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// -*- C++ -*-
//==========================================================================
/**
* @file Profile_Timer.h
*
* $Id$
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//==========================================================================
#ifndef ACE_PROFILE_TIMER_H
#define ACE_PROFILE_TIMER_H
#include "ace/pre.h"
#include "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/OS.h"
#include "ace/High_Res_Timer.h"
/**
* @class ACE_Profile_Timer
*
* @brief This class provides both a timing mechanism and a mechanism
* for reporting the resource usage of a process.
*/
class ACE_Export ACE_Profile_Timer
{
public:
/**
* @class ACE_Elapsed_Time
*
* @brief Keeps track of the various user, system, and elapsed (real)
* times.
*
* @note If @c ACE_HAS_FLOATING_POINT is enabled, these values are in
* microseconds; otherwise, they are in seconds.
*/
class ACE_Elapsed_Time
{
public:
/// Elapsed wall clock time.
ACE_timer_t real_time;
/// CPU time spent in user space.
ACE_timer_t user_time;
/// CPU time spent in system space.
ACE_timer_t system_time;
};
typedef ACE_Rusage Rusage;
// = Initialization and termination methods.
/// Default constructor. Clears all time values to 0.
ACE_Profile_Timer (void);
/// Shutdown the timer.
~ACE_Profile_Timer (void);
// = Timer methods.
/// Activate the timer.
int start (void);
/// Stop the timer.
int stop (void);
// = Resource utilization methods.
/// Compute the time elapsed between calls to @c start() and @c stop().
int elapsed_time (ACE_Elapsed_Time &et);
/// Compute the amount of resource utilization between calls to @c start()
/// and @c stop().
void elapsed_rusage (ACE_Profile_Timer::Rusage &rusage);
/// Return the resource utilization (don't recompute it).
void get_rusage (ACE_Profile_Timer::Rusage &rusage);
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Compute how much time has elapsed.
void compute_times (ACE_Elapsed_Time &et);
/// Keep track of the starting resource utilization.
ACE_Profile_Timer::Rusage begin_usage_;
/// Keep track of the ending resource utilization.
ACE_Profile_Timer::Rusage end_usage_;
/// Keep track of the last rusage for incremental timing.
ACE_Profile_Timer::Rusage last_usage_;
#if defined (ACE_HAS_PRUSAGE_T)
/// Substract two timestructs and store their difference.
void subtract (timespec_t &tdiff, timespec_t &t0, timespec_t &t1);
/// I/O handle for /proc file system.
ACE_HANDLE proc_handle_;
#elif defined (ACE_HAS_GETRUSAGE)
/// Substract two timestructs and store their difference.
void subtract (timeval &tdiff,
timeval &t0,
timeval &t1);
/// Keep track of the beginning time.
timeval begin_time_;
/// Keep track of the ending time.
timeval end_time_;
/// Keep track of the last time for incremental timing.
timeval last_time_;
#endif /* ACE_HAS_PRUSAGE_T */
#if defined (ACE_WIN32) || (!defined (ACE_HAS_PRUSAGE_T) && !defined (ACE_HAS_GETRUSAGE))
/// The high resolution timer
ACE_High_Res_Timer timer_;
#endif /* ACE_WIN32 || !ACE_HAS_PRUSAGE_T && !ACE_HAS_GETRUSAGE */
};
#if defined (__ACE_INLINE__)
# include "ace/Profile_Timer.i"
#endif /* __ACE_INLINE__ */
#include "ace/post.h"
#endif /* ACE_PROFILE_TIMER_H */
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