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|
/* -*- C++ -*- */
// $Id$
// Message_Block.i
ACE_INLINE ACE_Data_Block *
ACE_Message_Block::data_block (void) const
{
ACE_TRACE ("ACE_Message_Block::data_block");
return this->data_block_;
}
ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Message_Block::set_self_flags (ACE_Message_Block::Message_Flags more_flags)
{
ACE_TRACE ("ACE_Message_Block::set_self_flags");
// Later we might mask more_glags so that user can't change internal
// ones: more_flags &= ~(USER_FLAGS -1).
return ACE_SET_BITS (this->flags_, more_flags);
}
ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Message_Block::clr_self_flags (ACE_Message_Block::Message_Flags less_flags)
{
ACE_TRACE ("ACE_Message_Block::clr_self_flags");
// Later we might mask more_flags so that user can't change internal
// ones: less_flags &= ~(USER_FLAGS -1).
return ACE_CLR_BITS (this->flags_, less_flags);
}
ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Message_Block::self_flags (void) const
{
ACE_TRACE ("ACE_Message_Block::self_flags");
return this->flags_;
}
// This function must comes before ACE_Message_Block::reference_count
// to avoid a g++ warning.
ACE_INLINE int
ACE_Data_Block::reference_count (void) const
{
return reference_count_;
}
ACE_INLINE int
ACE_Message_Block::reference_count (void) const
{
return data_block () ? data_block ()->reference_count () : 0;
}
ACE_INLINE char *
ACE_Data_Block::base (void) const
{
ACE_TRACE ("ACE_Data_Block::base");
return this->base_;
}
ACE_INLINE size_t
ACE_Data_Block::size (void) const
{
ACE_TRACE ("ACE_Data_Block::size");
return this->cur_size_;
}
ACE_INLINE size_t
ACE_Data_Block::capacity (void) const
{
ACE_TRACE ("ACE_Data_Block::capacity");
return this->max_size_;
}
ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Data_Block::set_flags (ACE_Message_Block::Message_Flags more_flags)
{
ACE_TRACE ("ACE_Data_Block::set_flags");
// Later we might mask more_glags so that user can't change internal
// ones: more_flags &= ~(USER_FLAGS -1).
return ACE_SET_BITS (this->flags_, more_flags);
}
ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Data_Block::clr_flags (ACE_Message_Block::Message_Flags less_flags)
{
ACE_TRACE ("ACE_Data_Block::clr_flags");
// Later we might mask more_flags so that user can't change internal
// ones: less_flags &= ~(USER_FLAGS -1).
return ACE_CLR_BITS (this->flags_, less_flags);
}
ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Data_Block::flags (void) const
{
ACE_TRACE ("ACE_Data_Block::flags");
return this->flags_;
}
ACE_INLINE ACE_Allocator*
ACE_Data_Block::data_block_allocator (void) const
{
ACE_TRACE ("ACE_Data_Block::data_block_allocator");
return this->data_block_allocator_;
}
ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Message_Block::set_flags (ACE_Message_Block::Message_Flags more_flags)
{
ACE_TRACE ("ACE_Message_Block::set_flags");
return this->data_block ()->set_flags (more_flags);
}
ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Message_Block::clr_flags (ACE_Message_Block::Message_Flags less_flags)
{
ACE_TRACE ("ACE_Message_Block::clr_flags");
return this->data_block ()->clr_flags (less_flags);
}
ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Message_Block::flags (void) const
{
ACE_TRACE ("ACE_Message_Block::flags");
return this->data_block ()->flags ();
}
// Return the length of the "active" portion of the message.
ACE_INLINE size_t
ACE_Message_Block::length (void) const
{
ACE_TRACE ("ACE_Message_Block::length");
return this->wr_ptr_ - this->rd_ptr_;
}
// Sets the length of the "active" portion of the message. This is
// defined as the offset from RD_PTR to WR_PTR.
ACE_INLINE void
ACE_Message_Block::length (size_t len)
{
ACE_TRACE ("ACE_Message_Block::length");
this->wr_ptr_ = this->rd_ptr_ + len;
}
// Return the length of the potential size of the message.
