached by the
* application.
*/
NEVER_FIXED = 2
};
// = Initialization method.
ACE_MMAP_Memory_Pool_Options (const void *base_addr = ACE_DEFAULT_BASE_ADDR,
int use_fixed_addr = ALWAYS_FIXED,
int write_each_page = 1,
off_t minimum_bytes = 0,
u_int flags = 0,
int guess_on_fault = 1,
LPSECURITY_ATTRIBUTES sa = 0);
/// Base address of the memory-mapped backing store.
const void *base_addr_;
/**
* Determines whether we set <base_addr_> or if mmap(2) selects it
* FIRSTCALL_FIXED The base address from the first call to mmap
* will be used for subsequent calls to mmap
* ALWAYS_FIXED The base address specified in base_addr will be
* used in all calls to mmap.
* NEVER_FIXED The base address will be selected by the OS for
* each call to mmap. Caution should be used with
* this mode since a call that requires the backing
* store to grow may change pointers that are
* cached by the application.
*/
int use_fixed_addr_;
/// Should each page be written eagerly to avoid surprises later
/// on?
int write_each_page_;
/// What the minimim bytes of the initial segment should be.
off_t minimum_bytes_;
/// Any special flags that need to be used for <mmap>.
u_int flags_;
/**
* Try to remap without knowing the faulting address. This
* parameter is ignored on platforms that know the faulting address
* (UNIX with SI_ADDR and Win32).
*/
int guess_on_fault_;
/// Pointer to a security attributes object. Only used on NT.
LPSECURITY_ATTRIBUTES sa_;
};
/**
* @class ACE_MMAP_Memory_Pool
*
* @brief Make a memory pool that is based on <mmap(2)>. This
* implementation allows memory to be shared between processes.
*/
class ACE_Export ACE_MMAP_Memory_Pool : public ACE_Event_Handler
{
public:
typedef ACE_MMAP_Memory_Pool_Options OPTIONS;
// = Initialization and termination methods.
/// Initialize the pool.
ACE_MMAP_Memory_Pool (const ACE_TCHAR *backing_store_name = 0,
const OPTIONS *options = 0);
/// Destructor.
virtual ~ACE_MMAP_Memory_Pool (void);
/// Ask system for initial chunk of shared memory.
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
/**
* Acquire at least <nbytes> from the memory pool. <rounded_bytes>
* is the actual number of bytes allocated. Also acquires an
* internal semaphore that ensures proper serialization of
* <ACE_MMAP_Memory_Pool> initialization across processes.
*/
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
/// Instruct the memory pool to release all of its resources.
virtual int release (void);
/// Sync the memory region to the backing store starting at
/// <this->base_addr_>.
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
/// Sync the memory region to the backing store starting at <addr_>.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
/**
* Change the protection of the pages of the mapped region to <prot>
* starting at <this->base_addr_> up to <len> bytes. If <len> == -1
* then change protection of all pages in the mapped region.
*/
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
/// Change the protection of the pages of the mapped region to <prot>
/// starting at <addr> up to <len> bytes.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
#if defined (ACE_WIN32)
/**
* Win32 Structural exception selector. The return value decides
* how to handle memory pool related structural exceptions. Returns
* 1, 0, or , -1.
*/
virtual int seh_selector (void *);
#endif /* ACE_WIN32 */
/**
* Try to extend the virtual address space so that <addr> is now
* covered by the address mapping. The method succeeds and returns
* 0 if the backing store has adequate memory to cover this address.
* Otherwise, it returns -1. This method is typically called by a
* UNIX signal handler for SIGSEGV or a Win32 structured exception
* when another process has grown the backing store (and its
* mapping) and our process now incurs a fault because our mapping
* isn't in range (yet).
*/
virtual int remap (void *addr);
/// Return the base address of this memory pool.
virtual void *base_addr (void) const;
/// Dump the state of an object.
virtual void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
/// Implement the algorithm for rounding up the request to an
/// appropriate chunksize.
virtual size_t round_up (size_t nbytes);
/// Compute the new <map_size> of the backing store and commit the
/// memory.
virtual int commit_backing_store_name (size_t rounded_bytes,
off_t &map_size);
/// Memory map the file up to <map_size> bytes.
virtual int map_file (off_t map_size);
/// Handle SIGSEGV and SIGBUS signals to remap shared memory
/// properly.
virtual int handle_signal (int signum, siginfo_t *, ucontext_t *);
/// Handles SIGSEGV.
ACE_Sig_Handler signal_handler_;
/// Memory-mapping object.
ACE_Mem_Map mmap_;
/**
* Base of mapped region. If this has the value of 0 then the OS is
* free to select any address to map the file, otherwise this value
* is what the OS must try to use to mmap the file.
*/
void *base_addr_;
/// Must we use the <base_addr_> or can we let mmap(2) select it?
int use_fixed_addr_;
/// Flags passed into <ACE_OS::mmap>.
int flags_;
/// Should we write a byte to each page to forceably allocate memory
/// for this backing store?
int write_each_page_;
/// What the minimum bytes of the initial segment should be.
off_t minimum_bytes_;
/// Name of the backing store where the shared memory pool is kept.
ACE_TCHAR backing_store_name_[MAXPATHLEN + 1];
/**
* Try to remap without knowing the faulting address. This
* parameter is ignored on platforms that know the faulting address
* (UNIX with SI_ADDR and Win32).
*/
int guess_on_fault_;
/// Security attributes object, only used on NT.
