1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
|
/* -*- C++ -*- */
// $Id$
// SOCK_IO.i
// Send an n byte message to the connected socket.
ASYS_INLINE
ACE_SOCK_IO::ACE_SOCK_IO (void)
{
ACE_TRACE ("ACE_SOCK_IO::ACE_SOCK_IO");
}
ASYS_INLINE
ACE_SOCK_IO::~ACE_SOCK_IO (void)
{
ACE_TRACE ("ACE_SOCK_IO::~ACE_SOCK_IO");
}
ASYS_INLINE ssize_t
ACE_SOCK_IO::send (const void *buf, size_t n, int flags) const
{
ACE_TRACE ("ACE_SOCK_IO::send");
return ACE_OS::send (this->get_handle (), (const char *) buf, n, flags);
}
// Recv an n byte message from the connected socket.
ASYS_INLINE ssize_t
ACE_SOCK_IO::recv (void *buf, size_t n, int flags) const
{
ACE_TRACE ("ACE_SOCK_IO::recv");
return ACE_OS::recv (this->get_handle (), (char *) buf, n, flags);
}
// Send an n byte message to the connected socket.
ASYS_INLINE ssize_t
ACE_SOCK_IO::send (const void *buf, size_t n) const
{
ACE_TRACE ("ACE_SOCK_IO::send");
#if defined (ACE_WIN32)
return ACE_OS::send (this->get_handle (), (const char *) buf, n, 0);
#else
return ACE_OS::write (this->get_handle (), (const char *) buf, n);
#endif /* ACE_WIN32 */
}
// Recv an n byte message from the connected socket.
ASYS_INLINE ssize_t
ACE_SOCK_IO::recv (void *buf, size_t n) const
{
ACE_TRACE ("ACE_SOCK_IO::recv");
#if defined (ACE_WIN32)
return ACE_OS::recv (this->get_handle (), (char *) buf, n, 0);
#else
return ACE_OS::read (this->get_handle (), (char *) buf, n);
#endif /* ACE_WIN32 */
}
// Send a vector of n byte messages to the connected socket.
ASYS_INLINE ssize_t
ACE_SOCK_IO::send (const ACE_IO_Vector_Base iov[], size_t n) const
{
ACE_TRACE ("ACE_SOCK_IO::send");
return ACE_OS::writev (this->get_handle (), iov, n);
}
ASYS_INLINE ssize_t
ACE_SOCK_IO::send (const ACE_IO_Vector iov[], size_t n) const
{
ACE_TRACE ("ACE_SOCK_IO::send");
return ACE_OS::writev (this->get_handle (), iov, n);
}
// Recv an n byte message from the connected socket.
ASYS_INLINE ssize_t
ACE_SOCK_IO::recv (ACE_IO_Vector_Base iov[], size_t n) const
{
ACE_TRACE ("ACE_SOCK_IO::recv");
return ACE_OS::readv (this->get_handle (), iov, n);
}
ASYS_INLINE ssize_t
ACE_SOCK_IO::recv (ACE_IO_Vector iov[], size_t n) const
{
ACE_TRACE ("ACE_SOCK_IO::recv");
return ACE_OS::readv (this->get_handle (), iov, n);
}
ASYS_INLINE ssize_t
ACE_SOCK_IO::send (const void *buf, size_t n,
ACE_OVERLAPPED *overlapped) const
{
ACE_TRACE ("ACE_SOCK_IO::send");
return ACE_OS::write (this->get_handle (),
(const char *) buf, n,
overlapped);
}
ASYS_INLINE ssize_t
ACE_SOCK_IO::recv (void *buf, size_t n,
ACE_OVERLAPPED *overlapped) const
{
ACE_TRACE ("ACE_SOCK_IO::recv");
return ACE_OS::read (this->get_handle (), (char *) buf, n,
overlapped);
}
ASYS_INLINE ssize_t
ACE_SOCK_IO::send (const void *buf, size_t len, int flags,
const ACE_Time_Value *timeout)
{
ACE_TRACE ("ACE_SOCK_IO::send");
return ACE::send (this->get_handle (), buf, len, flags, timeout);
}
ASYS_INLINE ssize_t
ACE_SOCK_IO::recv (void *buf, size_t len, const ACE_Time_Value *timeout)
{
ACE_TRACE ("ACE_SOCK_IO::recv");
return ACE::recv (this->get_handle (), buf, len, timeout);
}
ASYS_INLINE ssize_t
ACE_SOCK_IO::send (const void *buf, size_t len, const ACE_Time_Value *timeout)
{
ACE_TRACE ("ACE_SOCK_IO::send");
return ACE::send (this->get_handle (), buf, len, timeout);
}
ASYS_INLINE ssize_t
ACE_SOCK_IO::recv (void *buf, size_t len, int flags,
const ACE_Time_Value *timeout)
{
ACE_TRACE ("ACE_SOCK_IO::recv");
return ACE::recv (this->get_handle (), buf, len, flags, timeout);
}
|