blob: 5647e35a5855cd03cb1fb6a4fcfc7aab1874fd47 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
|
/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace/RMCast
//
// = AUTHOR
// Carlos O'Ryan <coryan@uci.edu>
//
// ============================================================================
#ifndef ACE_RMCAST_REORDERING_H
#define ACE_RMCAST_REORDERING_H
#include "ace/pre.h"
#include "RMCast_Module.h"
#include "ace/RB_Tree.h"
#include "ace/Synch.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
class ACE_RMCast_Proxy;
/// Pass messages up in sent order
/**
* Some applications require receivers to process messages in the same
* order that messages are sent. This module buffers out of order
* messages and only delivers a message if:
* - All the previous messages have been delivered.
* - The sender sends a notification that previous messages will not
* be resent.
*
* The module also sends the Ack feedback to the sender.
*
* NOTE: This is not the same as causal or total ordering, that could
* be implemented someday, but requires a lot more than what we have
* right now.
*
*/
class ACE_RMCast_Export ACE_RMCast_Reordering : public ACE_RMCast_Module
{
public:
/// Constructor
ACE_RMCast_Reordering (void);
/// Destructor
virtual ~ACE_RMCast_Reordering (void);
/// Use a Red-Black Tree to keep the queue of messages
//@{
typedef ACE_RB_Tree<ACE_UINT32,ACE_RMCast::Data,ACE_Less_Than<ACE_UINT32>,ACE_Null_Mutex> Messages;
typedef ACE_RB_Tree_Iterator<ACE_UINT32,ACE_RMCast::Data,ACE_Less_Than<ACE_UINT32>,ACE_Null_Mutex> Messages_Iterator;
//@}
/// Remove messages still pending
virtual int close (void);
/// Process a Data message.
/**
* Process a Data message, sending the right Ack message back.
* The message is passed up only if it is in order.
*/
virtual int data (ACE_RMCast::Data &);
/// During the join process the server informs us of the next
/// expected message
virtual int ack_join (ACE_RMCast::Ack_Join &);
private:
/// Push any messages that are pending in the queue
int push_queued_messages (void);
protected:
/// The reordering buffer
Messages messages_;
/// The smallest value of \param next_expected for all the proxies
ACE_UINT32 next_expected_;
/// The highest value of \param highest_received for all the proxies
ACE_UINT32 highest_received_;
/// Synchronization
ACE_SYNCH_MUTEX mutex_;
};
#if defined (__ACE_INLINE__)
#include "RMCast_Reordering.i"
#endif /* __ACE_INLINE__ */
#include "ace/post.h"
#endif /* ACE_RMCAST_REORDERING_H */
|