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// $Id$
// ============================================================================
//
// = LIBRARY
// tests
//
// = FILENAME
// Future_Test.cpp
//
// = DESCRIPTION
// This example tests the ACE Future and illustrates an
// implementation of the Active Object pattern, which is available
// at <http://www.cs.wustl.edu/~schmidt/Act-Obj.ps.gz>. The
// Active Object itself is very simple -- it determines if numbers
// are prime.
//
// = AUTHOR
// Andres Kruse <Andres.Kruse@cern.ch>,
// Douglas C. Schmidt <schmidt@cs.wustl.edu>,
// and Per Andersson <pera@ipso.se>
//
// ============================================================================
#include "test_config.h"
#include "ace/ACE.h"
#include "ace/Task.h"
#include "ace/Synch.h"
#include "ace/Message_Queue.h"
#include "ace/Future.h"
#include "ace/Method_Request.h"
#include "ace/Activation_Queue.h"
#include "ace/Auto_Ptr.h"
ACE_RCSID(tests, Future_Test, "$Id$")
#if defined (ACE_HAS_THREADS)
typedef ACE_Atomic_Op<ACE_Thread_Mutex, int> ATOMIC_INT;
// A counter for the tasks..
static ATOMIC_INT task_count (0);
// A counter for the futures..
static ATOMIC_INT future_count (0);
// A counter for the capsules..
static ATOMIC_INT capsule_count (0);
// A counter for the method requests...
static ATOMIC_INT method_request_count (0);
class Prime_Scheduler : public ACE_Task_Base
{
// = TITLE
// Prime number scheduler for the Active Object.
//
// = DESCRIPTION
// This class also plays the role of the Proxy and the Servant
// in the Active Object pattern. Naturally, these roles could
// be split apart from the Prime_Scheduler.
friend class Method_Request_work;
friend class Method_Request_name;
friend class Method_Request_end;
public:
// = Initialization and termination methods.
Prime_Scheduler (const ACE_TCHAR *,
Prime_Scheduler * = 0);
// Constructor.
virtual int open (void *args = 0);
// Initializer.
virtual int close (u_long flags = 0);
// Terminator.
virtual ~Prime_Scheduler (void);
// Destructor.
// = These methods are part of the Active Object Proxy interface.
ACE_Future<u_long> work (u_long param, int count = 1);
ACE_Future<const ACE_TCHAR*> name (void);
void end (void);
protected:
virtual int svc (void);
// Runs the Prime_Scheduler's event loop, which dequeues
// <Method_Requests> and dispatches them.
// = These are the Servant methods that do the actual work.
u_long work_i (u_long, int);
const ACE_TCHAR *name_i (void);
private:
// = These are the <Prime_Scheduler> implementation details.
ACE_TCHAR *name_;
ACE_Activation_Queue activation_queue_;
Prime_Scheduler *scheduler_;
};
class Method_Request_work : public ACE_Method_Request
{
// = TITLE
// Reification of the <work> method.
public:
Method_Request_work (Prime_Scheduler *,
u_long,
int,
ACE_Future<u_long> &);
virtual ~Method_Request_work (void);
virtual int call (void);
// This is the entry point into the Active Object method.
private:
Prime_Scheduler *scheduler_;
u_long param_;
// Parameter to the method that's used to determine if a number if
// prime.
int count_;
// Unused.
ACE_Future<u_long> future_result_;
// Store the result of the Future.
};
Method_Request_work::Method_Request_work (Prime_Scheduler *new_Prime_Scheduler,
u_long new_param,
int new_count,
ACE_Future<u_long> &new_result)
: scheduler_ (new_Prime_Scheduler),
param_ (new_param),
count_ (new_count),
future_result_ (new_result)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) Method_Request_work created\n")));
}
Method_Request_work::~Method_Request_work (void)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) Method_Request_work will be deleted.\n")));
}
int
Method_Request_work::call (void)
{
// Dispatch the Servant's operation and store the result into the
// Future.
return this->future_result_.set (this->scheduler_->work_i
(this->param_,
this->count_));
}
class Method_Request_name : public ACE_Method_Request
{
// = TITLE
// Reification of the <name> method.
public:
Method_Request_name (Prime_Scheduler *,
ACE_Future<const ACE_TCHAR*> &);
virtual ~Method_Request_name (void);
virtual int call (void);
// This is the entry point into the Active Object method.
