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/**
* @file CE_Screen_Output.h
*
* $Id$
*
* @author Si Mong Park <spark@ociweb.com>
*/
//=============================================================================
#ifndef CE_Screen_Output_h
#define CE_Screen_Output_h
#include <windows.h>
const wchar_t endl[] = L"\r\n";
const wchar_t tab[] = L"\t";
/**
* @class CE_Screen_Output
*
* @brief Replacement of text output for Windows CE.
*
* This class allows standard text output to be displayed on
* text window for Windows CE. Generally, all ACE output will
* go through under CE if and only if user uses WindozeCE
* implementation by using main_ce instead of main.
* Also, for the easier debugging purpose, object pointer of
* this class can be gotten from ACE_Log_Msg::msg_callback()
* and then can be used directly by user just like cout stream.
*/
class CE_Screen_Output
{
public:
/**
* Default Ctor
*/
CE_Screen_Output();
/**
* Default Dtor
*/
virtual ~CE_Screen_Output();
/**
* Interface to specify active window handle.
*/
void SetOutputWindow(HWND hWnd);
/**
* Clears text screen.
*/
void clear();
/**
* << operator that performs actual print out.
*
* Note: This is the only one operator that performs
* output. All other perators convert the type and
* use this operator underneath.
*/
CE_Screen_Output& operator << (wchar_t*);
CE_Screen_Output& operator << (const wchar_t*);
CE_Screen_Output& operator << (char* output);
CE_Screen_Output& operator << (const char* output);
CE_Screen_Output& operator << (char output);
CE_Screen_Output& operator << (unsigned char output);
CE_Screen_Output& operator << (unsigned short output);
CE_Screen_Output& operator << (int output);
CE_Screen_Output& operator << (unsigned int output);
CE_Screen_Output& operator << (float output);
CE_Screen_Output& operator << (long output);
CE_Screen_Output& operator << (unsigned long output);
CE_Screen_Output& operator << (FILE* pFile);
private:
/**
* Copy Ctor
*/
CE_Screen_Output(CE_Screen_Output&);
static HWND handler_;
/**
* File pointer that used to save output to file.
* This class does not own the file handler pointer.
*/
FILE* pFile_;
};
#endif // CE_Screen_Output_h
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