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/* -*- C++ -*- */
// $Id$
#ifndef ACE_RMCAST_UDP_RELIABLE_SENDER_H
#define ACE_RMCAST_UDP_RELIABLE_SENDER_H
#include "ace/pre.h"
#include "RMCast_Singleton_Factory.h"
#include "RMCast_IO_UDP.h"
#include "RMCast_Sequencer.h"
#include "RMCast_Retransmission.h"
#include "RMCast_Membership.h"
#include "RMCast_Fragment.h"
#include "RMCast_Fork.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
class ACE_Reactor;
class ACE_RMCast_Export ACE_RMCast_UDP_Reliable_Sender : public ACE_RMCast_Module
{
public:
/// Constructor
ACE_RMCast_UDP_Reliable_Sender (ACE_RMCast_Module *user_control);
/// Destructor
virtual ~ACE_RMCast_UDP_Reliable_Sender (void);
/// Open the UDP I/O module.
int init (const ACE_INET_Addr &mcast_group);
/// Use the reactor to handle incoming messages
void reactive_incoming_messages (ACE_Reactor *reactor);
/// Use the reactor to periodically resend messages
void reactive_resends (ACE_Reactor *reactor,
const ACE_Time_Value &period);
/// Check if there is still some messages to send, return 0 if not.
int has_data (void);
/// Check if there are any members still connected
int has_members (void);
private:
/// The application-level control module
ACE_RMCast_Module *user_control_;
/// Assign sequence numbers
ACE_RMCast_Sequencer sequencer_;
/// The retransmission module
ACE_RMCast_Retransmission retransmission_;
/// All the proxys give their messages to the retransmission module
ACE_RMCast_Singleton_Factory factory_;
/// Handle all the UDP I/O
ACE_RMCast_IO_UDP io_udp_;
/// The membership module
ACE_RMCast_Membership membership_;
/// The fragmentation module
ACE_RMCast_Fragment fragment_;
/// Redirect control messages to the user supplied module
ACE_RMCast_Fork fork_;
};
#if defined (__ACE_INLINE__)
#include "RMCast_UDP_Reliable_Sender.i"
#endif /* __ACE_INLINE__ */
#include "ace/post.h"
#endif /* ACE_RMCAST_UDP_RELIABLE_SENDER_H */
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