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+/*
+ * Copyright (C) 2012 Intel Corporation. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef WorkQueueManager_h
+#define WorkQueueManager_h
+
+#include <wtf/Deque.h>
+#include <wtf/text/WTFString.h>
+
+namespace WTR {
+
+class WorkQueueManager {
+ WTF_MAKE_NONCOPYABLE(WorkQueueManager);
+public:
+ WorkQueueManager();
+ ~WorkQueueManager();
+
+ bool isWorkQueueEmpty() const { return m_workQueue.isEmpty(); }
+ void clearWorkQueue();
+ bool processWorkQueue(); // Returns 'true' if queue is processed (no new loading is started), returns 'false' otherwise.
+
+ void queueLoad(const String& url, const String& target, bool shouldOpenExternalURLs);
+ void queueLoadHTMLString(const String& content, const String& baseURL, const String& unreachableURL);
+ void queueBackNavigation(unsigned howFarBackward);
+ void queueForwardNavigation(unsigned howFarForward);
+ void queueReload();
+ void queueLoadingScript(const String& script);
+ void queueNonLoadingScript(const String& script);
+
+private:
+ typedef Deque<std::unique_ptr<class WorkQueueItem>> WorkQueue;
+
+ void enqueue(WorkQueueItem*); // Adopts pointer.
+
+ WorkQueue m_workQueue;
+ bool m_processing;
+};
+
+} // namespace WTR
+
+#endif // WorkQueueManager_h