1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
|
# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
# Make coding more python3-ish
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
from ansible.compat.six import string_types
from ansible.errors import AnsibleParserError
from ansible.playbook.attribute import FieldAttribute
from ansible.playbook.base import Base
from ansible.playbook.become import Become
from ansible.playbook.block import Block
from ansible.playbook.helpers import load_list_of_blocks, load_list_of_roles
from ansible.playbook.role import Role
from ansible.playbook.taggable import Taggable
from ansible.vars import preprocess_vars
try:
from __main__ import display
except ImportError:
from ansible.utils.display import Display
display = Display()
__all__ = ['Play']
class Play(Base, Taggable, Become):
"""
A play is a language feature that represents a list of roles and/or
task/handler blocks to execute on a given set of hosts.
Usage:
Play.load(datastructure) -> Play
Play.something(...)
"""
# =================================================================================
# Connection-Related Attributes
# TODO: generalize connection
_accelerate = FieldAttribute(isa='bool', default=False, always_post_validate=True)
_accelerate_ipv6 = FieldAttribute(isa='bool', default=False, always_post_validate=True)
_accelerate_port = FieldAttribute(isa='int', default=5099, always_post_validate=True)
# Connection
_gather_facts = FieldAttribute(isa='bool', default=None, always_post_validate=True)
_hosts = FieldAttribute(isa='list', default=[], required=True, listof=string_types, always_post_validate=True)
_name = FieldAttribute(isa='string', default='', always_post_validate=True)
# Variable Attributes
_vars_files = FieldAttribute(isa='list', default=[], priority=99)
_vars_prompt = FieldAttribute(isa='list', default=[], always_post_validate=True)
_vault_password = FieldAttribute(isa='string', always_post_validate=True)
# Role Attributes
_roles = FieldAttribute(isa='list', default=[], priority=90)
# Block (Task) Lists Attributes
_handlers = FieldAttribute(isa='list', default=[])
_pre_tasks = FieldAttribute(isa='list', default=[])
_post_tasks = FieldAttribute(isa='list', default=[])
_tasks = FieldAttribute(isa='list', default=[])
# Flag/Setting Attributes
_any_errors_fatal = FieldAttribute(isa='bool', default=False, always_post_validate=True)
_force_handlers = FieldAttribute(isa='bool', always_post_validate=True)
_max_fail_percentage = FieldAttribute(isa='percent', always_post_validate=True)
_serial = FieldAttribute(isa='string', always_post_validate=True)
_strategy = FieldAttribute(isa='string', default='linear', always_post_validate=True)
# =================================================================================
def __init__(self):
super(Play, self).__init__()
self._included_path = None
self.ROLE_CACHE = {}
def __repr__(self):
return self.get_name()
def get_name(self):
''' return the name of the Play '''
return self._attributes.get('name')
@staticmethod
def load(data, variable_manager=None, loader=None):
p = Play()
return p.load_data(data, variable_manager=variable_manager, loader=loader)
def preprocess_data(self, ds):
'''
Adjusts play datastructure to cleanup old/legacy items
'''
assert isinstance(ds, dict)
# The use of 'user' in the Play datastructure was deprecated to
# line up with the same change for Tasks, due to the fact that
# 'user' conflicted with the user module.
if 'user' in ds:
# this should never happen, but error out with a helpful message
# to the user if it does...
if 'remote_user' in ds:
raise AnsibleParserError("both 'user' and 'remote_user' are set for %s."
" The use of 'user' is deprecated, and should be removed" % self.get_name(), obj=ds)
ds['remote_user'] = ds['user']
del ds['user']
return super(Play, self).preprocess_data(ds)
def _load_hosts(self, attr, ds):
'''
Loads the hosts from the given datastructure, which might be a list
or a simple string. We also switch integers in this list back to strings,
as the YAML parser will turn things that look like numbers into numbers.
'''
if isinstance(ds, (string_types, int)):
ds = [ ds ]
if not isinstance(ds, list):
raise AnsibleParserError("'hosts' must be specified as a list or a single pattern", obj=ds)
# YAML parsing of things that look like numbers may have
# resulted in integers showing up in the list, so convert
# them back to strings to prevent problems
for idx,item in enumerate(ds):
if isinstance(item, int):
ds[idx] = "%s" % item
return ds
def _load_tasks(self, attr, ds):
'''
Loads a list of blocks from a list which may be mixed tasks/blocks.
Bare tasks outside of a block are given an implicit block.
'''
try:
return load_list_of_blocks(ds=ds, play=self, variable_manager=self._variable_manager, loader=self._loader)
except AssertionError:
raise AnsibleParserError("A malformed block was encountered.", obj=self._ds)
def _load_pre_tasks(self, attr, ds):
'''
Loads a list of blocks from a list which may be mixed tasks/blocks.
