summaryrefslogtreecommitdiff
path: root/src/VBox/Additions/common/crOpenGL/feedback/feedback_context.c
blob: 06f16097bc16d1e7606fc1f2fcf3cfd11b0d5891 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
/* $Id$ */

/** @file
 * VBox feedback spu, context tracking.
 */

/*
 * Copyright (C) 2009-2012 Oracle Corporation
 *
 * This file is part of VirtualBox Open Source Edition (OSE), as
 * available from http://www.virtualbox.org. This file is free software;
 * you can redistribute it and/or modify it under the terms of the GNU
 * General Public License (GPL) as published by the Free Software
 * Foundation, in version 2 as it comes in the "COPYING" file of the
 * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
 * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
 */

#include "cr_spu.h"
#include "cr_error.h"
#include "feedbackspu.h"

/*@todo Multithreading case. (See feedback_spu.self.RenderMode)*/

GLint FEEDBACKSPU_APIENTRY
feedbackspu_VBoxCreateContext( GLint con, const char *dpyName, GLint visual, GLint shareCtx )
{
    GLint ctx, slot;

#ifdef CHROMIUM_THREADSAFE
    crLockMutex(&feedback_spu.mutex);
#endif

    ctx = feedback_spu.child.VBoxCreateContext(con, dpyName, visual, shareCtx);

    /* find an empty context slot */
    for (slot = 0; slot < feedback_spu.numContexts; slot++) {
        if (!feedback_spu.context[slot].clientState) {
            /* found empty slot */
            break;
        }
    }
    if (slot == feedback_spu.numContexts) {
        feedback_spu.numContexts++;
    }

    feedback_spu.context[slot].clientState = crStateCreateContext(NULL, visual, NULL);
    feedback_spu.context[slot].clientCtx = ctx;

#ifdef CHROMIUM_THREADSAFE
    crUnlockMutex(&feedback_spu.mutex);
#endif

    return ctx;
}

GLint FEEDBACKSPU_APIENTRY
feedbackspu_CreateContext( const char *dpyName, GLint visual, GLint shareCtx )
{
    return feedbackspu_VBoxCreateContext( 0, dpyName, visual, shareCtx );
}

void FEEDBACKSPU_APIENTRY
feedbackspu_MakeCurrent( GLint window, GLint nativeWindow, GLint ctx )
{
#ifdef CHROMIUM_THREADSAFE
    crLockMutex(&feedback_spu.mutex);
#endif
    feedback_spu.child.MakeCurrent(window, nativeWindow, ctx);

    if (ctx) {
        int slot;
        GLint oldmode;

        for (slot=0; slot<feedback_spu.numContexts; ++slot)
            if (feedback_spu.context[slot].clientCtx == ctx) break;
        CRASSERT(slot < feedback_spu.numContexts);

        crStateMakeCurrent(feedback_spu.context[slot].clientState);

        crStateGetIntegerv(GL_RENDER_MODE, &oldmode);

        if (oldmode!=feedback_spu.render_mode)
        {
            feedback_spu.self.RenderMode(oldmode);
        }
    }
    else 
    {
        crStateMakeCurrent(NULL);
    }

#ifdef CHROMIUM_THREADSAFE
    crUnlockMutex(&feedback_spu.mutex);
#endif
}

void FEEDBACKSPU_APIENTRY
feedbackspu_DestroyContext( GLint ctx )
{
#ifdef CHROMIUM_THREADSAFE
    crLockMutex(&feedback_spu.mutex);
#endif
    feedback_spu.child.DestroyContext(ctx);

    if (ctx) {
        int slot;

        for (slot=0; slot<feedback_spu.numContexts; ++slot)
            if (feedback_spu.context[slot].clientCtx == ctx) break;
        CRASSERT(slot < feedback_spu.numContexts);

        crStateDestroyContext(feedback_spu.context[slot].clientState);

        feedback_spu.context[slot].clientState = NULL;
        feedback_spu.context[slot].clientCtx = 0;
    }

#ifdef CHROMIUM_THREADSAFE
    crUnlockMutex(&feedback_spu.mutex);
#endif
}