ACE_INLINE size_t
ACE_Message_Block::size (void) const
{
ACE_TRACE ("ACE_Message_Block::size");
return this->data_block ()->size ();
}
ACE_INLINE size_t
ACE_Message_Block::capacity (void) const
{
ACE_TRACE ("ACE_Message_Block::capacity");
return this->data_block ()->capacity ();
}
ACE_INLINE ACE_Message_Block::ACE_Message_Type
ACE_Data_Block::msg_type (void) const
{
ACE_TRACE ("ACE_Data_Block::msg_type");
return this->type_;
}
ACE_INLINE void
ACE_Data_Block::msg_type (ACE_Message_Block::ACE_Message_Type t)
{
ACE_TRACE ("ACE_Data_Block::msg_type");
this->type_ = t;
}
ACE_INLINE ACE_Message_Block::ACE_Message_Type
ACE_Message_Block::msg_type (void) const
{
ACE_TRACE ("ACE_Message_Block::msg_type");
return this->data_block ()->msg_type ();
}
ACE_INLINE void
ACE_Message_Block::msg_type (ACE_Message_Block::ACE_Message_Type t)
{
ACE_TRACE ("ACE_Message_Block::msg_type");
this->data_block ()->msg_type (t);
}
ACE_INLINE ACE_Message_Block::ACE_Message_Type
ACE_Message_Block::msg_class (void) const
{
ACE_TRACE ("ACE_Message_Block::msg_class");
if (this->msg_type () < ACE_Message_Block::MB_PRIORITY)
return ACE_Message_Block::MB_NORMAL;
else if (this->msg_type () < ACE_Message_Block::MB_USER)
return ACE_Message_Block::MB_PRIORITY;
else
return ACE_Message_Block::MB_USER;
}
ACE_INLINE int
ACE_Message_Block::is_data_msg (void) const
{
ACE_TRACE ("ACE_Message_Block::is_data_msg");
ACE_Message_Type mt = this->msg_type ();
return
mt == ACE_Message_Block::MB_DATA
|| mt == ACE_Message_Block::MB_PROTO
|| mt == ACE_Message_Block::MB_PCPROTO;
}
ACE_INLINE u_long
ACE_Message_Block::msg_priority (void) const
{
ACE_TRACE ("ACE_Message_Block::msg_priority");
return this->priority_;
}
ACE_INLINE void
ACE_Message_Block::msg_priority (u_long pri)
{
ACE_TRACE ("ACE_Message_Block::msg_priority");
this->priority_ = pri;
}
ACE_INLINE const ACE_Time_Value &
ACE_Message_Block::msg_execution_time (void) const
{
ACE_TRACE ("ACE_Message_Block::msg_execution_time (void)");
#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
return this->execution_time_;
#else
return ACE_Time_Value::zero;
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
}
ACE_INLINE void
ACE_Message_Block::msg_execution_time (const ACE_Time_Value &et)
{
ACE_TRACE ("ACE_Message_Block::msg_execution_time (const ACE_Time_Value & et)");
#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
this->execution_time_ = et;
#else
ACE_UNUSED_ARG (et);
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
}
ACE_INLINE const ACE_Time_Value &
ACE_Message_Block::msg_deadline_time (void) const
{
ACE_TRACE ("ACE_Message_Block::msg_deadline_time (void)");
#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
return this->deadline_time_;
#else
return ACE_Time_Value::max_time; // absolute time of deadline
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
}
ACE_INLINE void
ACE_Message_Block::msg_deadline_time (const ACE_Time_Value &dt)
{
ACE_TRACE ("ACE_Message_Block::msg_deadline_time (const ACE_Time_Value & et)");
#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
this->deadline_time_ = dt;
#else
ACE_UNUSED_ARG (dt);
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
}
ACE_INLINE char *
ACE_Message_Block::base (void) const
{
ACE_TRACE ("ACE_Message_Block::base");
return this->data_block ()->base ();
}
ACE_INLINE void
ACE_Message_Block::base (char *msg_data,
size_t msg_length,
Message_Flags msg_flags)
{
ACE_TRACE ("ACE_Message_Block::base");
this->rd_ptr_ = 0;
this->wr_ptr_ = 0;
this->data_block ()->base (msg_data, msg_length, msg_flags);
}
ACE_INLINE char *
ACE_Message_Block::rd_ptr (void) const
{
ACE_TRACE ("ACE_Message_Block::rd_ptr");
return this->base () + this->rd_ptr_;
}
ACE_INLINE void
ACE_Message_Block::wr_ptr (char *new_ptr)
{
ACE_TRACE ("ACE_Message_Block::wr_ptr");
this->wr_ptr_ = new_ptr - this->base ();
}
// Return a pointer to 1 past the end of the data buffer.
