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//x -*- C++ -*-
//=============================================================================
/**
* @file Thread_Per_Connection_Handler.h
*
* $Id$
*
* Definition of a connection handler for the thread-per-connection
* strategy.
*
* @author Balachandran Natarajan <bala@dre.vanderbilt.edu>
*/
//=============================================================================
#ifndef TAO_THREAD_PER_CONNECTION_HANDLER_H
#define TAO_THREAD_PER_CONNECTION_HANDLER_H
#include /**/ "ace/pre.h"
#include "ace/Task.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include /**/ "tao/TAO_Export.h"
#include /**/ "tao/Versioned_Namespace.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
class TAO_Connection_Handler;
class TAO_ORB_Core;
/**
* @class TAO_Thread_Per_Connection_Handler
*
* @brief Definition for the thread-per-connection strategy.
*
* This object acts as an active object, encapsulating the protocol
* specific handler which the active thread uses to process incoming
* messages.
*
*/
class TAO_Export TAO_Thread_Per_Connection_Handler : public ACE_Task_Base
{
public:
TAO_Thread_Per_Connection_Handler (TAO_Connection_Handler *ch,
TAO_ORB_Core *oc);
~TAO_Thread_Per_Connection_Handler (void);
/// Template hook method that the thread uses...
/**
* Please see the documentation in ace/Task.h for details.
*/
virtual int svc (void);
virtual int open (void *);
virtual int close (u_long);
private:
/// Pointer to protocsol specific code that does the bunch of the
/// job.
TAO_Connection_Handler *ch_;
};
TAO_END_VERSIONED_NAMESPACE_DECL
#include /**/ "ace/post.h"
#endif /*TAO_THREAD_PER_CONNECTION_HANDLER_H*/
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