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// $Id$
// This file defines the class needed for iostream_server.cpp - it's a separate
// file to satisfy IBM's xlC template instantiation.
#ifndef __IOSTREAM_SERVER_H
#define __IOSTREAM_SERVER_H
#include "ace/INET_Addr.h"
#include "ace/IOStream.h"
#include "ace/SOCK_Stream.h"
#include "ace/Svc_Handler.h"
#if !defined (ACE_LACKS_ACE_IOSTREAM)
// Declare a new type which will case an ACE_SOCK_Stream to behave
// like an iostream. The new ACE_SOCK_IOStream type can be used
// anywhere an ACE_SOCK_Stream is used.
typedef ACE_IOStream<ACE_SOCK_Stream> ACE_SOCK_IOStream;
// Need to handle brain-dead C++ compilers.
#if defined (ACE_HAS_TEMPLATE_TYPEDEFS)
#define ACE_SOCK_IOSTREAM ACE_SOCK_IOStream
#else
#define ACE_SOCK_IOSTREAM ACE_SOCK_IOStream, ACE_INET_Addr
#endif /* ACE_HAS_TYPENAME_KEYWORD */
class Handler : public ACE_Svc_Handler<ACE_SOCK_IOSTREAM, ACE_NULL_SYNCH>
// = TITLE
// Extend the <ACE_Svc_Handler> template to do our bidding.
//
// = DESCRIPTION
// Create an <ACE_Svc_Handler> object based on our
// iostream/SOCK_Stream hybrid. All of this is fairly standard
// until we get to the <handle_input> where we begin using the
// iostream characteristics of the peer.
{
public:
// = Initialization and termination methods.
Handler (void);
~Handler (void);
// = <Svc_Handler> hooks.
virtual int open (void *);
// = <Event_Handler> hooks.
virtual int handle_input (ACE_HANDLE);
};
#endif /* ACE_LACKS_ACE_IOSTREAM */
#endif /* __IOSTREAM_SERVER_H */
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