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// $Id$
#include "tao/Strategies/LFU_Connection_Purging_Strategy.h"
#include "tao/Transport.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
TAO_LFU_Connection_Purging_Strategy::TAO_LFU_Connection_Purging_Strategy (
int cache_maximum)
: TAO_Connection_Purging_Strategy (cache_maximum)
{
}
void
TAO_LFU_Connection_Purging_Strategy::update_item (TAO_Transport& transport)
{
transport.purging_order (transport.purging_order () + 1);
}
TAO_END_VERSIONED_NAMESPACE_DECL
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