private:
Prime_Scheduler *scheduler_;
ACE_Future<const ACE_TCHAR*> future_result_;
};
Method_Request_name::Method_Request_name (Prime_Scheduler *new_scheduler,
ACE_Future<const ACE_TCHAR*> &new_result)
: scheduler_ (new_scheduler),
future_result_ (new_result)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) Method_Request_name created\n")));
}
Method_Request_name::~Method_Request_name (void)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) Method_Request_name will be deleted.\n")));
}
int
Method_Request_name::call (void)
{
// Dispatch the Servant's operation and store the result into the
// Future.
return future_result_.set (scheduler_->name_i ());
}
class Method_Request_end : public ACE_Method_Request
{
// = TITLE
// Reification of the <end> method.
public:
Method_Request_end (Prime_Scheduler *new_Prime_Scheduler);
virtual ~Method_Request_end (void);
virtual int call (void);
private:
Prime_Scheduler *scheduler_;
};
Method_Request_end::Method_Request_end (Prime_Scheduler *scheduler)
: scheduler_ (scheduler)
{
}
Method_Request_end::~Method_Request_end (void)
{
}
int
Method_Request_end::call (void)
{
// Shut down the scheduler.
this->scheduler_->close ();
return -1;
}
// Constructor
Prime_Scheduler::Prime_Scheduler (const ACE_TCHAR *newname,
Prime_Scheduler *new_scheduler)
: scheduler_ (new_scheduler)
{
ACE_NEW (this->name_,
ACE_TCHAR[ACE_OS::strlen (newname) + 1]);
ACE_OS::strcpy ((ACE_TCHAR *) this->name_,
newname);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) Prime_Scheduler %s created\n"),
this->name_));
}
// Destructor
Prime_Scheduler::~Prime_Scheduler (void)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) Prime_Scheduler %s will be destroyed\n"),
this->name_));
delete [] this->name_;
}
// open
int
Prime_Scheduler::open (void *)
{
task_count++;
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) Prime_Scheduler %s open\n"),
this->name_));
// Become an Active Object.
return this->activate (THR_BOUND | THR_DETACHED);
}
// close
int
Prime_Scheduler::close (u_long)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) Prime_Scheduler %s close\n"),
this->name_));
task_count--;
return 0;
}
// Service..
int
Prime_Scheduler::svc (void)
{
for (;;)
{
// Dequeue the next method request (we use an auto pointer in
// case an exception is thrown in the <call>).
auto_ptr<ACE_Method_Request> mo (this->activation_queue_.dequeue ());
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) calling method request\n")));
// Call it.
if (mo->call () == -1)
break;
// Destructor automatically deletes it.
}
/* NOTREACHED */
return 0;
}
void
Prime_Scheduler::end (void)
{
this->activation_queue_.enqueue (new Method_Request_end (this));
}
// Here's where the Work takes place. We compute if the parameter is
// a prime number.
u_long
Prime_Scheduler::work_i (u_long param,
int count)
{
ACE_UNUSED_ARG (count);
return ACE::is_prime (param, 2, param / 2);
}
const ACE_TCHAR *
Prime_Scheduler::name_i (void)
{
return this->name_;
}
ACE_Future<const ACE_TCHAR *>
Prime_Scheduler::name (void)
{
if (this->scheduler_)
// Delegate to the Prime_Scheduler.
return this->scheduler_->name ();
else
{
ACE_Future<const ACE_TCHAR*> new_future;
// @@ What happens if new fails here?
this->activation_queue_.enqueue
(new Method_Request_name (this,
new_future));
return new_future;
}
}
ACE_Future<u_long>
Prime_Scheduler::work (u_long newparam,
int newcount)
{
if (this->scheduler_) {
return this->scheduler_->work (newparam, newcount);
}
else {
ACE_Future<u_long> new_future;
this->activation_queue_.enqueue
(new Method_Request_work (this,
newparam,
newcount,
new_future));
return new_future;
}
}
// @@ These values should be set by the command line options!