ACE_INLINE char *
ACE_Data_Block::mark (void) const
{
ACE_TRACE ("ACE_Data_Block::mark");
return this->base_ + this->cur_size_;
}
ACE_INLINE char *
ACE_Message_Block::mark (void) const
{
ACE_TRACE ("ACE_Message_Block::mark");
return this->data_block ()->mark ();
}
ACE_INLINE char *
ACE_Data_Block::end (void) const
{
ACE_TRACE ("ACE_Data_Block::end");
return this->base_ + this->max_size_;
}
ACE_INLINE char *
ACE_Message_Block::end (void) const
{
ACE_TRACE ("ACE_Message_Block::end");
return this->data_block ()->end ();
}
ACE_INLINE void
ACE_Message_Block::rd_ptr (char *new_ptr)
{
ACE_TRACE ("ACE_Message_Block::rd_ptr");
this->rd_ptr_ = new_ptr - this->base ();
}
ACE_INLINE void
ACE_Message_Block::rd_ptr (size_t n)
{
ACE_TRACE ("ACE_Message_Block::rd_ptr");
this->rd_ptr_ += n;
}
ACE_INLINE char *
ACE_Message_Block::wr_ptr (void) const
{
ACE_TRACE ("ACE_Message_Block::wr_ptr");
return this->base () + this->wr_ptr_;
}
ACE_INLINE void
ACE_Message_Block::wr_ptr (size_t n)
{
ACE_TRACE ("ACE_Message_Block::wr_ptr");
this->wr_ptr_ += n;
}
ACE_INLINE void
ACE_Message_Block::reset (void)
{
ACE_TRACE ("ACE_Message_Block::reset");
this->rd_ptr_ = 0;
this->wr_ptr_ = 0;
}
ACE_INLINE size_t
ACE_Message_Block::space (void) const
{
ACE_TRACE ("ACE_Message_Block::space");
return this->mark () - this->wr_ptr ();
}
ACE_INLINE ACE_Data_Block *
ACE_Message_Block::replace_data_block (ACE_Data_Block *db)
{
ACE_TRACE ("ACE_Message_Block::replace_data_block");
ACE_Data_Block *old = this->data_block_;
this->data_block_ = db;
if (db != 0)
{
// Set the read and write pointers in the <Message_Block> to point
// to the buffer in the <ACE_Data_Block>.
this->rd_ptr (this->data_block ()->base ());
this->wr_ptr (this->data_block ()->base ());
}
return old;
}
ACE_INLINE void
ACE_Message_Block::cont (ACE_Message_Block *cont_msg)
{
ACE_TRACE ("ACE_Message_Block::cont");
this->cont_ = cont_msg;
}
ACE_INLINE ACE_Message_Block *
ACE_Message_Block::cont (void) const
{
ACE_TRACE ("ACE_Message_Block::cont");
return this->cont_;
}
ACE_INLINE void
ACE_Message_Block::next (ACE_Message_Block *next_msg)
{
ACE_TRACE ("ACE_Message_Block::next");
this->next_ = next_msg;
}
ACE_INLINE ACE_Message_Block *
ACE_Message_Block::next (void) const
{
ACE_TRACE ("ACE_Message_Block::next");
return this->next_;
}
ACE_INLINE void
ACE_Message_Block::prev (ACE_Message_Block *next_msg)
{
ACE_TRACE ("ACE_Message_Block::prev");
this->prev_ = next_msg;
}
ACE_INLINE ACE_Message_Block *
ACE_Message_Block::prev (void) const
{
ACE_TRACE ("ACE_Message_Block::prev");
return this->prev_;
}
ACE_INLINE ACE_Allocator *
ACE_Data_Block::allocator_strategy (void) const
{
ACE_TRACE ("ACE_Data_Block::allocator_strategy");
return this->allocator_strategy_;
}
ACE_INLINE ACE_Lock *
ACE_Data_Block::locking_strategy (void)
{
ACE_TRACE ("ACE_Data_Block::locking_strategy");
return this->locking_strategy_;
}
ACE_INLINE ACE_Lock *
ACE_Data_Block::locking_strategy (ACE_Lock *nls)
{
ACE_TRACE ("ACE_Data_Block::locking_strategy");
ACE_Lock *ols = this->locking_strategy_;
this->locking_strategy_ = nls;
return ols;
}
ACE_INLINE ACE_Lock *
ACE_Message_Block::locking_strategy (void)
{
ACE_TRACE ("ACE_Message_Block::locking_strategy");
return this->data_block ()->locking_strategy ();
}
ACE_INLINE ACE_Lock *
ACE_Message_Block::locking_strategy (ACE_Lock *nls)
{
ACE_TRACE ("ACE_Message_Block::locking_strategy");
ACE_Lock *ols = this->data_block ()->locking_strategy ();
this->data_block ()->locking_strategy (nls);
return ols;
}
////////////////////////////////////////
// class ACE_Dynamic_Message_Strategy //
////////////////////////////////////////
ACE_INLINE u_long
ACE_Dynamic_Message_Strategy::static_bit_field_mask (void) const
{
return static_bit_field_mask_;
}
// get static bit field mask
ACE_INLINE void
ACE_Dynamic_Message_Strategy::static_bit_field_mask (u_long ul)
{
static_bit_field_mask_ = ul;
}
// set static bit field mask
ACE_INLINE u_long
ACE_Dynamic_Message_Strategy::static_bit_field_shift (void) const
{
return static_bit_field_shift_;
}
// get left shift value to make room for static bit field
ACE_INLINE void
ACE_Dynamic_Message_Strategy::static_bit_field_shift (u_long ul)
{
static_bit_field_shift_ = ul;
}
// set left shift value to make room for static bit field
ACE_INLINE u_long
ACE_Dynamic_Message_Strategy::dynamic_priority_max (void) const
{
return dynamic_priority_max_;
}
// get maximum supported priority value
ACE_INLINE void
ACE_Dynamic_Message_Strategy::dynamic_priority_max (u_long ul)
{
// pending_shift_ depends on dynamic_priority_max_: for performance
// reasons, the value in pending_shift_ is (re)calculated only when
// dynamic_priority_max_ is initialized or changes, and is stored
// as a class member rather than being a derived value.