Bare tasks outside of a block are given an implicit block.
'''
try:
return load_list_of_blocks(ds=ds, play=self, variable_manager=self._variable_manager, loader=self._loader)
except AssertionError:
raise AnsibleParserError("A malformed block was encountered.", obj=self._ds)
def _load_post_tasks(self, attr, ds):
'''
Loads a list of blocks from a list which may be mixed tasks/blocks.
Bare tasks outside of a block are given an implicit block.
'''
try:
return load_list_of_blocks(ds=ds, play=self, variable_manager=self._variable_manager, loader=self._loader)
except AssertionError:
raise AnsibleParserError("A malformed block was encountered.", obj=self._ds)
def _load_handlers(self, attr, ds):
'''
Loads a list of blocks from a list which may be mixed handlers/blocks.
Bare handlers outside of a block are given an implicit block.
'''
try:
return load_list_of_blocks(ds=ds, play=self, use_handlers=True, variable_manager=self._variable_manager, loader=self._loader)
except AssertionError:
raise AnsibleParserError("A malformed block was encountered.", obj=self._ds)
def _load_roles(self, attr, ds):
'''
Loads and returns a list of RoleInclude objects from the datastructure
list of role definitions and creates the Role from those objects
'''
if ds is None:
ds = []
try:
role_includes = load_list_of_roles(ds, play=self, variable_manager=self._variable_manager, loader=self._loader)
except AssertionError:
raise AnsibleParserError("A malformed role declaration was encountered.", obj=self._ds)
roles = []
for ri in role_includes:
roles.append(Role.load(ri, play=self))
return roles
def _load_vars_prompt(self, attr, ds):
new_ds = preprocess_vars(ds)
vars_prompts = []
for prompt_data in new_ds:
if 'name' not in prompt_data:
display.deprecated("Using the 'short form' for vars_prompt has been deprecated")
for vname, prompt in prompt_data.iteritems():
vars_prompts.append(dict(
name = vname,
prompt = prompt,
default = None,
private = None,
confirm = None,
encrypt = None,
salt_size = None,
salt = None,
))
else:
vars_prompts.append(prompt_data)
return vars_prompts
def _compile_roles(self):
'''
Handles the role compilation step, returning a flat list of tasks
with the lowest level dependencies first. For example, if a role R
has a dependency D1, which also has a dependency D2, the tasks from
D2 are merged first, followed by D1, and lastly by the tasks from
the parent role R last. This is done for all roles in the Play.
'''
block_list = []
if len(self.roles) > 0:
for r in self.roles:
block_list.extend(r.compile(play=self))
return block_list
def compile_roles_handlers(self):
'''
Handles the role handler compilation step, returning a flat list of Handlers
This is done for all roles in the Play.
'''
block_list = []
if len(self.roles) > 0:
for r in self.roles:
block_list.extend(r.get_handler_blocks())
return block_list
def compile(self):
'''
Compiles and returns the task list for this play, compiled from the
roles (which are themselves compiled recursively) and/or the list of
tasks specified in the play.
'''
# create a block containing a single flush handlers meta
# task, so we can be sure to run handlers at certain points
# of the playbook execution
flush_block = Block.load(
data={'meta': 'flush_handlers'},
play=self,
variable_manager=self._variable_manager,
loader=self._loader
)
block_list = []
block_list.extend(self.pre_tasks)
block_list.append(flush_block)
block_list.extend(self._compile_roles())
block_list.extend(self.tasks)
block_list.append(flush_block)
block_list.extend(self.post_tasks)
block_list.append(flush_block)
return block_list
def get_vars(self):
return self.vars.copy()
def get_vars_files(self):
return self.vars_files
def get_handlers(self):
return self.handlers[:]
def get_roles(self):
return self.roles[:]
def get_tasks(self):
tasklist = []
for task in self.pre_tasks + self.tasks + self.post_tasks:
if isinstance(task, Block):
tasklist.append(task.block + task.rescue + task.always)
else:
tasklist.append(task)
return tasklist
def serialize(self):
data = super(Play, self).serialize()
roles = []
for role in self.get_roles():
roles.append(role.serialize())
data['roles'] = roles
data['included_path'] = self._included_path
return data
def deserialize(self, data):
super(Play, self).deserialize(data)
self._included_path = data.get('included_path', None)
if 'roles' in data:
role_data = data.get('roles', [])
roles = []
for role in role_data:
r = Role()
r.deserialize(role)
roles.append(r)
setattr(self, 'roles', roles)
del data['roles']
def copy(self):
new_me = super(Play, self).copy()
new_me.ROLE_CACHE = self.ROLE_CACHE.copy()
new_me._included_path = self._included_path
return new_me
|