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// $Id$
// ===========================================================================
//
// = LIBRARY
// tests
//
// = FILENAME
// SOCK_Send_Recv_Test.cpp
//
// = DESCRIPTION
// This is a test of the <ACE_SOCK>'s various send and receive
// methods. The test forks two processes or spawns two threads
// (depending upon the platform) and then executes client and
// server allowing them to connect and exchange data in ways
// designed to exercise the send and recv functions.
//
// Right now, it primarily tests the iov-like send and recv
// functions, but others should be added to completely cover the
// possible scenarios.
//
// = AUTHOR
// Steve Huston <shuston@riverace.com>
//
// ============================================================================
#include "test_config.h"
#include "ace/OS.h"
#include "ace/Thread.h"
#include "ace/Thread_Manager.h"
#include "ace/SOCK_Connector.h"
#include "ace/SOCK_Acceptor.h"
#include "ace/SOCK_Stream.h"
ACE_RCSID(tests, SOCK_Send_Recv_Test, "$Id$")
// Change to non-zero if test fails
static int Test_Result = 0;
// In test 3, a large amount of data is sent. The purpose is to overflow the
// TCP send window, causing the sender to block (it's a send_n). This value
// is the amount to send. The assumption is that no implementation has a
// receive window larger than 128K bytes. If one is found, this is the place
// to change it.
// For some odd reason, NT will try to send a single large buffer, but not
// multiple smaller ones that add up to the large size.
const size_t Test3_Send_Size = 4*1024;
const size_t Test3_Loops = 10;
const size_t Test3_Total_Size = Test3_Send_Size * Test3_Loops;
static void *
client (void *arg)
{
ACE_INET_Addr *remote_addr = ACE_reinterpret_cast (ACE_INET_Addr *,
arg);
ACE_INET_Addr server_addr (remote_addr->get_port_number (),
ACE_LOCALHOST);
ACE_SOCK_Stream cli_stream;
ACE_SOCK_Connector con;
ACE_Time_Value timeout (ACE_DEFAULT_TIMEOUT);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) Connecting to port %d\n"),
server_addr.get_port_number()));
// Initiate connection with server; don't wait forever
if (con.connect (cli_stream,
server_addr,
&timeout) == -1)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("connection failed")));
Test_Result = 1;
return 0;
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) connected to %s\n"),
server_addr.get_host_name ()));
//******************* TEST 1 ******************************
//
// Do a iovec sendv - send the 255 byte buffer in 5 chunks. The
// server will verify that the correct data is sent, and that there
// is no more and no less.
u_char buffer[255];
size_t i;
ssize_t len;
// The server will verify that this data pattern gets there intact.
for (i = 0; i < sizeof buffer; ++i)
buffer[i] = i;
iovec iov[5];
iov[0].iov_base = ACE_reinterpret_cast (char *, &buffer[0]);
iov[0].iov_len = 50;
iov[1].iov_base = ACE_reinterpret_cast (char *, &buffer[50]);
iov[1].iov_len = 25;
iov[2].iov_base = ACE_reinterpret_cast (char *, &buffer[75]);
iov[2].iov_len = 150;
iov[3].iov_base = ACE_reinterpret_cast (char *, &buffer[225]);
iov[3].iov_len = 29;
iov[4].iov_base = ACE_reinterpret_cast (char *, &buffer[254]);
iov[4].iov_len = 1;
len = cli_stream.sendv (iov, 5);
if (len == -1)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("Test 1, sendv failed")));
Test_Result = 1;
}
else
ACE_ASSERT (len == 255);
//******************* TEST 2 ******************************
//
// The same data is coming back - receive it using recv (size_t n,
// ...) and compare it to the original data.
u_char buffer2[255];
// Give it a chance to get here
ACE_OS::sleep (2);
len = cli_stream.recv (4,
buffer2,
150,
&buffer2[150],
105);
if (len != 255)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p; len is %d, but should be 255!\n"),
len));
}
ACE_ASSERT (len == 255);
for (i = 0; i < 255; i++)
if (buffer2[i] != buffer[i])
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) Test 2, rcvd byte %d is %d, not %d\n"),
i, buffer2[i], buffer[i]));
Test_Result = 1;
}
//******************* TEST 3 ******************************
//
// Do a send_n of a large size. The receive should sleep some to
// cause the data reception to be delayed, which will fill up the
// TCP window and cause send_n to block at some point. The particular
// case this tests only needs to be exercised if the socket is
// non-blocking, so set that first.
ssize_t sent;
char buff[Test3_Send_Size];
ACE_ASSERT (cli_stream.enable (ACE_NONBLOCK) != -1);
for (i = 0; i < Test3_Loops; ++i)
{
errno = 0;
sent = cli_stream.send_n (buff, sizeof (buff));
if (sent != sizeof (buff) && errno != 0)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) Test 3, pass %d, sent %d, %p\n"),
i, sent, ACE_TEXT ("error")));
Test_Result = 1; // Fail
}
}
cli_stream.close ();
return 0;
}
static void *
server (void *arg)
{
ACE_SOCK_Acceptor *peer_acceptor = (ACE_SOCK_Acceptor *) arg;
ACE_SOCK_Stream sock_str;
ACE_INET_Addr cli_addr;
ACE_Time_Value timeout (ACE_DEFAULT_TIMEOUT);
// Accept the connection over which the stream tests will run.