dynamic_priority_max_ = ul;
pending_shift_ = ACE_Time_Value (0, ul);
}
// set maximum supported priority value
ACE_INLINE u_long
ACE_Dynamic_Message_Strategy::dynamic_priority_offset (void) const
{
return dynamic_priority_offset_;
}
// get offset for boundary between signed range and unsigned range
ACE_INLINE void
ACE_Dynamic_Message_Strategy::dynamic_priority_offset (u_long ul)
{
// max_late_ and min_pending_ depend on dynamic_priority_offset_:
// for performance reasons, the values in max_late_ and min_pending_
// are (re)calculated only when dynamic_priority_offset_ is
// initialized or changes, and are stored as a class member rather
// than being derived each time one of their values is needed.
dynamic_priority_offset_ = ul;
max_late_ = ACE_Time_Value (0, ul - 1);
min_pending_ = ACE_Time_Value (0, ul);
}
// set offset for boundary between signed range and unsigned range
ACE_INLINE ACE_Dynamic_Message_Strategy::Priority_Status
ACE_Dynamic_Message_Strategy::priority_status (ACE_Message_Block & mb,
const ACE_Time_Value & tv)
{
// default the message to have pending priority status
Priority_Status status = ACE_Dynamic_Message_Strategy::PENDING;
// start with the passed absolute time as the message's priority, then
// call the polymorphic hook method to (at least partially) convert
// the absolute time and message attributes into the message's priority
ACE_Time_Value priority (tv);
convert_priority (priority, mb);
// if the priority is negative, the message is pending
if (priority < ACE_Time_Value::zero)
{
// priority for pending messages must be shifted
// upward above the late priority range
priority += pending_shift_;
if (priority < min_pending_)
priority = min_pending_;
}
// otherwise, if the priority is greater than the maximum late
// priority value that can be represented, it is beyond late
else if (priority > max_late_)
{
// all messages that are beyond late are assigned lowest priority (zero)
mb.msg_priority (0);
return ACE_Dynamic_Message_Strategy::BEYOND_LATE;
}
// otherwise, the message is late, but its priority is correct
else
status = ACE_Dynamic_Message_Strategy::LATE;
// use (fast) bitwise operators to isolate and replace
// the dynamic portion of the message's priority
mb.msg_priority((mb.msg_priority() & static_bit_field_mask_) |
((priority.usec () + ACE_ONE_SECOND_IN_USECS * priority.sec ()) <<
static_bit_field_shift_));
return status;
}
// returns the priority status of the message
/////////////////////////////////////////
// class ACE_Deadline_Message_Strategy //
/////////////////////////////////////////
ACE_INLINE void
ACE_Deadline_Message_Strategy::convert_priority (ACE_Time_Value & priority,
const ACE_Message_Block & mb)
{
// Convert absolute time passed in tv to negative time
// to deadline of mb with respect to that absolute time.
priority -= mb.msg_deadline_time ();
}
// dynamic priority conversion function based on time to deadline
///////////////////////////////////////
// class ACE_Laxity_Message_Strategy //
///////////////////////////////////////
ACE_INLINE void
ACE_Laxity_Message_Strategy::convert_priority (ACE_Time_Value & priority,
const ACE_Message_Block & mb)
{
// Convert absolute time passed in tv to negative
// laxity of mb with respect to that absolute time.
priority += mb.msg_execution_time ();
priority -= mb.msg_deadline_time ();
}
// dynamic priority conversion function based on laxity
|