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/* $Id$ */
/** @file
* VBox wine & ogl debugging stuff
*/
/*
* Copyright (C) 2011-2012 Oracle Corporation
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* you can redistribute it and/or modify it under the terms of the GNU
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*/
#ifndef ___VBoxDbgGl_h__
#define ___VBoxDbgGl_h__
//#include <windows.h>
//#include "../wined3d/wined3d_gl.h"
void dbglGetTexImage2D(const struct wined3d_gl_info *gl_info, GLint texTarget, GLint texName, GLint level, GLvoid **ppvImage, GLint *pw, GLint *ph, GLenum format, GLenum type);
void dbglDumpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, GLboolean fBreak);
void dbglCmpTexImage2D(const struct wined3d_gl_info *gl_info, const char* pszDesc, GLint texTarget, GLint texName, GLint level, void *pvImage, GLint width, GLint height, GLenum format, GLenum type);
void dbglCheckTexUnits(const struct wined3d_gl_info *gl_info, const struct IWineD3DDeviceImpl *pDevice, BOOL fBreakIfCanNotMatch);
#ifdef DEBUG_misha
#define DBGL_CHECK_DRAWPRIM(_gl_info, _pDevice) do { \
if (g_VBoxDbgGlFCheckDrawPrim) { \
dbglCheckTexUnits((_gl_info), (_pDevice), g_VBoxDbgGlFBreakDrawPrimIfCanNotMatch); \
} \
} while (0)
#else
#define DBGL_CHECK_DRAWPRIM(_gl_info, _pDevice) do {} while (0)
#endif
extern DWORD g_VBoxDbgGlFCheckDrawPrim;
extern DWORD g_VBoxDbgGlFBreakDrawPrimIfCanNotMatch;
#endif /* #ifndef ___VBoxDbgGl_h__ */
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