// Total number of loops.
static int n_loops = 100;
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Atomic_Op<ACE_Thread_Mutex, int>;
template class ACE_Future<const ACE_TCHAR *>;
template class ACE_Future<int>;
template class ACE_Future<u_long>;
template class ACE_Future_Rep<const ACE_TCHAR *>;
template class ACE_Future_Rep<int>;
template class ACE_Future_Rep<u_long>;
template class auto_ptr<ACE_Method_Request>;
template class ACE_Auto_Basic_Ptr<ACE_Method_Request>;
template class ACE_Node<ACE_Future_Observer<const ACE_TCHAR *> *>;
template class ACE_Node<ACE_Future_Observer<int> *>;
template class ACE_Node<ACE_Future_Observer<u_long> *>;
template class ACE_Unbounded_Set<ACE_Future_Observer<const ACE_TCHAR *> *>;
template class ACE_Unbounded_Set<ACE_Future_Observer<int> *>;
template class ACE_Unbounded_Set<ACE_Future_Observer<u_long> *>;
template class ACE_Unbounded_Set_Iterator<ACE_Future_Observer<const ACE_TCHAR *> *>;
template class ACE_Unbounded_Set_Iterator<ACE_Future_Observer<int> *>;
template class ACE_Unbounded_Set_Iterator<ACE_Future_Observer<u_long> *>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_Atomic_Op<ACE_Thread_Mutex, int>
#pragma instantiate ACE_Future<const ACE_TCHAR *>
#pragma instantiate ACE_Future<int>
#pragma instantiate ACE_Future<u_long>
#pragma instantiate ACE_Future_Rep<const ACE_TCHAR *>
#pragma instantiate ACE_Future_Rep<int>
#pragma instantiate ACE_Future_Rep<u_long>
#pragma instantiate auto_ptr<ACE_Method_Request>
#pragma instantiate ACE_Auto_Basic_Ptr<ACE_Method_Request>
#pragma instantiate ACE_Node<ACE_Future_Observer<const ACE_TCHAR *> *>
#pragma instantiate ACE_Node<ACE_Future_Observer<int> *>
#pragma instantiate ACE_Node<ACE_Future_Observer<u_long> *>
#pragma instantiate ACE_Unbounded_Set<ACE_Future_Observer<const ACE_TCHAR *> *>
#pragma instantiate ACE_Unbounded_Set<ACE_Future_Observer<int> *>
#pragma instantiate ACE_Unbounded_Set<ACE_Future_Observer<u_long> *>
#pragma instantiate ACE_Unbounded_Set_Iterator<ACE_Future_Observer<const ACE_TCHAR *> *>
#pragma instantiate ACE_Unbounded_Set_Iterator<ACE_Future_Observer<int> *>
#pragma instantiate ACE_Unbounded_Set_Iterator<ACE_Future_Observer<u_long> *>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
#endif /* ACE_HAS_THREADS */
int
main (int, ACE_TCHAR *[])
{
ACE_START_TEST (ACE_TEXT ("Future_Test"));
#if defined (ACE_HAS_THREADS)
// @@ Should make these be <auto_ptr>s...
Prime_Scheduler *andres, *peter, *helmut, *matias;
// Create active objects..
ACE_NEW_RETURN (andres,
Prime_Scheduler (ACE_TEXT ("andres")),
-1);
ACE_ASSERT (andres->open () != -1);
ACE_NEW_RETURN (peter,
Prime_Scheduler (ACE_TEXT ("peter")),
-1);
ACE_ASSERT (peter->open () != -1);
ACE_NEW_RETURN (helmut,
Prime_Scheduler (ACE_TEXT ("helmut")),
-1);
ACE_ASSERT (helmut->open () != -1);
// Matias passes all asynchronous method calls on to Andres...
ACE_NEW_RETURN (matias,
Prime_Scheduler (ACE_TEXT ("matias"),
andres),
-1);
ACE_ASSERT (matias->open () != -1);
for (int i = 0; i < n_loops; i++)
{
{
ACE_Future<u_long> fresulta;
ACE_Future<u_long> fresultb;
ACE_Future<u_long> fresultc;
ACE_Future<u_long> fresultd;
ACE_Future<u_long> fresulte;
ACE_Future<const ACE_TCHAR *> fname;
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) going to do a non-blocking call\n")));
// Spawn off the methods, which run in a separate thread as
// active object invocations.