// Don't lock up if client doesn't connect
if (peer_acceptor->accept (sock_str,
&cli_addr,
&timeout) == -1)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("accept")));
Test_Result = 1;
return 0;
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) client %s connected from %d\n"),
cli_addr.get_host_name (),
cli_addr.get_port_number ()));
//******************* TEST 1 ******************************
//
// Do a iovec recvv - the client should send 255 bytes, which we
// will be detected and read into a ACE-allocated buffer. Use a 5
// second timeout to give the client a chance to send it all.
ACE_OS::sleep (5);
iovec iov[3];
u_char buffer[255];
ssize_t len;
int i;
iov[0].iov_base = ACE_reinterpret_cast (char *, &buffer[0]);
iov[0].iov_len = 75;
iov[1].iov_base = ACE_reinterpret_cast (char *, &buffer[75]);
iov[1].iov_len = 100;
iov[2].iov_base = ACE_reinterpret_cast (char *, &buffer[175]);
iov[2].iov_len = 80;
len = sock_str.recvv_n (iov, 3);
if (len == -1)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("Test 1, recvv failed")));
Test_Result = 1;
}
ACE_ASSERT (len == 255);
for (i = 0; i < 255; i++)
if (buffer[i] != i)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) Test 1, rcvd byte %d is %d, not %d\n"),
i,
buffer[i],
i));
Test_Result = 1;
}
//******************* TEST 2 ******************************
//
// Send the buffer back, using send (size_t n, ...) in 3 pieces.
len = sock_str.send (6,
buffer,
42,
&buffer[42],
189,
&buffer[231],
24);
ACE_ASSERT (len == 255);
//******************* TEST 3 ******************************
//
// The sender is testing send_n to make sure it blocks if the TCP
// window fills. So sleep here for a bit to avoid getting the data
// yet. Then just read and empty out the received data.
ACE_OS::sleep (8);
// Keep reading until the peer closes.
sock_str.disable (ACE_NONBLOCK);
ssize_t got = 1;
size_t total_recv = 0;
while (got != 0)
{
errno = 0;
got = sock_str.recv (buffer, sizeof (buffer));
if (got < 0)
break;
total_recv += got;
}
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) Test 3 received %d bytes\n"),
total_recv));
if (total_recv == Test3_Total_Size)
{
if (got != 0 || errno != 0)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) Test 3 final recv status %d, expected 0\n"),
got));
ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("expected errno == 0, instead")));
Test_Result = 1; // Fail
}
}
else
{
ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) Test 3 expected %d %p\n"),
Test3_Total_Size, ACE_TEXT ("bytes")));
Test_Result = 1;
}
sock_str.close();
return 0;
}
static void
spawn (void)
{
// Acceptor
ACE_SOCK_Acceptor peer_acceptor;
// Create a server address.
ACE_INET_Addr server_addr;
// Bind listener to any port and then find out what the port was.
if (peer_acceptor.open (ACE_Addr::sap_any) == -1
|| peer_acceptor.get_local_addr (server_addr) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("open")));
else
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) starting server at port %d\n"),
server_addr.get_port_number ()));
#if !defined (ACE_LACKS_FORK)
switch (ACE_OS::fork ("child"))
{
case -1:
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n%a"),
ACE_TEXT ("fork failed")));
/* NOTREACHED */
case 0:
client (&server_addr);
ACE_OS::exit (0);
/* NOTREACHED */
default:
server (ACE_reinterpret_cast (void *,
&peer_acceptor));
ACE_OS::wait ();
}
#elif defined (ACE_HAS_THREADS)
if (ACE_Thread_Manager::instance ()->spawn
(ACE_THR_FUNC (server),
ACE_reinterpret_cast (void *, &peer_acceptor),
THR_NEW_LWP | THR_DETACHED) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n%a"),
ACE_TEXT ("thread create failed")));
if (ACE_Thread_Manager::instance ()->spawn
(ACE_THR_FUNC (client),
ACE_reinterpret_cast (void *, &server_addr),
THR_NEW_LWP | THR_DETACHED) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n%a"),
ACE_TEXT ("thread create failed")));
// Wait for the threads to exit.
ACE_Thread_Manager::instance ()->wait ();
#else
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) only one thread may be run in a process on this platform\n%a"),
1));
#endif /* ACE_HAS_THREADS */
peer_acceptor.close ();
}
}
int
main (int, ACE_TCHAR *[])
{
ACE_START_TEST (ACE_TEXT ("SOCK_Send_Recv_Test"));
spawn ();
ACE_END_TEST;
return Test_Result;
}
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