LPSECURITY_ATTRIBUTES sa_;
};
/**
* @class ACE_Lite_MMAP_Memory_Pool
*
* @brief Make a ``lighter-weight'' memory pool based <ACE_Mem_Map>.
*
* This implementation allows memory to be shared between
* processes. However, unlike the <ACE_MMAP_Memory_Pool>
* the <sync> methods are no-ops, which means that we don't pay
* for the price of flushing the memory to the backing store on
* every update. Naturally, this trades off increased
* performance for less reliability if the machine crashes.
*/
class ACE_Export ACE_Lite_MMAP_Memory_Pool : public ACE_MMAP_Memory_Pool
{
public:
/// Initialize the pool.
ACE_Lite_MMAP_Memory_Pool (const ACE_TCHAR *backing_store_name = 0,
const OPTIONS *options = 0);
/// Destructor.
virtual ~ACE_Lite_MMAP_Memory_Pool (void);
/// Overwrite the default sync behavior with no-op
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
/// Overwrite the default sync behavior with no-op
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
};
#if defined (ACE_WIN32)
/**
* @class ACE_Pagefile_Memory_Pool_Options
*
* @brief Helper class for Pagefile Memory Pool constructor options.
*
* This should be a nested class, but that breaks too many
* compilers.
*/
class ACE_Export ACE_Pagefile_Memory_Pool_Options
{
public:
/// Initialization method.
ACE_Pagefile_Memory_Pool_Options (void *base_addr = ACE_DEFAULT_PAGEFILE_POOL_BASE,
size_t max_size = ACE_DEFAULT_PAGEFILE_POOL_SIZE);
/// Base address of the memory-mapped backing store.
void *base_addr_;
/// Maximum size the pool may grow.
size_t max_size_;
};
/**
* @class ACE_Pagefile_Memory_Pool
*
* @brief Make a memory pool that is based on "anonymous" memory
* regions allocated from the Win32 page file.
*/
class ACE_Export ACE_Pagefile_Memory_Pool
{
public:
typedef ACE_Pagefile_Memory_Pool_Options OPTIONS;
/// Initialize the pool.
ACE_Pagefile_Memory_Pool (const ACE_TCHAR *backing_store_name = 0,
const OPTIONS *options = 0);
/// Ask system for initial chunk of shared memory.
void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
/// Acquire at least <nbytes> from the memory pool. <rounded_bytes>
/// is the actual number of bytes allocated.
void *acquire (size_t nbytes,
size_t &rounded_bytes);
/// Instruct the memory pool to release all of its resources.
int release (void);
/**
* Win32 Structural exception selector. The return value decides
* how to handle memory pool related structural exceptions. Returns
* 1, 0, or , -1.
*/
virtual int seh_selector (void *);
/**
* Try to extend the virtual address space so that <addr> is now
* covered by the address mapping. The method succeeds and returns
* 0 if the backing store has adequate memory to cover this address.
* Otherwise, it returns -1. This method is typically called by an
* exception handler for a Win32 structured exception when another
* process has grown the backing store (and its mapping) and our
* process now incurs a fault because our mapping isn't in range
* (yet).
*/
int remap (void *addr);
/// Round up to system page size.
size_t round_to_page_size (size_t nbytes);
/// Round up to the chunk size required by the operation system
size_t round_to_chunk_size (size_t nbytes);
// = Don't need this methods here ...
int sync (ssize_t = -1, int = MS_SYNC);
int sync (void *, size_t, int = MS_SYNC);
int protect (ssize_t = -1, int = PROT_RDWR);
int protect (void *, size_t, int = PROT_RDWR);
/// Return the base address of this memory pool, 0 if base_addr
/// never changes.
virtual void *base_addr (void) const;
void dump (void) const {}
protected:
/**
* Map portions or the entire pool into the local virtual address
* space. To do this, we compute the new <file_offset> of the
* backing store and commit the memory.
*/
int map (int &firstTime, int appendBytes = 0);
/// Release the mapping.
int unmap (void);
private:
/**
* @class Control_Block
*
* @brief Attributes that are meaningful in local storage only.
*/
class Control_Block
{
public:
/// Required base address
void *req_base_;
/// Base address returned from system call
void *mapped_base_;
/**
* @class Shared_Control_Block
*
* @brief Pool statistics
*/
class Shared_Control_Block
{
public:
/// Maximum size the pool may grow
size_t max_size_;
/// Size of mapped shared memory segment
int mapped_size_;
/// Offset to mapped but not yet acquired address space
int free_offset_;
/// Size of mapped but not yet acquired address space
int free_size_;
};
Shared_Control_Block sh_;
};
// Base of mapped region. If this has the value of 0 then the OS is
// free to select any address to map the file, otherwise this value
// is what the OS must try to use to mmap the file.
/// Description of what our process mapped.
Control_Block local_cb_;
/// Shared memory pool statistics.
Control_Block *shared_cb_;
/// File mapping handle.
ACE_HANDLE object_handle_;
/// System page size.
size_t page_size_;
/// Name of the backing store where the shared memory pool is kept.
ACE_TCHAR backing_store_name_[MAXPATHLEN];
};
#endif /* ACE_WIN32 */
#if defined (__ACE_INLINE__)
#include "ace/Memory_Pool.i"
#endif /* __ACE_INLINE__ */
#include "ace/post.h"
#endif /* ACE_MEMORY_POOL_H */
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