fresulta = andres->work (9013);
fresultb = peter->work (9013);
fresultc = helmut->work (9013);
fresultd = matias->work (9013);
fname = andres->name ();
// See if the result is available...
if (fresulta.ready ())
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) wow.. work is ready.....\n")));
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) non-blocking call done... now blocking...\n")));
// Save the result of fresulta.
fresulte = fresulta;
if (i % 3 == 0)
{
// Every 3rd time... disconnect the futures... but
// "fresulte" should still contain the result...
fresulta.cancel (10ul);
fresultb.cancel (20ul);
fresultc.cancel (30ul);
fresultd.cancel (40ul);
}
u_long resulta = 0, resultb = 0, resultc = 0, resultd = 0, resulte = 0;
fresulta.get (resulta);
fresultb.get (resultb);
fresultc.get (resultc);
fresultd.get (resultd);
fresulte.get (resulte);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) result a %u\n")
ACE_TEXT ("(%t) result b %u\n")
ACE_TEXT ("(%t) result c %u\n")
ACE_TEXT ("(%t) result d %u\n")
ACE_TEXT ("(%t) result e %u\n"),
(u_int) resulta,
(u_int) resultb,
(u_int) resultc,
(u_int) resulte,
(u_int) resultd));
const ACE_TCHAR *name;
fname.get (name);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) name %s\n"),
name));
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) task_count %d future_count %d ")
ACE_TEXT ("capsule_count %d method_request_count %d\n"),
task_count.value (),
future_count.value (),
capsule_count.value (),
method_request_count.value ()));
}
// Close things down.
andres->end ();
peter->end ();
helmut->end ();
matias->end ();
ACE_OS::sleep (2);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%t) task_count %d future_count %d ")
ACE_TEXT ("capsule_count %d method_request_count %d\n"),
task_count.value (),
future_count.value (),
capsule_count.value (),
method_request_count.value ()));
{
// Check if set then get works, older versions of <ACE_Future>
// will lock forever (or until the timer expires), will use a
// small timer value to avoid blocking the process.
ACE_Future<int> f1;
f1.set (100);
// Note you need to use absolute time, not relative time.
ACE_Time_Value timeout (ACE_OS::gettimeofday () + ACE_Time_Value (10));
int value = 0;
if (f1.get (value, &timeout) == 0
&& value == 100)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Ace_Future<T>::Set followed by Ace_Future<T>::Get works.\n")));
else
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("ACE_Future<T>::Set followed by Ace_Future<T>::Get does ")
ACE_TEXT ("not work, broken Ace_Future<> implementation.\n")));
}
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Checking if Ace_Future<T>::operator= is implemented ")
ACE_TEXT ("incorrectly this might crash the program.\n")));
ACE_Future<int> f1;
{
// To ensure that a rep object is created.
ACE_Future<int> f2 (f1);
}
// Now it is one ACE_Future<int> referencing the rep instance
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("0.\n")));
//Check that self assignment works.
f1 = f1;
// Is there any repesentation left, and if so what is the ref
// count older ACE_Future<> implementations have deleted the rep
// instance at this moment
// The stuff below might crash the process if the <operator=>
// implementation was bad.
int value = 0;
ACE_Time_Value timeout (ACE_OS::gettimeofday () + ACE_Time_Value (10));
f1.set (100);
f1.get (value, &timeout);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("1.\n")));
{
// Might delete the same data a couple of times.
ACE_Future<int> f2 (f1);
f1.set (100);
f1.get (value, &timeout);
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("2.\n")));
{
ACE_Future<int> f2 (f1);
f1.set (100);
f1.get (value, &timeout);
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("3.\n")));
{
ACE_Future<int> f2 (f1);
f1.set (100);
f1.get (value, &timeout);
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("4.\n")));
{
ACE_Future<int> f2 (f1);
f1.set (100);
f1.get (value, &timeout);
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("5.\n")));
{
ACE_Future<int> f2 (90);
f2.get (value, &timeout);
f1.get (value, &timeout);
}
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("No it did not crash the program.\n")));
ACE_OS::sleep (5);
delete andres;
delete peter;
delete helmut;
delete matias;
#else
ACE_ERROR ((LM_INFO,
ACE_TEXT ("threads not supported on this platform\n")));
#endif /* ACE_HAS_THREADS */
ACE_END_TEST;
return 0;
}
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