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// $Id$
#include "ace/Process_Mutex.h"
#include "ace/Synch.h"
#include "ace/Log_Msg.h"
#if !defined (__ACE_INLINE__)
#include "ace/Process_Mutex.inl"
#endif /* __ACE_INLINE__ */
ACE_RCSID(ace, Process_Mutex, "$Id$")
ACE_ALLOC_HOOK_DEFINE(ACE_Process_Mutex)
void
ACE_Process_Mutex::dump (void) const
{
// ACE_TRACE ("ACE_Process_Mutex::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
this->lock_.dump ();
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}
#if defined (_ACE_USE_SV_SEM)
const ACE_TCHAR *
ACE_Process_Mutex::unique_name (void)
{
// For all platforms other than Win32, we are going to create a
// machine wide unquie name if one is not provided by the user. On
// Win32, unnamed synchronization objects are acceptable.
ACE::unique_name (this, this->name_, ACE_UNIQUE_NAME_LEN);
return this->name_;
}
#endif /* _ACE_USE_SV_SEM */
ACE_Process_Mutex::ACE_Process_Mutex (const char *name, void *arg)
#if defined (_ACE_USE_SV_SEM)
: lock_ (name ? ACE_TEXT_CHAR_TO_TCHAR (name) : ACE_Process_Mutex::unique_name ())
#else
: lock_ (USYNC_PROCESS, ACE_TEXT_CHAR_TO_TCHAR (name), (ACE_mutexattr_t *) arg)
#endif /* _ACE_USE_SV_SEM */
{
#if defined (_ACE_USE_SV_SEM)
ACE_UNUSED_ARG (arg);
#endif /* !_ACE_USE_SV_SEM */
}
#if defined (ACE_HAS_WCHAR)
ACE_Process_Mutex::ACE_Process_Mutex (const wchar_t *name, void *arg)
#if defined (_ACE_USE_SV_SEM)
: lock_ (name ? ACE_TEXT_WCHAR_TO_TCHAR (name): ACE_Process_Mutex::unique_name ())
#else
: lock_ (USYNC_PROCESS, ACE_TEXT_WCHAR_TO_TCHAR (name), (ACE_mutexattr_t *) arg)
#endif /* _ACE_USE_SV_SEM */
{
#if defined (_ACE_USE_SV_SEM)
ACE_UNUSED_ARG (arg);
#endif /* _ACE_USE_SV_SEM */
}
#endif /* ACE_HAS_WCHAR */
ACE_Process_Mutex::~ACE_Process_Mutex (void)
{
}
//
// These are instantiated both with and without ACE_HAS_THREADS.
//
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Guard<ACE_Process_Mutex>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_Guard<ACE_Process_Mutex>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
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